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TSL Shiny Areas


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I noticed in TSL the lack of shiny textures in areas? Places like NarShaddaa should look more like Manaan or the Korriban spaceport from Kotor1.

the real work with this one would be identifying all the textures to apply the shine to, and then using alpha channels but I know there may be more deeply buried parts that I don't know about like enabling alpha channels to the area models which could be a big job, so I thought I would make my idea a request.


Also, I would be willing to lend a hand with this one but I won't attempt it on my own without some formal guidance.

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