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Additive blend with lightsabres


Flirbnic

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Ahh yes, the "incorrectly blended glow" guy! Well, a few Raven IPs have already seen this thread, so I'm guessing someone's been to your site.

 

(About the additive blend function in that Elite Force shot... I'm assuming Raven does know about it since they did EF.)

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<font color=cbcbff> You've apparently put a lot of thought into this. You are correct, it would look much better if they used that function. As a graphic artist, and webmaster for a Jedi Knight clan, I mess with lightsaber glows a lot. I do agree. When I make a blade I use screen mode blending as well. Picky, very picky, Flirbnic, but you have something there. I think if they can do it, why not make it look as good as the rest of the game.

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halo.jpg

Notice how there is in fact darkening of light areas in this image, especially to the upper right, at the intersection of the doorway opening and the light.

 

Wdscrn128.jpg

 

I also see darkening around glow areas in all of the TPM pics you've provided. Esepecially on the outermost perimeter areas of the saber glow. The color saturation increases in this zone, and the appearance is a 'darkening' effect. You can really see the effect on Obi's saber.

 

I think Raven's saber glow is pretty much right on target.

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Originally posted by Wilhuf

Notice how there is in fact darkening of light areas in this image, especially to the upper right, at the intersection of the doorway opening and the light.

That's just part of the door. Look below the finger, and you'll see that the blurred edge is the same thickness.

 

 

I also see darkening around glow areas in all of the TPM pics you've provided. Esepecially on the outermost perimeter areas of the saber glow. The color saturation increases in this zone, and the appearance is a 'darkening' effect. You can really see the effect on Obi's saber.

Looks like the result of jpg compression to me. Also, not all of the scenes in TPM did the glow correctly.

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as i said b4 i agree with the saber bleding, but the screenshots we've seen so far are probably very old, if u remember a while ago the force lightning in the movie clips from videogamegal looked very different from a more recent screenshot of of force lightning, so anythings possible, i guess we'll just have to wait and see...

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IT is true that the sabres look much better than JK1 and The Phantom Menace game.

 

But what Flirbnic is saying is true. The sabers aren't yet perfect.

 

To a lot people, in fact the vast majority this may be a minor detail that they are oblivious to. Taking that into account i don't think Raven will fix it, if it is a problem that can be fixed.

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<font color=cbcbff> After looking at some of the newer shots, I would say that it just looks wrong. The saber looks quite good in that carbon chamber shot. And I know what you are referring to, Teemto with the transparency "in the core" but it is not, infact, the core. You must be referring to that battle royal screen shot. It's just the "fan" effect, and since it's only a visual incarnation of the core and not a physical, you can see through it. Wave your hand in front of your face, and you'll noticed that you see a similar trail, a trail that is not fully solid. Now try it with a glowing stick. Heheh, just kidding. Don't pick Raven apart too much, guys. They have done an incredible job. And in some of those screenshots, things look freakishly real. When the game is in motion, it'll likely look even better(unless it's like EF, where the character movements were jerky and awkward* did you ever see Tuvok walk?) Anyway, I'm impressed with what I've seen, and I have played Raven games in the past. I think they are going to rock the world with this title. I just wish we could see a demo to really know for sure.

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This picture clearly shows:

 

ep6_curve.jpg

 

That by the time of the second trilogy, they have advanced their lightsaber technology to the point where you could *always* tell what color it is, even when it's in front of a brighter background. I presume the Episode I style old-fashioned saber color technology led to some rather embarassing "oops, I thought your saber was red" friendly fire kills when people fought outdoors... :)

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I believe the point that most people have missed is that, in every one of those pictures posted ( including his homemade version ), that it was all done with post-production. When you are dealing with a real-time game, it may be much harder to achieve the same kind of look in _all_ situations. In a 3D game where you can potentially view any object from any angle, you have to consider that what looks nice in one case...may look really awful when viewed in another context.

 

Also, what this person has not told you...is that additive blend modes also tend to get really washed out and white looking in various situations. The lighter the background, the less likely you'll see any blue glow. In fact, with additive, if you viewed the saber over a completely white background...you'd see _absolutely_ nothing. That may be technically correct, but will people start crying about that situation also?

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Unfortunately, in those 2 screenshots, the person taking the shots left stencil shadows on. Stencil shadows look a bit odd and draw on top of everything, even sabers and explosions. That's kind of the nature of them (for now) and they will not be the default shadow mode in the game.

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Originally posted by Sifl

This picture clearly shows:

 

ep6_curve.jpg

 

That by the time of the second trilogy, they have advanced their lightsaber technology to the point where you could *always* tell what color it is, even when it's in front of a brighter background. I presume the Episode I style old-fashioned saber color technology led to some rather embarassing "oops, I thought your saber was red" friendly fire kills when people fought outdoors... :)

 

Actually, this is probably what caused the downfall of the Jedi! Any time there was a fight outside, the Jedi couldn't tell each other's saber colors and ended up killing each other. That's why there are only 2 sith- so they can recognize each other by sight and just kill anyone else who has a saber. So their grand plan to eliminate all the jedi must have been to lure them outside and start a huge brawl, causing all these poor jedi with washed-out saber colors to die horribly.

 

Thank god that by Kyle's time the saber color can be seen against bright backgrounds!

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By his respose, it sounds like it'll be available, but will not be the default. I'm sure if they ripped the feature out between now and shipping the game, people would kill them seeing as how most of the screenshots show it...and by removing it, it would be false advertising...or people would figure that the screenshots were doctored ( which I don't believe they are ).

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