Havoc Stryphe Posted August 3, 2001 Share Posted August 3, 2001 Since I have played many RTS games, but not AoE 2 or AoK, I have a serious question. In some RTS games you can alter the terrain a bit (ie Burn trees, make craters, blow up structures inherent to the map, dispense radiation etc) Does the AoEII engine allow for that? And if not, was it added by Lucasarts? I think it is a nice feature and certainly turns up the realism, but It also adds many more lines of code, and graphic database. And takes away from the processing of more important details (ie battles) Was just curious if I could burn trees down, that I didn't like being where there were, or Blow craters to make it more difficult to establish Bases, Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 At least it's not GREEN SNOW, right Compa? Link to comment Share on other sites More sharing options...
Compa_Mighty Posted August 3, 2001 Share Posted August 3, 2001 Have you played AoK? I think I'll have to explain you what is the prob. Cause you simply don't seem to get it. Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 Originally posted by Compa_Mighty Have you played AoK? I think I'll have to explain you what is the prob. Cause you simply don't seem to get it. No I get it, the mini map is showing the snow to be green, not white. Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 To answer your actual question: ( ) AOE2 and AOK are the same game. Age Of Empires 2 is called Age Of Kings. That's why most people call it AOK. In that game, you could destroy trees with the right units, but those trees wouldn't burn. Their trunk would simply remain as if it had been cut by woodchoppers, and then disappear over time. Rocks and other types of terrain couldn't be destroyed. I read that GB will have water explosions, and most units that get killed lie on the ground and slowly decay over time (not in a gory manner though). those features should make battles graphically intense, but so far i haven't heard about changes to the engine that make destroying terrain possible. Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 Originally posted by Paragon_Leon To answer your actual question: ( ) AOE2 and AOK are the same game. Age Of Empires 2 is called Age Of Kings. That's why most people call it AOK. In that game, you could destroy trees with the right units, but those trees wouldn't burn. Their trunk would simply remain as if it had been cut by woodchoppers, and then disappear over time. Rocks and other types of terrain couldn't be destroyed. I read that GB will have water explosions, and most units that get killed lie on the ground and slowly decay over time (not in a gory manner though). those features should make battles graphically intense, but so far i haven't heard about changes to the engine that make destroying terrain possible. Another serious reply leon? *sigh* Thats cool if the units that die actually decompose. There should be flies that hover around them and little critters that come out and feast on their corpse.....(only kidding of course) Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 hey, I mean what i say about such things... thanks for understanding, Kvan. actually, the humans decomposed to skeletons and you didn't really see flies or anything. it was more like they sank into the ground over time. Vehicles like Korean War Wagons fell apart and the wooden parts did the same thing. So i imagine an AT-AT would topple over like in the movies (sideway or forward ? what do you think ?) and would slowly 'decompose' like that. it would be a bit lame if they would simply let it explode and disappear in one go. Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 I was joking about the fly thing. Maybe, say an ATAT would slowly be swallowed by the terrain? Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 That's how they handled it in AOK. An AT-AT that would topple forward would still stick out a lot, so my guess is they will fall sideways, smoking, and then 'sink' into the ground over time like you describe... the fly thing was a joke ?? Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 Originally posted by Paragon_Leon That's how they handled it in AOK. An AT-AT that would topple forward would still stick out a lot, so my guess is they will fall sideways, smoking, and then 'sink' into the ground over time like you describe... the fly thing was a joke ?? They need to have the ATAT have two different falls one forward and one to the side (You said this above) BTW I have an eerie feeling you might become a mod Link to comment Share on other sites More sharing options...
Guest Rebel Pimp Posted August 3, 2001 Share Posted August 3, 2001 Havoc: In response to your questions, in AOK, large seige weapons like the trebuchets can take out trees one by one. Nothing permantly scars the land, though... Link to comment Share on other sites More sharing options...
Havoc Stryphe Posted August 3, 2001 Author Share Posted August 3, 2001 I figured as much, thank you for your answers, and also for your lighthearted discussion. So I can burn trees hmmmm......... Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 Correction, Havoc. Not burn, but simple wipe away. All that remains are tree-trunks that also decay over time. It's not like in RA2 where trees can catch fire. Link to comment Share on other sites More sharing options...
Havoc Stryphe Posted August 3, 2001 Author Share Posted August 3, 2001 OOoook? So I can WIPE AWAY trees, fine.....That's changes things completely! Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 oh well.. you know what i meant. Rebel Pimp: in AOK you could wipe out more trees at the same time with Siege Onagers, fully upgraded. Try it sometime.. In GB, i think a Tie Bomber could really level a forest. it would be the logical thing to do.. Link to comment Share on other sites More sharing options...
Darth_Rommel Posted August 3, 2001 Share Posted August 3, 2001 Originally posted by Paragon_Leon In GB, i think a Tie Bomber could really level a forest. it would be the logical thing to do.. You mean 'wipe away' a forest Link to comment Share on other sites More sharing options...
Havoc Stryphe Posted August 3, 2001 Author Share Posted August 3, 2001 Thank you Darth Rommel Link to comment Share on other sites More sharing options...
Guest aoerana Posted August 3, 2001 Share Posted August 3, 2001 Havoc Stryphe think about this, part of the 'terrain' in GB is in Space. How can we blow up space or create craters? Then there is the underwater parts... Well any way, this is not something you normally want to do in AOK. The game us setup with limited resources and if you destroy the resources,you are really cutting your own throat later in the game. In AOK the resources are not renewable. I think GB is going to be the same. Link to comment Share on other sites More sharing options...
Havoc Stryphe Posted August 3, 2001 Author Share Posted August 3, 2001 Not EVERY tileset is space or water, geez! Even in other RTS you couldn't blow craters in space!!! I'm not a moron, I meant WHEN APLLICABLE! when possible, not ALL the time. I do think....occassionally Link to comment Share on other sites More sharing options...
Guest Kvan Posted August 3, 2001 Share Posted August 3, 2001 Originally posted by Havoc Stryphe Not EVERY tileset is space or water, geez! Even in other RTS you couldn't blow craters in space!!! I'm not a moron, I meant WHEN APLLICABLE! when possible, not ALL the time. I do think....occassionally So we can't blow up parts of space? Drat! Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 3, 2001 Share Posted August 3, 2001 Here's a question for AOK'ers out there. What happens to buildings when they get damaged, do they get all run down, or explode or fall apart? Also, do they leave alot of ruins that you can't build over or anyting to that extent? Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 In AOK, a building starts to burn. once you whack it even more, it'll eventually collapse. First, there will be rubble, but if i remember correctly, you could build on that right away. Farms were a bit different. Once they were 'expired', you had to redo the farm, but in the meantime you'd see this barren ground that would eventually disappear, leaving a barren mark on the ground. that's about it.. Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 3, 2001 Share Posted August 3, 2001 Ok, thanks, here's another. What is up with the housing stuff? I'm a C&C player, so i'm not familiar with the concept of housing trrops and such. Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 3, 2001 Share Posted August 3, 2001 I'll start a new thread to answer questions about the AOK engine... but to answer this question: you start with a population limit of 5. for every house you build, that limit gets boosted by five, and by ten with every new towncenter built. So you have to build a lot of houses to get to 200 units. if you have reached your pop limit and you try to build a unit, it'll simply say that you need to build more houses. building more houses after you have a pop limit of 200 doesn't help. Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 3, 2001 Share Posted August 3, 2001 Ok thanks. I think i've decided to fork over 50 bucks for this game, so i can answer my own questions from now on. Link to comment Share on other sites More sharing options...
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