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Variables in Talos Academy Sparring


Mumble07

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I'm trying to fix the Bao-Dur/Kreia not talking to the PC bug in my save file, caused by having them as party members when you initiate a sparing match in the Talos academy.

 

I wanted to know all the variables affected by the sparring match event to see if there's a variable that's not being reset after the match is over. I figure that it has to do with the removal of party members before the match starts. Can anyone help me out?

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This issue has historically been impossible to solve. Being unable to decompile the script doesn't help.

 

Unfortunately, you'll either have to reload a previous save or maybe someone (if willing) could rebuild the script based on some logical deductions.

 

I'm not saying I'll do it, but one could compare a save made before sparring, and a save made during the sparring. IIRC, there's a small delay before the end of sparring and the dialogue starting...

 

then again, that delay might be the globals changing...

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This issue has historically been impossible to solve. Being unable to decompile the script doesn't help.

 

Unfortunately, you'll either have to reload a previous save or maybe someone (if willing) could rebuild the script based on some logical deductions.

 

That's what I was afraid of; why hasn't obsidian released the source code? It's been eight years...

 

Oh well, I guess I have to restart my game >.<

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