Eets Posted October 29, 2001 Posted October 29, 2001 Load up a few transports with the following combination(s): 5-10 Pummels 5-10 Bounty Hunters 5-10 Sith/Jedi 5-10 Mechs (not necessarily needed) After loading, proceed to bring the transports into the enemy's base. If you move them fast enough, the missiles can't hit your transports. Even if they do, it takes a LOT to kill a transport. After you unload the units, immediately set your pummels to work on destroying the command center or other crucial building(s). Use your other non-siege units to defend the pummels or to kill worker droids. This will hurt their economy very badly, and it takes a while for a worker droid to make another command center. Just another strat from the game ruler Eets
Silenthunter Posted October 29, 2001 Posted October 29, 2001 Is that the strategy that you used on me yesterday? pretty effective...
Guest DarkTrooper Posted October 29, 2001 Posted October 29, 2001 hehe good strat but if u r the imperials i would add 5-10 darktrooers because when u have them in groups they are almost unstoppable and they are detector units so for when u are in tech 4 so can kill cloaked jedi p.s. woohoo i am a jawa now it matches with one of my clans
Guest ReaperFett Posted October 29, 2001 Posted October 29, 2001 nah, you missed the best one. 5 person troop carrier. 5 troop carriers into one ship. 3 ships = 15 transports, 75 troops. Beat that army
idiot00001 Posted October 31, 2001 Posted October 31, 2001 Actually its the pre AT-ST, the AT-PT is the anti-troop mech.
Dvlos Posted November 1, 2001 Posted November 1, 2001 Why put a trooper in when you can put in a Jedi or a BH?
Paragon_Leon Posted November 1, 2001 Posted November 1, 2001 well, i just played a game with Eets' chula *very evenly matched* where he did that... got one command center of me... lucky i built two... great game, we forgot to visit the monument so it ended early.
Silenthunter Posted November 1, 2001 Posted November 1, 2001 I was thinking of a good counter for that; just have Jedi, bounty hunters, mechs, and mounted troopers gaurding your base. Then, the BHs to take out the Jedi, the mechs to take out the BHs, and the Jedi and mounted troopers to take out the pummels.
Eets Posted November 1, 2001 Author Posted November 1, 2001 That works, but with the ultimate drop n spank there is only one way to defeat it, and I'm not tellin!
Silenthunter Posted November 1, 2001 Posted November 1, 2001 :mad:Gerrr...Why you stuck-up, half-witted, scruffy-looking Nerf-Herder! j/k:D
Eets Posted November 1, 2001 Author Posted November 1, 2001 growl all ya want, yer not gettin the secret from these lips.
Dvlos Posted November 1, 2001 Posted November 1, 2001 Sure garrison jedis into your TC and some Mounted in your barracks.. its a waste to put lots of effort into AA since most likely the transport will succed in dropping the pummels before the AA destroys it.
Paragon_Leon Posted November 2, 2001 Posted November 2, 2001 There are various counters possible... since your main buildings will be the target, have medium turrets up and if possible, a fortress. That way you need minimum troops. Also, have fighters patrol your perimeter; they can damage transports so that your own anti-air turrets can finish them off.
Eets Posted November 2, 2001 Author Posted November 2, 2001 Sure, but that's still not the PERFECT defense
Dvlos Posted November 2, 2001 Posted November 2, 2001 the perfect defense is an adapable one.. nuff said.
Paragon_Leon Posted November 5, 2001 Posted November 5, 2001 well, the best defense is actually very simple; hurt his economy as fast as possible.. that way there simply is no opportunity to get pummels into transports ! so, in tech level 2, build a troop center near his base and flood him with troopers shooting at workers.
Eets Posted November 5, 2001 Author Posted November 5, 2001 Actually Leon, that's offense, not defense And if you ever do that while we play, so help me god, I'll... well, I won't really do anything, but I'll sure be peeved!
Guest YH_Wedge Posted November 6, 2001 Posted November 6, 2001 Originally posted by ReaperFett nah, you missed the best one. 5 person troop carrier. 5 troop carriers into one ship. 3 ships = 15 transports, 75 troops. Beat that army I can easily beat that attack its called about 20-30 strike mechs.
darthfergie Posted November 6, 2001 Posted November 6, 2001 Originally posted by ReaperFett nah, you missed the best one. 5 person troop carrier. 5 troop carriers into one ship. 3 ships = 15 transports, 75 troops. Beat that army It doesn't work in the demo...sorry it adds up...I tryed it against Eets a while back...a LONg while back...
Eets Posted November 6, 2001 Author Posted November 6, 2001 Bwahahaha, you guys still don't know the perfect defense
Silenthunter Posted November 6, 2001 Posted November 6, 2001 Gloat all you want Eetsy-poo, but i will find out what it is, and when i do i post it here and tell everyone about it! Mwahahahahaha.
Eets Posted November 6, 2001 Author Posted November 6, 2001 Ooooooh! *shudders at the thought of his secret being revealed*
Darth_Rommel Posted November 6, 2001 Posted November 6, 2001 Originally posted by Eets'chula Bwahahaha, you guys still don't know the perfect defense I know! Having Rommel as your ally, so he'll save you time, and time again! It worked for Eets!
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