Trench Posted April 30, 2009 Share Posted April 30, 2009 This is "Te Mirdala Mand'alor" (as if you can't tell by my avatar) and I have a complicated request that might be impossible... Now that I've got your attention, here it is: Can someone animate and modify HK-47 in a way that enables him to equip and use melee weapons? I would try it out myself... but I still can't successfully export my body models from Gmax. If anybody has the skill, know-how, and time to do such a thing... I and the modding/kotor gaming, community would be greatly appreciative. Link to comment Share on other sites More sharing options...
DarthParametric Posted May 1, 2009 Share Posted May 1, 2009 Not possible. There was a recent thread on droids and melee weapons that explains it that you should find with a search. Link to comment Share on other sites More sharing options...
Trench Posted May 6, 2009 Author Share Posted May 6, 2009 What if somebody where to place the HK-47 model and skin over a human animation set, then set his .utc race to human? And maybe some .2da editing? I don't know anything about this, but its just an idea. Link to comment Share on other sites More sharing options...
R2-X2 Posted May 6, 2009 Share Posted May 6, 2009 ¥ou can edit the baseitems.2da so swords, armor... are equipable for droids and flamethrowers and sensors... are equipabe for humans. I would do this if needed. Link to comment Share on other sites More sharing options...
Trench Posted May 6, 2009 Author Share Posted May 6, 2009 What about my animations question? Is that possible? I also am not very good at .2da editing. Link to comment Share on other sites More sharing options...
Sithspecter Posted May 6, 2009 Share Posted May 6, 2009 What if somebody where to place the HK-47 model and skin over a human animation set' date=' then set his .utc race to human? And maybe some .2da editing? I don't know anything about this, but its just an idea.[/quote'] Not possible. The model is too large for the human animation set, and it would be really buggy if it even worked at all. Link to comment Share on other sites More sharing options...
oldflash Posted May 6, 2009 Share Posted May 6, 2009 Some time ago I was try about one week to equipp a HK droid with a saber. I manage to do that in the end but the price was too high. Beside the fact that there is no animation for melee combat I lost almost all droid abilities and at the end I got a static a static model (in combat) and a game ready to crash. Let's say that is was a big waste of time at least for me. Have a look at this thread Link to comment Share on other sites More sharing options...
Seikan Posted May 6, 2009 Share Posted May 6, 2009 Isn't that possible to put the animation with the blasters when you equip a blaster running and he make them turn, but with lightsaber, maybe that can be done. Link to comment Share on other sites More sharing options...
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