danielalbu Posted December 23, 2023 Share Posted December 23, 2023 In the mid-80s, Aric Wilmunder worked on a collaborative project between LucasFilm and Quantumlink, later America OnLine, to create Habitat. Aric's job was to create the graphics engine and the system that showed the first-ever online avatars. Just recently, he was asked to figure out how the game's graphics worked. His work led to a tool that turns the old game files into images. Now, people can catch a glimpse of one of the very first online worlds and the cool characters drawn by Gary Winnick and maybe Ken Macklin too. https://www.information-superhighway.net/inhabitor/ 1 1 3 Link to comment Share on other sites More sharing options...
Thrik Posted December 26, 2023 Share Posted December 26, 2023 Wow. I remember reading about this in Rogue Leaders and it seemed like a remarkably forward-thinking game. 1 Link to comment Share on other sites More sharing options...
Vainamoinen Posted December 27, 2023 Share Posted December 27, 2023 I can see how this would have fit right into the Lucasfilm canon. Beaver hat dude and the girl with the propeller cap are my favorites. And that animated chainsaw ... maybe they wanted to lay something to rest with this game already. Link to comment Share on other sites More sharing options...
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