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Kotor 1 Texture Problem


Fallen Guardian

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So I come back yet again and my Texture still won't work. I have tried everything the only way it works is if I change my appearance.2da entry to N_Mandalorian for that what was originally embedded in the model. But then it makes the N_Mandalorian Texture. I've tried renaming it I've tried changing the name of the texture in the model file but it still will not work. Can anyone help?

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Since it's basically a custom model, I'm pretty sure that it is because the texture is embedded. I think it was called "N_Mandalorian01" when I made it, so that would be why that works. If you want to fix it, you'll have to import it into your modeling program, apply your new texture under your new name, and re-export and compile it.

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