SaberPro Posted January 19, 2002 Share Posted January 19, 2002 Originally posted by Com Raven Hmm, that would sound like fun in cooperative, but in sp ?? I'd rather play Serious Sam ... Serious Sam has a very good co-op settings. I almost play it everyday with my 2 other friends. The last level with all kinds of enemy ramming towards you is the best mission ever in that game. Serious Sam can seriously relieve stress after a day of heavy work Link to comment Share on other sites More sharing options...
nykel007 Posted January 19, 2002 Author Share Posted January 19, 2002 Nice to see you posting CaptianRAVE. I soppose it does get a bit boring after some time of RG missions, unless the developers have a way to overcome this. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted January 19, 2002 Share Posted January 19, 2002 Thanks........I've been busy lately, but I should be here like normal now. Especially now all this new information is being released . And yes, it would get boring. RG missions have set parameters and will have limitations. The more parameters added the more random the levels will be. But after a while they will get very repetative. Link to comment Share on other sites More sharing options...
Com Raven Posted January 19, 2002 Share Posted January 19, 2002 Originally posted by SaberPro Serious Sam has a very good co-op settings. I almost play it everyday with my 2 other friends. The last level with all kinds of enemy ramming towards you is the best mission ever in that game. Serious Sam can seriously relieve stress after a day of heavy work Sure it is, but I'd expect a bit more depth from JK's successor .... Link to comment Share on other sites More sharing options...
StormHammer Posted January 20, 2002 Share Posted January 20, 2002 Originally posted by CaptainRAVE And yes, it would get boring. RG missions have set parameters and will have limitations. The more parameters added the more random the levels will be. But after a while they will get very repetative. Personally, I'm hoping that if an RMG was included or added, that you would be able to do mods for it in the same way as the rest of the game. And by mods I mean being able to change mission parameters, along with skins/models/textures etc. Then you could simply download a mod pack, and keep the RGM's (Randomly Generated Missions) fresh. If the RGM's included bot support as well...there might be an opportunity for tweaking the AI and introducing new 'bosses'. I'd have to agree, though, that after playing a couple of hundred RGM's it might get predictable. Nevertheless, if it could generate that many scenarios...I'd be happy. Link to comment Share on other sites More sharing options...
Com Raven Posted January 20, 2002 Share Posted January 20, 2002 I suupose those things you suggest would blow the frame of 1 /4 year development cycle ... Link to comment Share on other sites More sharing options...
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