Jump to content

Home

Advanced Combat HK-47


Trench

Recommended Posts

This is "Te Mirdala Mand'alor" (as if you can't tell by my avatar) and I have a complicated request that might be impossible... Now that I've got your attention, here it is:

 

Can someone animate and modify HK-47 in a way that enables him to equip and use melee weapons? I would try it out myself... but I still can't successfully export my body models from Gmax.

If anybody has the skill, know-how, and time to do such a thing... I and the modding/kotor gaming, community would be greatly appreciative.

Link to comment
Share on other sites

What if somebody where to place the HK-47 model and skin over a human animation set, then set his .utc race to human? And maybe some .2da editing? I don't know anything about this, but its just an idea.

Link to comment
Share on other sites

What if somebody where to place the HK-47 model and skin over a human animation set' date=' then set his .utc race to human? And maybe some .2da editing? I don't know anything about this, but its just an idea.[/quote']

 

Not possible. The model is too large for the human animation set, and it would be really buggy if it even worked at all.

Link to comment
Share on other sites

Some time ago I was try about one week to equipp a HK droid with a saber. I manage to do that in the end but the price was too high. Beside the fact that there is no animation for melee combat I lost almost all droid abilities and at the end I got a static a static model (in combat) and a game ready to crash.

Let's say that is was a big waste of time at least for me.

Have a look at this thread

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...