Zorro Posted June 10, 2001 Share Posted June 10, 2001 Does anybody what the JKII AI will be like? Obviously its being made witht he Q3 engine, but the AI for Q3 (although good) was strictly for bot matches. I hope that the JKII AI will be in some way similar to the Theif series, which in my opinion has excellant AI. What do you think? Link to comment Share on other sites More sharing options...
CaptainRAVE Posted June 10, 2001 Share Posted June 10, 2001 It'll be awsome with team leaders and people following orders and taking cover etc...it will be GOOD! Link to comment Share on other sites More sharing options...
Guest Jolts Posted June 10, 2001 Share Posted June 10, 2001 I'm sure the ai won't be anything too special on things like the storm troopers and other characters like npc's. I just hope that they use lots of scripted events like in half-life to make the levels seem more alive. Link to comment Share on other sites More sharing options...
StormHammer Posted June 10, 2001 Share Posted June 10, 2001 Raven have two AI specialists from some University working on an AI system called LICH. I assume that system will be used for JKII, as well as SOF2, and it is supposed to be fairly advanced. I therefore have high hopes for the AI in JKII. Link to comment Share on other sites More sharing options...
magnus1587246491 Posted June 10, 2001 Share Posted June 10, 2001 I think the most important aspect of the AI is bots. The game will last much longer if one can kick off some jedi fighting offline. It may not be like the real stuff but the next best thing for the ones who haven't got cabel or similar... like myself... Link to comment Share on other sites More sharing options...
Guest Jolts Posted June 11, 2001 Share Posted June 11, 2001 I don't care if it is released with bots or not. We all know someone would make a bot anyways based off the boss code if bots are not included with the retail release. Just have to wait a little while, which sucks. Link to comment Share on other sites More sharing options...
matt-- Posted June 11, 2001 Share Posted June 11, 2001 Quake 3 supports mods easily right? Link to comment Share on other sites More sharing options...
Guest Jolts Posted June 11, 2001 Share Posted June 11, 2001 Yes. How do you like that long answer? =) Link to comment Share on other sites More sharing options...
matt-- Posted June 11, 2001 Share Posted June 11, 2001 Much appreciated. Link to comment Share on other sites More sharing options...
Zorro Posted June 11, 2001 Author Share Posted June 11, 2001 I think that JKII will have bot match avaliable for single player. Are there any games made with the Q3 engine that don't? Link to comment Share on other sites More sharing options...
Darth Oosha1587246502 Posted June 11, 2001 Share Posted June 11, 2001 I don't think the stormtrooper AI should be anything special, since they were pretty stupid in the movies. Previously in the games, they didn't use any tactics or communication at all, and that was excused as a form of Force Persuasion—it would be inconsistent to drop that now and make stormies dangerous, just because it's possible. But they can still use the latest technology for New Republic troops, civilians, outlaws, bounty hunters, Force-users, and so on. Link to comment Share on other sites More sharing options...
Arragorn Posted June 11, 2001 Share Posted June 11, 2001 Just because Stormtroopers were not that clever in the movies doesn't mean they should be cannon foder in the game. Storm trooper ranks should play a major role in their AI. Troops should just follow orders but better and more advanced AI should be implemented on troops who give orders. Because ST will be the common enemy in JKO they should be at least chalenging to fight with. Link to comment Share on other sites More sharing options...
Zorro Posted June 11, 2001 Author Share Posted June 11, 2001 I agree with Aragorn, Storm Troopers should have good AI. Even though they were stupid in the movies, what type of game would JKII be if all the opponents were idots? Thats one thing I didn't like about JKI. The enemies were very lame, and easy to kill. Even the enemy sith were fairly easy. By the way, Aragorn, shouldn't your signature be: "All that is gold does not glitter..." It just seems to fit your name better. -Zorro Link to comment Share on other sites More sharing options...
