reapper Posted March 5, 2012 Share Posted March 5, 2012 no its animation is the same as TSL I couldnt get the animated file to open so I use one of the models here in TSL its basiclly replacing one of the armors in TSL so post it in Holowan Labs? Link to comment Share on other sites More sharing options...
Shaggoth Posted March 5, 2012 Share Posted March 5, 2012 yeah, but give us some link after that and in any case if you can or will send me something - http://about.me/zaez there's my e-mail and many more. so we can convert basically any model from JA? Link to comment Share on other sites More sharing options...
Darth DeadMan Posted March 6, 2012 Share Posted March 6, 2012 so we can convert basically any model from JA Yeah, most of them can be converted. There are still some restrictions. Faces could be a pain in the... (headfixer is helpfull, but sometimes you have to experiment with different ways of compilation to make everything work fine). The other stuff should work just fine. Link to comment Share on other sites More sharing options...
Shaggoth Posted March 6, 2012 Share Posted March 6, 2012 allright wating for the tutorial then Link to comment Share on other sites More sharing options...
reapper Posted March 15, 2012 Share Posted March 15, 2012 ok after a long weeks I found many errors but fix them all take me 5 redos I had to start over and over but here it is finally its finish all that is left is the helmet which I will do it wont take long about a day I should have it done by today so what do you guys think??? Link to comment Share on other sites More sharing options...
Ferc Kast Posted March 15, 2012 Share Posted March 15, 2012 That looks very impressive. Link to comment Share on other sites More sharing options...
Scorge Posted March 15, 2012 Share Posted March 15, 2012 Just as Ferc said. This would go perfect with the backhand saber mod Link to comment Share on other sites More sharing options...
Shaggoth Posted March 15, 2012 Share Posted March 15, 2012 i'd put it in my k1 right away nice work! PS: is there a backhand saber mod for k1? Link to comment Share on other sites More sharing options...
rev1011 Posted March 16, 2012 Share Posted March 16, 2012 i'd put it in my k1 right away nice work! PS: is there a backhand saber mod for k1? All I could remember was this one I used from filefront. http://knightsoftheoldrepublic.filefront.com/file/TFU_Styled_Backhand_Sabers;96162 Link to comment Share on other sites More sharing options...
Shaggoth Posted March 16, 2012 Share Posted March 16, 2012 [Addendum:] Also if you willing to convert this armor set to KotOR1, can you put it on darth bandon and make droppable? i think it would be just awesome. Link to comment Share on other sites More sharing options...
reapper Posted March 16, 2012 Share Posted March 16, 2012 hey shaggoth it wont be for a while to convert the armor to k1 cause I dont have kotor 1 just yet but dont worry I will get it soon thanks everyone I will working on the helmet should be up sooooooooon!!!!!!!!!! Link to comment Share on other sites More sharing options...
Shaggoth Posted March 16, 2012 Share Posted March 16, 2012 keep up Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 16, 2012 Share Posted March 16, 2012 Good work! The claw things are great too, do they move with the fingers? Just awesome though Link to comment Share on other sites More sharing options...
reapper Posted March 16, 2012 Share Posted March 16, 2012 yes they do it was so hard to do 5 times cause I keep messing up but no worrys its done now but yes they move along with the fingers Link to comment Share on other sites More sharing options...
rev1011 Posted March 18, 2012 Share Posted March 18, 2012 Can't wait to see the helmet Link to comment Share on other sites More sharing options...
reapper Posted March 19, 2012 Share Posted March 19, 2012 ok so here is the helmet and the full armor of sith stalker I think I will make more stalker armor but so where do I upload this mod to??? anyone?? Link to comment Share on other sites More sharing options...
Scorge Posted March 19, 2012 Share Posted March 19, 2012 Wow, that looks nice. Though the helmet looks big. And to where to upload this mod to, check this thread Link to comment Share on other sites More sharing options...
rev1011 Posted March 19, 2012 Share Posted March 19, 2012 I like the design of the helmet. Does look slightly too wide compared to the rest of the model, but the whole thing looks epic. Seen so many different versions of this costume on google. Wasn't it ment to be more metalic/brighter on some parts? Want to download this. Link to comment Share on other sites More sharing options...
reapper Posted March 19, 2012 Share Posted March 19, 2012 yeah the helmet is too big cause the face kept popping out of the helmet didnt know what to do so made the helmet big to fix the problem but thanks for the link it will be up sooon Link to comment Share on other sites More sharing options...
Scorge Posted March 20, 2012 Share Posted March 20, 2012 I think you should make a few of these, but not models, textures. I COULD help with that if you want (If your doing that). Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 20, 2012 Share Posted March 20, 2012 To stop the head from popping out the helmet, the helmet needs its own entry in the heads.2da. Then, your own custom slot in the appearance.2da for normalhead should reference the heads.2da column for the helmet. Pretty sure that's how the stormtrooper mod did it. Link to comment Share on other sites More sharing options...
Darth DeadMan Posted March 20, 2012 Share Posted March 20, 2012 To stop the head from popping out the helmet, the helmet needs its own entry in the heads.2da. Then, your own custom slot in the appearance.2da for normalhead should reference the heads.2da column for the helmet. Or just make it a full body+armor model (like Sion, Nihilus, mandalorians, etc). IMO this way is much better for such models. Link to comment Share on other sites More sharing options...
Shaggoth Posted March 20, 2012 Share Posted March 20, 2012 i agree with deadman Link to comment Share on other sites More sharing options...
Darth Shiftee Posted March 24, 2012 Share Posted March 24, 2012 Hey there! It's cool to see my work in Kotor, too bad i didnt add specularity in the texture maps, maybe you can figure out a way to incorporate shaders? could be tricky tho =/. P.S.: Please fix the helmet size, it feels like dark helmet stalker! hehe Link to comment Share on other sites More sharing options...
reapper Posted March 25, 2012 Share Posted March 25, 2012 hey there shiftee hows it going? so its alright to use this model for kotor 2??? yeah about the helmet I'm going to add it to the armor like deadman said to its going to be a full body+armor model Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.