Da_man Posted November 25, 2008 Share Posted November 25, 2008 I've been playing Fallout 3, recently, and if the combat system,especially V.A.T.S, can be implemented, It would work perfectly. For those of you who don't know, the V.A.T.S works the same as the tun-based stuff, and lets you target body parts,such as heads, legs, arms, you name it. And it works with melee weapons in Fallout 3 very well. Link to comment Share on other sites More sharing options...
Darth Avlectus Posted November 25, 2008 Share Posted November 25, 2008 Left handedness, ambidexterity...and the choice to have multiple arms and use that, too--dependent upon species of course. Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted December 18, 2008 Share Posted December 18, 2008 I've been playing Fallout 3, recently, and if the combat system,especially V.A.T.S, can be implemented, It would work perfectly. I find the combat on F3 to be most tedious. So, I'm out, and still supporting FFXII's. Link to comment Share on other sites More sharing options...
Darca Lar Posted December 19, 2008 Share Posted December 19, 2008 FFXII had a good standpoint, but it also had some flaws that weren't at all favorable to me. Link to comment Share on other sites More sharing options...
zemegauser Posted December 20, 2008 Share Posted December 20, 2008 I feel that the best course of action is to keep the turn-based system, but improve upon it. Fix the glaring problems, adjust it for balance, things like that. Attribute system is fine the way it is, but maybe making attributes affect more things would be a better aspect? More feats, maybe more skills, and definitely more force powers need to be added. Link to comment Share on other sites More sharing options...
Darca Lar Posted December 21, 2008 Share Posted December 21, 2008 I don't know, I think that mixing the combat systems of Jade Empire and Mass Effect and then building on top of that would be best. Link to comment Share on other sites More sharing options...
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