Flirbnic Posted January 18, 2002 Share Posted January 18, 2002 Some of you might recognise me from the Massassi forums as that guy that obsessively complains about the incorrectly blended glows on the lightsabres... Well, I made a website explaining it all. I hope someone from Raven is reading this. http://home.dal.net/flib/sabreblend.htm Link to comment Share on other sites More sharing options...
ZeroXcape Posted January 18, 2002 Share Posted January 18, 2002 Ahh yes, the "incorrectly blended glow" guy! Well, a few Raven IPs have already seen this thread, so I'm guessing someone's been to your site. (About the additive blend function in that Elite Force shot... I'm assuming Raven does know about it since they did EF.) Link to comment Share on other sites More sharing options...
Flirbnic Posted January 18, 2002 Author Share Posted January 18, 2002 http://www.lucasarts.com/products/outcast/screens.jsp?num=44 I find this screenshot puzzling. If you view only the red channel, and zoom in on the lightsabre, it does not darken the place where there are lights, but below that, the glow is darker than the floor. Link to comment Share on other sites More sharing options...
TrUeFoRcE Posted January 18, 2002 Share Posted January 18, 2002 though the light saber blend from the screenshots is pertty good i see what u mean flirbnic, if i get a decent mod team togehther the light saber blend would be a good thing to change.. Link to comment Share on other sites More sharing options...
Guest Obi Posted January 18, 2002 Share Posted January 18, 2002 <font color=cbcbff> You've apparently put a lot of thought into this. You are correct, it would look much better if they used that function. As a graphic artist, and webmaster for a Jedi Knight clan, I mess with lightsaber glows a lot. I do agree. When I make a blade I use screen mode blending as well. Picky, very picky, Flirbnic, but you have something there. I think if they can do it, why not make it look as good as the rest of the game. Link to comment Share on other sites More sharing options...
rolsen Posted January 18, 2002 Share Posted January 18, 2002 I am in 100% agreement with you. In fact, I think Raven would be very wise to take your advice. Link to comment Share on other sites More sharing options...
ZeroXcape Posted January 18, 2002 Share Posted January 18, 2002 (Looks like a snowball effect) Link to comment Share on other sites More sharing options...
Wilhuf Posted January 18, 2002 Share Posted January 18, 2002 Notice how there is in fact darkening of light areas in this image, especially to the upper right, at the intersection of the doorway opening and the light. I also see darkening around glow areas in all of the TPM pics you've provided. Esepecially on the outermost perimeter areas of the saber glow. The color saturation increases in this zone, and the appearance is a 'darkening' effect. You can really see the effect on Obi's saber. I think Raven's saber glow is pretty much right on target. Link to comment Share on other sites More sharing options...
sanpilou Posted January 18, 2002 Share Posted January 18, 2002 let the raven guys work on the game.....it's still in development:rolleyes: Link to comment Share on other sites More sharing options...
Wilhuf Posted January 18, 2002 Share Posted January 18, 2002 Outcast is basically in beta now though. Link to comment Share on other sites More sharing options...
Flirbnic Posted January 18, 2002 Author Share Posted January 18, 2002 Originally posted by Wilhuf Notice how there is in fact darkening of light areas in this image, especially to the upper right, at the intersection of the doorway opening and the light. That's just part of the door. Look below the finger, and you'll see that the blurred edge is the same thickness. I also see darkening around glow areas in all of the TPM pics you've provided. Esepecially on the outermost perimeter areas of the saber glow. The color saturation increases in this zone, and the appearance is a 'darkening' effect. You can really see the effect on Obi's saber. Looks like the result of jpg compression to me. Also, not all of the scenes in TPM did the glow correctly. Link to comment Share on other sites More sharing options...
StephenG Posted January 18, 2002 Share Posted January 18, 2002 You cant go on about little things like this. looking at the screenies, i think Raven have done a great job with the sabers. u cant have everything 100% perfect. Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted January 18, 2002 Share Posted January 18, 2002 What's all the fuss about? JK2 looks miles better than JK1, and the sabers look almost like they do in the films! What more do you want??!?! And is that red thingy a Photon Microlight? If so, good choice! I have a white one Link to comment Share on other sites More sharing options...
TrUeFoRcE Posted January 18, 2002 Share Posted January 18, 2002 as i said b4 i agree with the saber bleding, but the screenshots we've seen so far are probably very old, if u remember a while ago the force lightning in the movie clips from videogamegal looked very different from a more recent screenshot of of force lightning, so anythings possible, i guess we'll just have to wait and see... Link to comment Share on other sites More sharing options...