Arragorn Posted June 11, 2001 Share Posted June 11, 2001 If you come to think of it, it could be many things. It could be a few lines from a song by Zeppelin...Tolkien has influenced many people I have to agree though, it really does fit the name better... But when I think about LOTR, the Ringverse comes in mind... ...In the Land of Mordor where the shadows lie. [ June 11, 2001: Message edited by: Aragorn ] Link to comment Share on other sites More sharing options...
CaptainRAVE Posted June 11, 2001 Share Posted June 11, 2001 Remember, if you look over games in general since JK then AI has come a LONG LONG way!! Just look at Quake 3 on nightmare mode where they actually adapt to your playing strategies. Hopefully in JK2 enemies will be much more adaptive to your strategies! Link to comment Share on other sites More sharing options...
Zorro Posted June 11, 2001 Author Share Posted June 11, 2001 Yeah, you are right, it will be very advanced compared to JKI. But the AI is not enought to make the game fun. In JKI if you find the conc or have force pull the game becomes much much easier. I remember many times in which I just blasted 5 or 6 storm troopers in one blow without any damage. I hope that in JKII enemies will be fewer but harder to kill because they are smart enought to use tactics such as ducking or crouching. Link to comment Share on other sites More sharing options...
Guest ZeroXcape Posted June 12, 2001 Share Posted June 12, 2001 I think it's a little early too talk about what the JK AI will be like... we honestly have no clue. As we all hope it will be good, our best bet is look to SOFII to see some of the aspects Raven's using for their AI. Link to comment Share on other sites More sharing options...
Zorro Posted June 12, 2001 Author Share Posted June 12, 2001 In that movie the guy said that you could fight with AI as well as against it. This seems to say that there will be bot matches because if they can get the AI to fight with you they can most likely get a good AI to fight against you. Link to comment Share on other sites More sharing options...
En Taro Taldarin Posted June 12, 2001 Share Posted June 12, 2001 I would take AI for the Stormies similar to Half-Life grunt AI. It fits for the military thing. Link to comment Share on other sites More sharing options...
Wilhuf Posted June 12, 2001 Share Posted June 12, 2001 If the Stormies had the intelligence of the Half-Life grunts we'd be in good shape. The grunts did a good job at coordinated firing, retreating, regrouping, throwing or dropping grenades, supressing, and advancing. Lucky for them Black Mesa had so many crates. I'm most hoping for talented Bots that can handle both melee and ranged combat. Use 'em as sparring partners. Link to comment Share on other sites More sharing options...
Guest Kettch Posted June 12, 2001 Share Posted June 12, 2001 I don't think that stormtroopers crouch or hide. Stormtroopers are for "storming" the area, not for guerilla tactics, and because of their armor plating they aren't so agile and needn't to crouch or hide (in the whole SW Trilogy, where did u see Stormies hiding) Link to comment Share on other sites More sharing options...
matt-- Posted June 12, 2001 Share Posted June 12, 2001 Never. But then again, how often did you see a fighting stormtrooper last more than 20 seconds. Link to comment Share on other sites More sharing options...
Wilhuf Posted June 12, 2001 Share Posted June 12, 2001 Consider that animated teddy bears can kill an entire legion of the Emperor's elite shock troops. If we stick with the film as canon, I doubt we'll get much resistance from run-of-the-mill stormies. If Raven beefed up the stormies just a bit in the brains dept., could actually respect them again (like in the original Star Wars). They don't have to be brilliant. But they could at least be somewhat coordinated as a trained Imperial squad. Link to comment Share on other sites More sharing options...
Zorro Posted June 13, 2001 Author Share Posted June 13, 2001 Even if Storm Troopers are lame, they aren't the only enemies in the Star Wars Universe. There will still be many other enemies who should be smart. Also, it looked pretty cool watching the saber fight. I hope the sith AI is good because in JK I thought it was poor. Link to comment Share on other sites More sharing options...
matt-- Posted June 13, 2001 Share Posted June 13, 2001 Maybe we won't see that many stormies. There were a large variety of enemies in JK1. Maybe we'll have a similar mission/story in this installment of the DF series. Perhaps something that reaches beyond the grasp of the empire, like the unknown regions. Link to comment Share on other sites More sharing options...
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