Kl0kw3rk Posted February 2, 2012 Share Posted February 2, 2012 After I played with Stoffe's K2 AI mod I had the idea to make a K1 AI mod to practice my AI programming skillz. (I just started learning C++.) What I need for this is guidance when I have questions about what file or function/class does what. I'm not familiar with the AI stuff yet. If anyone wants to roll with this I'll see how smart I can make men with funny cloths and bright sticks. Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted February 2, 2012 Share Posted February 2, 2012 I find your projects quite interesting, and am happy to lend insight when I have some for you! Link to comment Share on other sites More sharing options...
Kl0kw3rk Posted March 1, 2012 Author Share Posted March 1, 2012 I've been sifting through k_inc_generic and k_inc_gensupport. Those seem to be where the combat decision routines are. The first thing I noticed is that *gensupport uses a lot randomization to determine a combo and then preset combos that are not very sensible. I'll probably end up erasing everything and starting from square one with my own structure. I want to see things like: Sith Guardians throwing up immunity, casting speed, then F-Jumping your consular; Sith Consulars Storm/Death Field spamming; generally exploiting weakness that appear on your side during battle. Rather than roll your face across the keyboard and still solo a mob. Link to comment Share on other sites More sharing options...
darth-ackbar Posted March 1, 2012 Share Posted March 1, 2012 I have to say I never found combat very engaging, I'll be a definate downloader Link to comment Share on other sites More sharing options...
Christos K Posted March 1, 2012 Share Posted March 1, 2012 I've been sifting through k_inc_generic and k_inc_gensupport. Those seem to be where the combat decision routines are. The first thing I noticed is that *gensupport uses a lot randomization to determine a combo and then preset combos that are not very sensible. I'll probably end up erasing everything and starting from square one with my own structure. I want to see things like: Sith Guardians throwing up immunity, casting speed, then F-Jumping your consular; Sith Consulars Storm/Death Field spamming; generally exploiting weakness that appear on your side during battle. Rather than roll your face across the keyboard and still solo a mob. It's even worse when you have mods installed that add cool items that buff your character up. Link to comment Share on other sites More sharing options...
Kl0kw3rk Posted March 5, 2012 Author Share Posted March 5, 2012 N/A. Solved. Link to comment Share on other sites More sharing options...
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