Kaldar Posted July 26, 2008 Share Posted July 26, 2008 Hello guys, I've got two news: bad and good. Maybe I'll start from bad: I'm freezeing the Mars Defense project. It's smiply too big and too complicated to do for now and I don't have idea how should it looks at the end. The good news that after few days of work and problem I've finally created domination gametype. How does it works? There are several control points on the map which are neutral. Red and blue team must capture these points as at the beggining they we'll only have one spawnpoint. So they need to capture control points to have more spawns. Capturing the control point also activates the automatic defense. So far it can: - give spawn points - activate automatic defense - give points - print the text message on the screen I'm writing about that as I want community to say its opinion. What should I add? What should I modify? Etc. When you'll run out of ideas I'll start to convert multiplayer maps on domination gametype and post it in this thread. That's all for now, Kaldar - out. Link to comment Share on other sites More sharing options...
zpucek Posted July 26, 2008 Share Posted July 26, 2008 Maybe give some ammo to gunners? Or activate force fields around? Link to comment Share on other sites More sharing options...
Kaldar Posted July 26, 2008 Author Share Posted July 26, 2008 Maybe give some ammo to gunners? Or activate force fields around? First thing is impossible and strange, but i can add medpacks and shields. With activated forcefields capturing such control point would be nearly impossible. Link to comment Share on other sites More sharing options...
Kaldar Posted July 26, 2008 Author Share Posted July 26, 2008 If someone wants to help with testing domination gametype download this map: http://www.mediafire.com/?ytokjgndmnp and connect to OJP Domination Test server now. Link to comment Share on other sites More sharing options...
TheDestroyer99 Posted July 27, 2008 Share Posted July 27, 2008 Forcefields would rock! Have them set up to provide cover and set up a choke point to help with defense. Give some ammo to gunners is 100% possible. All that would need is to have a misc_ammo_floor unit that is activated when the base is no longer neutral. A shield and medstation would be nice in a room off to the side of the main CP room so people can't do a heal and shoot sorta thing. Link to comment Share on other sites More sharing options...
Kaldar Posted July 27, 2008 Author Share Posted July 27, 2008 Forcefields would rock! Have them set up to provide cover and set up a choke point to help with defense. But not on this small map, there will be forcefields but only on big maps and only on the hardest points. Give some ammo to gunners is 100% possible. All that would need is to have a misc_ammo_floor unit that is activated when the base is no longer neutral. I can guarantee you that it's 100% impossible in OJP. Have you ever seen any weapons or ammo on the maps in OJP? Misc_ammo_floor doesn't work too so you must ask DD as I can do nothing here. I'll try to make this first domination map ready in 3 days coz I'm going on holidays on thursday. Link to comment Share on other sites More sharing options...
TheDestroyer99 Posted July 27, 2008 Share Posted July 27, 2008 Ohhh Darthdie!!! Uncomment misc_ammo_floor and make it only available in the domination gametype? Link to comment Share on other sites More sharing options...
Kaldar Posted July 27, 2008 Author Share Posted July 27, 2008 There is no domination gametype. It would take too many time and work to create it. It's using normal tffa. Link to comment Share on other sites More sharing options...
[Alpha]-0mega- Posted July 28, 2008 Share Posted July 28, 2008 Have you ever seen any weapons or ammo on the maps in OJP? Yes Link to comment Share on other sites More sharing options...
Kaldar Posted July 28, 2008 Author Share Posted July 28, 2008 That's interesting coz there were all disabled . I'll release new version of that domination map in two days. Link to comment Share on other sites More sharing options...
Kaldar Posted July 29, 2008 Author Share Posted July 29, 2008 Ok guys, last phase of tests arrives. There are still some problems with spawns, but I think they couldn't be fixed for now. Anyway, if it turns up that this version is good, it will be used on tntserver. Today we'll be testing so everyone is welcome. http://files.filefront.com/Taspir+basepk3/;11268604;/fileinfo.html Link to comment Share on other sites More sharing options...
unique1 Posted September 28, 2008 Share Posted September 28, 2008 I actually created a gametype the same as this years ago now for attack of the clones total conversion. It supported many maps and allows for easy supporting many others without map source. It also included full bot support. I could make the code available if you want it. Contact razorace for my msn. Link to comment Share on other sites More sharing options...
frostss Posted September 28, 2008 Share Posted September 28, 2008 wow unique1 is here :shocked:.Does aotctc full version is made??If its made,where can i download it??Demo was good,only sabers are a bit ugly O_O.And does aotctc mod have its site,or forum??I think you are great modder m8,you could make ojp even better Link to comment Share on other sites More sharing options...
Maxstate Posted September 28, 2008 Share Posted September 28, 2008 I am glad you have taken interest in our mod, and even happier that you are willing to help us out, unique1. I will contact Razor Ace tomorrow when he gets to work and I'll try to establish contact with you. Welcome to the forums. Link to comment Share on other sites More sharing options...
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