TheAlbaniac Posted January 18, 2002 Share Posted January 18, 2002 Does Jedi Knight 2 have dynamic lighting? I remebember hearing that the Quake engine doesn't have dynamic lighting. For example shooting in a pitch-black area with a weapon that lights up the surroundings, the area will still be pitch-black. That would suck with a lightsaber... Link to comment Share on other sites More sharing options...
GonkH8er Posted January 18, 2002 Share Posted January 18, 2002 It does. it has very very good dynamic lighting. Check out some of the screenshots where shots have been fired. They all light up in that little section, and make the ground around that area the colour of the shot. I'm hoping with the lightsaber, we'll be able to stand in a pitch black room, facing our opponent in MP. You can stand there with your saber not ignited, then both ignite it and it will light up the area round you to that colour. That'd go off! And welcome to the forums See that long queue over there, full of angry, anxious people, waiting to see Stormhammer? That's for the chocolate jedi medallions. Go that way Link to comment Share on other sites More sharing options...
StormHammer Posted January 18, 2002 Share Posted January 18, 2002 Yes, it has dynamic lighting. As I recall, even Quake II had it... Albaniac...please read my sig below... Link to comment Share on other sites More sharing options...
TheAlbaniac Posted January 18, 2002 Author Share Posted January 18, 2002 I know quake 3 had dynamic-like lighting, or maybe it can be called dynamic lighting. The difference is that Quake 3's dynamic lighting lights up a pixel the way it is when you see it and not the way it is with no lighting applied to it.. (at least i think so) In Unreal tournament when part of a texture is black and you apply lighting, the original texture is used as a reference. so if the original texture was red, the lighting will 'uncover' a red texture. In quake 3, when part of a texture is black it actually IS black. So when you apply lighting it will be lit up using black as the reference color... I might not be correct about what i said. I'm not an expert on the engine, but I did notice that in Elite Force, using the Quake 3 engine, pitch-black corners stay pitch-black even when you light them up with a laser weapon... Link to comment Share on other sites More sharing options...
GonkH8er Posted January 18, 2002 Share Posted January 18, 2002 Our primary weapon IS light. I'm sure they'll fix it up so the environment knows it's light. Link to comment Share on other sites More sharing options...
Com Raven Posted January 18, 2002 Share Posted January 18, 2002 Hell, from what I've seen so far, thia game (sabre) has some of the coolest dynamic lighting effects.... Link to comment Share on other sites More sharing options...
nykel007 Posted January 18, 2002 Share Posted January 18, 2002 Agreed. Nice to hear it does have Dynamic lighting. Link to comment Share on other sites More sharing options...
Guest Obi Posted January 18, 2002 Share Posted January 18, 2002 <font color=cbcbff> haha, nice sig, StormHammer. Although with a supply of Chocolate Jedi Medallions™ out in the open like that, it would be possible for someone to take a handful without getting caught. ::sprints in opposite direction:: Link to comment Share on other sites More sharing options...
Agen Posted January 18, 2002 Share Posted January 18, 2002 Yeh, maybe it was jsut a glitch in EF or maybe it's the setting u have it on? *jumps out corner and hits Obi on head while he's running almost swiping it off. Robs him of his stolen Jedi Medallions and jumps on chairlift* "muhuwhaahahaha!!! this is my 3rd criminal offence!!!!" Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted January 19, 2002 Share Posted January 19, 2002 Elite Force doesn't have dynamic lighting like JK2... EF is Q3 based, and JK2 is Q3A based, right? Either way, I think TheAlbaniac is right. Link to comment Share on other sites More sharing options...
TheAlbaniac Posted January 19, 2002 Author Share Posted January 19, 2002 Of course I'm right? At least about Elite force and Quake 3. They do not have TRUE dynamic lighting like the Unreal Engine. But then again, I think Half-life has true lighting, so it can be added easily. Link to comment Share on other sites More sharing options...
GonkH8er Posted January 19, 2002 Share Posted January 19, 2002 *Waits til chairlift is almost at top of mountain. Pulls out disruptor and disintegrates cable * *Returns blood covered medallions to Stormhammer* Link to comment Share on other sites More sharing options...
Com Raven Posted January 19, 2002 Share Posted January 19, 2002 Originally posted by Cmdr. Antilles Elite Force doesn't have dynamic lighting like JK2... EF is Q3 based, and JK2 is Q3A based, right? Either way, I think TheAlbaniac is right. [/quote Q3 IS Q3A (Quake III Arena) But JK II is based on Q3 TA (team arena, x-pack) It is enhancee with Ghoul II (SoF II's hit location system), Icarus (EF's system for ai teammates) and maybe SoF II's system for making weaving grass and the like (forgot name) Link to comment Share on other sites More sharing options...
StarScrap Posted January 19, 2002 Share Posted January 19, 2002 I would be completely and utterly shocked if we didn't see dynamic lighting in JKII. After all, even DF had dynamic lighting to a certain extent. *As Gonk is chasing after the chairlift grabs a handful of Jedi Medalions and starts peddling them in dark alleys.* Edit:*With his saber handy* Link to comment Share on other sites More sharing options...
CaptainRAVE Posted January 19, 2002 Share Posted January 19, 2002 uhhhh.......I didnt actually think this thread would be dum enough to be discussing about if Dynamic lighting would be used.......lol.......I can give you a definate YES there, unless Raven want to make complete fools of themselves. All games have it to an extent, however little. And IF it isnt used then Raven will have a good reason for not including it......but somehow I doubt they wouldnt put it in. And anyway, Quake 3 doesnt have true dynamic lighting, but does anyone really care, the reviewers certainly didnt. Link to comment Share on other sites More sharing options...
Rat Boy Posted January 19, 2002 Share Posted January 19, 2002 Should make some nice lightsaber duels in dark rooms. Link to comment Share on other sites More sharing options...
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