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Vainamoinen

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Everything posted by Vainamoinen

  1. I hope you're still working on this project, because the intro section was just 🤩🎵🤍. On a related note, I'm looking for an active online forum-ish place to discuss video game music, and one that is so rabid about the whole thing that people would even discuss piano sheet music. I can't find anything like that. Does anybody have a suggestion?
  2. Monkey Island 7. There, I said it.

  3. Any chance for this to go up on youtube any time soon ... preferably in 2023 ... ? Oh, I see, it's just "a scene", no video.
  4. I can see how this would have fit right into the Lucasfilm canon. Beaver hat dude and the girl with the propeller cap are my favorites. And that animated chainsaw ... maybe they wanted to lay something to rest with this game already.
  5. I just googled myself into the John Williams fan forums trying to find out whether it's "Raider's March", "Raiders' March" or just "Raiders March". 🤣 My official soundtrack versions, both Raiders and Crusade, choose no apostrophe at all. My Spielberg/Williams Collaboration CD tracklist (that one with the Struzan cover) has the apostrophe after the s. So, uhm, it seems like nobody actually knows for certain, but an apostrophe's after the r would mean that there's only one raider in the movie – which the title already contradicts.
  6. Actually, I want that credit for bringing the thread up September 30th after nobody had posted for eight months. Felt like a complete necro to me. 😅 The reckoning has begun though ... the topic of proper citation has exploded on youtube with hbomberguy's latest video and there will be ample fallout. ⛈️
  7. Absolutely brilliant. You're definitely knocking previous arrangements out of the park. The opening might be one of the most difficult pieces to do, because it incorporates the Raiders March so prominently. I've heard that a four digit number of times in its fully orchestrated variant(s), and yours still sounds great. I've listened myself unconscious with the existing stuff on youtube over the years, especially the 3:16:20 version that somebody uploaded in 2014. I'm still obsessed with the idea they'd reboot FOA and use an orchestra for the soundtrack. And I still think that overall, it's the best that Clint, Michael and Peter have ever done. Yes, better than Monkey Island even. Not looking that forward to the end credits actually, as that would be more Raiders March. 😅 An actual track that draws on Fate of Atlantic specific themes and introduces the motifs would be "Sophia's presentation". And of course, there's all the themes while exploring Atlantis that really stuck with me and elevate the soundtrack above a mere hommage to John Williams' undoubted genius. I'm looking forward to hearing how you're progressing.
  8. Monkey Island Heardle #375 🔉🟥🟥🟩⬜️⬜️⬜️ #MonkeyIslandHeardle I was discontent with how this game was always either solved on the first attempt or not at all, but this was a nice change.
  9. Njargh, thanks for the update! On the plus side, more time for JEJ to weave his magic.
  10. What I wouldn't give for a bit of Remastered Devil's Playhouse right now.
  11. I knew the specific game immediately, but I still failed getting the exact title right.
  12. Monkey Island Heardle #342 🔊🟩⬜️⬜️⬜️⬜️⬜️ #MonkeyIslandHeardle Ahhhh the memories.
  13. I love how Jason immediately draws the Beyond Good & Evil 2 comparison – a game that is highly unlikely to ever release especially since all it ever should have been will now be poured into Star Wars Outlaws. The new Indy game was clearly meant to release with Dial of Destiny. That failed. But Dial of Destiny also bombed, so there's reason number two to never even finish this. 😩 I'm so fed up with this industry.
  14. Monkey Island Heardle #340 🔊🟩⬜️⬜️⬜️⬜️⬜️ #MonkeyIslandHeardle Too easy! 😎
  15. Fourth attempt. Not bad for a game I haven't played since it came out. Thanks go to Helena Holmlund (spoiler!) for still getting it right.
  16. I blew my solo movie theatre venture on Asteroid City, so this will likely be a Blu Ray thing for me ... still nobody going with me.
  17. Well, at least I can say that I got all the MI heardles I attempted on the first second.
  18. Are you kidding me? ... it's one of my favorite tracks though.
  19. Pirates of the Caribbean lives and dies with Johnny Depp. And as much as I love Ron or Dominic, the same laws do not apply to the Monkey Island franchise. God's grandma doesn't even know what Disney will or will not do. Disney is a pure monopoly. They can do what they want. Remember – Pirates of the Caribbean was a huge gamble by Disney back in the day, because large budget pirate movies were considered money overboard since the epic flop Cutthroat Island in 1995. They since took a lot of gambles with some other Disney theme park rides. Didn't work out, shrug, what are we doing next? Disney can take any gamble they like now. They have unfathomed money reserves and an unprecedented iron grip around the juvenile target group. They could sell them literal piles of shit if they stamp Frozen, Marvel or Star Wars on it. So maybe they will give Monkey Island a little boost just to see how it develops. They could give it a fifth of just one of their five thousand annual superhero things, just to see if somebody's interested. I'd be.
  20. This forum needs a proper search function. I'm pretty sure that at some point last year I wrote that we wouldn't need to be afraid that the Monkey Island license would be buried with Return. Which was the prevalent notion, mind you. Now we have the opposite reaction. Because the license resurfaces once in a predictable gaming context that paid hommage to MI before. Disney won't bash the Monkey Island license to death, while my personal horror vision has a fair chance of becoming a reality, and is a reality in this particular case.
  21. I'm kind of happy about the universal enthusiasm in the comments but ... it shows what absurd expectations Ron Gilbert had to fend off for Return. These are the fans that the Monkey Island franchise would have needed last year. I haven't seen a single commenter go "well, the cheap graphics don't really fit the franchise" or "actually, Guybrush couldn't grow a beard" or "why have they emasculated the main char" or "so Murray is gay now?!?" or "actually, this would look so much better with MI3 graphics" or "did they have to steal the tired old Spaceballs joke?" or "they better not have an MI without Elaine!" ... They just enjoy the whole thing. Now I do want to play it. Damn.
  22. Oh great, now they're locking Monkey Island into Xbox AND Steam, just wonderful. I have to pass with heavy heart. Goodbye, cruel world of Monkey Island. Given the gameplay, I might be better off with a good ol' youtube video anyway. 😔
  23. I don't have another "deranged take" on this.
  24. It's definitely a Bauhaus kind of story. Form follows function, and the function is the mad puzzle action! Revealing where Atlantis really is and getting there is the fun of it. It's still my favorite LucasArts adventure game, even though I had to wade through 12 Amiga discs back in the day. Come to think of it, most LucasArts games don't really have a particularly good story. One day we'll make a "Describe the story of a LucasArts game in five sentences so that newbies would never ever touch the game" thread. I think I'd make a pretty great TSoMI entry. Making a movie out of the Fate of Atlantis story would have been a disaster. A proper reboot in game form however, I'd be behind that 100%. If Dial of Destiny bombs hard, I guess the announced Bethesda Indiana Jones game will be quietly cancelled (after it's been put on hold, all hands on deck for the belated Starfield) and all hopes to ever get an orchestrated FoA soundtrack are out the window. 😔 But, uhm, it's still seven days until Dial of Destiny releases, so I guess the myriad of youtube 'reviews' are mostly from people who have not even seen it. I'm keeping up some desperate hope like Jake. But it'll be difficult finding anybody willing to even watch it with me in theatres. Most people I know who were into the franchise once will not even give it a chance.
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