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Guild Ships?


Scars Unseen

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Posted

OK, so let's make an assumption, for the purpose of this dicussion, that there will be ships in game. Space combat or merely for travel. Doesn't really matter. Does anyone else think it would be a good idea to be able to have a guild owned ship that the entire guild could inhabit(and possibly fight in)?

 

Could be a warship, a pleasure yacht or whatever. Each member would have quarters within the ship, and there could be a hangar for the storage of individually owned ships, from freighters to snub fighters.

Posted
Again, it depends on how much they emphasize space combat.
I don't think so. The Space Ship could be used only for housing. I don't think that whether space combat is implemented or not influences a Space Ship "Guild Hall".

 

I like the idea of having my own quarters in a ship owned by your guild.

Posted

If we're doing space combat, they have to be careful it doesn't end up like Eve online with the big guilds decimating the smaller ones to keep their power.

 

I don't think guild ships are needed, "cities" would be fine IMO, and possibly "arena" ships for battling.

Posted

Actually, I don't like the idea of cities. I thought they cluttered up SWG's landscape. And I would say limit the larger ships to guilds, and even then only one per guild. Maybe give smaller guilds yachts or corvette class warships and larger guilds capital ships.

  • 2 weeks later...

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