Azzameen Posted January 4, 2009 Share Posted January 4, 2009 I don't remember, if I already asked for this kind of mod. What this mod should do, is add the DC-17m rifle to KotOR and/or TSL with all the gimmicks (blaster rifle, sniper rifle, anti-armour). Well, the last time (just guessing) I asked, I wanted it created. But NOW, I spent an hour in Wings3D and modeled it myself. I just don't know how to add it ingame. So, the model is ready, I just need the matching scripts. Any volunteers? Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted January 5, 2009 Share Posted January 5, 2009 I think you did open a different thread like this.... anyway, have you already made the .uti file? If not, make that, then you might wanna check the tutorials on modelling. They might say how to put it in-game. I'm not totally sure how to do it, as I don't model myself. I think on the Filefront sites they had this on there Link to comment Share on other sites More sharing options...
Azzameen Posted January 5, 2009 Author Share Posted January 5, 2009 Okay... Nope, read the tutorials but still have no clue how to put that basted blaster ingame. I don't even know how to create uti-files! So, adressed to any modeler out there: A little help? Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted January 21, 2009 Share Posted January 21, 2009 well to make a .uti just open any item in templated>blueprint, item(I think), and then do what you will with it Link to comment Share on other sites More sharing options...
Azzameen Posted January 21, 2009 Author Share Posted January 21, 2009 Would do, but I can't convert my model to the type used in KotOR. I tried the tutorials, but I only get "have to use bla-bla-bla as 3D program"...jadda-jadda..."import blaster model with that-thing-over-there..." But no link or hint where to get it. So, I could try to convert the file, but I have no idea where the muzzle would be ingame. Would be funny, the compact DC-17m is as big as a swoop, and the muzzle flash is somewhere near the trigger! You don't know, whom I could bugger with this, ey, Mand'alor? Link to comment Share on other sites More sharing options...
Canderis Posted January 21, 2009 Share Posted January 21, 2009 Can you export the model into a .obj file type? If you can you can use one of these to import it into Gmax and then download NWN max to install into Gmax to export it into the format kotor uses. Link to comment Share on other sites More sharing options...
Azzameen Posted January 24, 2009 Author Share Posted January 24, 2009 Ah! The download link! I owe you one. Now it should work, but I'm rather busy at the moment, so don't expect something too soon. Link to comment Share on other sites More sharing options...
Christos K Posted January 25, 2009 Share Posted January 25, 2009 I wouldnt mind seeing this. When you are done can you post it? Link to comment Share on other sites More sharing options...
Azzameen Posted January 26, 2009 Author Share Posted January 26, 2009 Roger, roger. Link to comment Share on other sites More sharing options...
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