matt-- Posted June 29, 2001 Share Posted June 29, 2001 Besides that screenshot I found in PCGamer, I should tell you guys that there was a brief comment on length. It says that Lucasarts promised that the game would be closer in length to JK, than it is to EF. How long is EF? Just so we have a reference point. Link to comment Share on other sites More sharing options...
SlowbieOne Posted June 29, 2001 Share Posted June 29, 2001 EF is a fairly long game, 40 missions. However, it was broken up into smaller missions and roaming the Voyager ship. It took me a few days to beat. I liked the weapons and a few of the levels were memorable, but a lot of the levels had the same kind of feel. And they felt cramped. Based on the screens and videos of Outcast, i can definatley say that the levels look much bigger than EF(especially the backgrounds of mountains in the Kyle dueling screens and video). I'm sure they r going to make it just like JK1. I'd say they will have huge levels cause i think they said they will have around 14-15 levels (i could be wrong). JK1 had 21, but don't forget 7 of them were small boss levels. So does the 14-15 levels include the boss arenas too? And that leads to, how many boss fights? Link to comment Share on other sites More sharing options...
OnlyOneCanoli Posted June 29, 2001 Share Posted June 29, 2001 Elite Force has 12 missions which are broken down into sub-missions, I believe. JK has 21, but like Slowbie said, 6 were from Dark Jedi duels. So I'd think they're talking about 15 good missions in JK2. But for me, I don't care too much about the amount of missions in a game. If a game takes 15-20 hours to complete, that's fine with me. MP matters more to me anyway in the long run. Link to comment Share on other sites More sharing options...
Ice Man1587246496 Posted June 29, 2001 Share Posted June 29, 2001 I prefer fewer "boss" levels and more of the normal long levels. I think Raven will definitely continue the long-level tradition. 14-15 sounds about right. It takes a large amound of work to make one of them huge levels. Lots of meshwork, lots of texturing. Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 It depends on what kind of levels you are talking about. 14-15 DF/JK size (pretty big) would be good, but they already said Itd be shorter than JK Link to comment Share on other sites More sharing options...
KillerBee Posted June 30, 2001 Share Posted June 30, 2001 i would like a mission that would take a good week to do.. rather then jks 3 days (well 2 if I hadn't slept) personally tho its the quality of the missions thats more important.. Link to comment Share on other sites More sharing options...
wombat31587246510 Posted July 2, 2001 Share Posted July 2, 2001 Hey Canoli, did you know your sig is from the Lord of the Rings series? Link to comment Share on other sites More sharing options...
skyler Posted July 4, 2001 Share Posted July 4, 2001 Large levels that take a while to complete are great IMO.you have more areas to explore and that adds to replayability, hence the life of the game(not all of us are blessed with Broadband) Link to comment Share on other sites More sharing options...
Letalis Posted July 4, 2001 Share Posted July 4, 2001 Long levels are good, so long as they're not monotonous. There's nothing worse than 'more of the same'. With some variety and interest, a long game is always a good game. Cutscenes provide good incentive! Or at least automated actions, which happen randomly depending on your actions. Link to comment Share on other sites More sharing options...
Tre Lightshadow Posted July 4, 2001 Share Posted July 4, 2001 What if they threw the boss into a big level? Like, your walking around some Imperial base and wander into a docking bay, and there is a Dark Jedi waiting for you, the door closes behind you and locks shut... That would be pretty cool. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted July 4, 2001 Share Posted July 4, 2001 EF is very short. All my friends and me completed it in a day. PLEASE let JK2 be much longer.....but not as long as Half Life. Link to comment Share on other sites More sharing options...
Guest digl Posted July 5, 2001 Share Posted July 5, 2001 Why not as long as Half-life??? I hope the game is as long as half life Link to comment Share on other sites More sharing options...
Shine Posted July 5, 2001 Share Posted July 5, 2001 I hope the game is 10 times longer than half-life. Since I'm more into the SP aspect of a game I want it as long as possible. -Shine Link to comment Share on other sites More sharing options...
Finalnight Posted July 5, 2001 Share Posted July 5, 2001 The Longer it is the better(no pun intended), as long as it isnt tedious. Link to comment Share on other sites More sharing options...
[HEL]Diablos Posted July 5, 2001 Share Posted July 5, 2001 EF had an average completion time of 9.6 hours. Link to comment Share on other sites More sharing options...
DashRendar11587246510 Posted July 5, 2001 Share Posted July 5, 2001 It's not the quanity, it's the quality of levels I'm looking for. Link to comment Share on other sites More sharing options...
The Wanderer Posted July 5, 2001 Share Posted July 5, 2001 Never underestimate quantity my friend, 24 double gosh darn good levels beat out 3 tripple gosh darn levels any day. The SP is my main concearn with this game. Like myself, the vast majority of gamers aren't blessed with broadband, and may not be anytime soon. So I'd really like the singleplayer game to be a rich wholesome and NOT too short experience. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted July 5, 2001 Share Posted July 5, 2001 Half Life was far too long. They should have stopped it as soon as freeman reached the alien world. From there is just got boring. Link to comment Share on other sites More sharing options...
Guest Boba Rhett Posted July 5, 2001 Share Posted July 5, 2001 I have to agree with you about that but I certainly didn't mind that there were more levels. Link to comment Share on other sites More sharing options...
bsbuckeye21 Posted July 5, 2001 Share Posted July 5, 2001 Nah, HL wasn't too long. Ok, maybe the Xen world wasn't as fun as the realistic areas, but it could have been intended. It really gave you a sense of "I have to push forward because it's my job." And since we're all curious anyway, it's not like we gave up on it; we had to see the ending. (But I'll admit, they probably made those maps hastely to get the product out. ) Link to comment Share on other sites More sharing options...
SlowbieOne Posted July 5, 2001 Share Posted July 5, 2001 I'm really confused. How can a game be too long? It's impossible. HL wasn't even long enough. I don't know what you are talking about. I beat HL in a few nights. A good game should last AT LEAST a week, like JK1. Link to comment Share on other sites More sharing options...
Guest digl Posted July 5, 2001 Share Posted July 5, 2001 But they already said Itll be shorter than JK Link to comment Share on other sites More sharing options...
Guest Boba Rhett Posted July 5, 2001 Share Posted July 5, 2001 They did? Awww crap. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted July 6, 2001 Share Posted July 6, 2001 I thought they said it was goin to be longer...ah well, dunno where i saw that. If it is shorter then that is too short for my liking. Link to comment Share on other sites More sharing options...
Guest digl Posted July 7, 2001 Share Posted July 7, 2001 longer than EF, and shorter than JK Link to comment Share on other sites More sharing options...
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