Darth Lunatic Posted January 18, 2002 Share Posted January 18, 2002 IT is true that the sabres look much better than JK1 and The Phantom Menace game. But what Flirbnic is saying is true. The sabers aren't yet perfect. To a lot people, in fact the vast majority this may be a minor detail that they are oblivious to. Taking that into account i don't think Raven will fix it, if it is a problem that can be fixed. Link to comment Share on other sites More sharing options...
nykel007 Posted January 18, 2002 Share Posted January 18, 2002 Good eyes man. Hope Raven sees this thread. Gotta go. Link to comment Share on other sites More sharing options...
Teemto Posted January 18, 2002 Share Posted January 18, 2002 Only thing that bugs me about the sabers is that you can see through the white core, that shouldn't be possible. Besides from that everything looks amazing. Link to comment Share on other sites More sharing options...
nykel007 Posted January 18, 2002 Share Posted January 18, 2002 See though what white core? Link to comment Share on other sites More sharing options...
Guest Obi Posted January 18, 2002 Share Posted January 18, 2002 <font color=cbcbff> After looking at some of the newer shots, I would say that it just looks wrong. The saber looks quite good in that carbon chamber shot. And I know what you are referring to, Teemto with the transparency "in the core" but it is not, infact, the core. You must be referring to that battle royal screen shot. It's just the "fan" effect, and since it's only a visual incarnation of the core and not a physical, you can see through it. Wave your hand in front of your face, and you'll noticed that you see a similar trail, a trail that is not fully solid. Now try it with a glowing stick. Heheh, just kidding. Don't pick Raven apart too much, guys. They have done an incredible job. And in some of those screenshots, things look freakishly real. When the game is in motion, it'll likely look even better(unless it's like EF, where the character movements were jerky and awkward* did you ever see Tuvok walk?) Anyway, I'm impressed with what I've seen, and I have played Raven games in the past. I think they are going to rock the world with this title. I just wish we could see a demo to really know for sure. Link to comment Share on other sites More sharing options...
Guest Sifl Posted January 18, 2002 Share Posted January 18, 2002 This picture clearly shows: That by the time of the second trilogy, they have advanced their lightsaber technology to the point where you could *always* tell what color it is, even when it's in front of a brighter background. I presume the Episode I style old-fashioned saber color technology led to some rather embarassing "oops, I thought your saber was red" friendly fire kills when people fought outdoors... Link to comment Share on other sites More sharing options...
Rancor Posted January 18, 2002 Share Posted January 18, 2002 I believe the point that most people have missed is that, in every one of those pictures posted ( including his homemade version ), that it was all done with post-production. When you are dealing with a real-time game, it may be much harder to achieve the same kind of look in _all_ situations. In a 3D game where you can potentially view any object from any angle, you have to consider that what looks nice in one case...may look really awful when viewed in another context. Also, what this person has not told you...is that additive blend modes also tend to get really washed out and white looking in various situations. The lighter the background, the less likely you'll see any blue glow. In fact, with additive, if you viewed the saber over a completely white background...you'd see _absolutely_ nothing. That may be technically correct, but will people start crying about that situation also? Link to comment Share on other sites More sharing options...
ChangKhan Posted January 18, 2002 Share Posted January 18, 2002 Unfortunately, in those 2 screenshots, the person taking the shots left stencil shadows on. Stencil shadows look a bit odd and draw on top of everything, even sabers and explosions. That's kind of the nature of them (for now) and they will not be the default shadow mode in the game. Link to comment Share on other sites More sharing options...
Lord_FinnSon Posted January 18, 2002 Share Posted January 18, 2002 But JK2 will feature some sort of realtime shadows, right? Link to comment Share on other sites More sharing options...
ChangKhan Posted January 18, 2002 Share Posted January 18, 2002 Originally posted by Sifl This picture clearly shows: That by the time of the second trilogy, they have advanced their lightsaber technology to the point where you could *always* tell what color it is, even when it's in front of a brighter background. I presume the Episode I style old-fashioned saber color technology led to some rather embarassing "oops, I thought your saber was red" friendly fire kills when people fought outdoors... Actually, this is probably what caused the downfall of the Jedi! Any time there was a fight outside, the Jedi couldn't tell each other's saber colors and ended up killing each other. That's why there are only 2 sith- so they can recognize each other by sight and just kill anyone else who has a saber. So their grand plan to eliminate all the jedi must have been to lure them outside and start a huge brawl, causing all these poor jedi with washed-out saber colors to die horribly. Thank god that by Kyle's time the saber color can be seen against bright backgrounds! Link to comment Share on other sites More sharing options...
Rancor Posted January 18, 2002 Share Posted January 18, 2002 By his respose, it sounds like it'll be available, but will not be the default. I'm sure if they ripped the feature out between now and shipping the game, people would kill them seeing as how most of the screenshots show it...and by removing it, it would be false advertising...or people would figure that the screenshots were doctored ( which I don't believe they are ). Link to comment Share on other sites More sharing options...
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