chrisw_30 Posted February 15, 2002 Share Posted February 15, 2002 I only usually use Trade Fed, Empire and Rebels... I was really looking forward to playing as the Naboo but they were a disappointment.... Link to comment Share on other sites More sharing options...
Chessack Posted February 15, 2002 Share Posted February 15, 2002 Why exactly were they a disappointment? Is it that you prefer mechs and troopers, which they are weak on, or is it a more aesthetic dislike, say, of how their buildings or units look? Link to comment Share on other sites More sharing options...
Havoc Stryphe Posted February 15, 2002 Share Posted February 15, 2002 Originally posted by Chessack Why exactly were they a disappointment? ... or is it a more aesthetic dislike, say, of how their buildings or units look? Personally, I thought their buildings were some of the best. I love the way their base looks, like a beautiful italian garden. The Naboo are like an art museum, Either you like it or you don't. Link to comment Share on other sites More sharing options...
Lipid Posted February 16, 2002 Share Posted February 16, 2002 I'd like to get this excellent thread back on topic. I've been laughed at for saying this before, but i find that the rebels are my pix for most powerful. The reason for this is they seem to be the most "well-rounded" with very few minuses and strong pluses. While Chessack et al. have a point w.r.t. each civ having it's place of power depending on what you like - yada yada yada, I've found that while the rebels have strong air, jedi and tough troopers, they don't suffer anywhere else, really. They get somewhat upgraded assault mechs, and their heavy weapons are not that crippled either. Maybe the sea is one place they are lacking, but REALLY, why sea, if air? Meanwhile all the other civs, while they have their strong points, also have their achiles heel. The rebels, IMHO don't really. Regards p.s. i have found most of the posts/threads at these forums to be very polite - unlike other forums i've visted. Kudos to those true ladies and gentlemen amoung you. Link to comment Share on other sites More sharing options...
Gaming Nut Posted February 16, 2002 Share Posted February 16, 2002 In heavy wepaons their ok but their still weak. Their slower have fewer hit piotns and less firepowers not much eles they could be worse at. Mehcs are even worse. Their assualts have high minuim range compared to walkers. In throey atleast a smart player could walk up to rebel mehcs taking his fire with his 140 extra hit piotns. And pound him with no resposne from like 2 cells thank to walker reseach. empire mechs are also cheapers. It's the hit piont upgrades that really make the empire and TF shine. No rebel could hope to beat them in ground combat rebel mechs are OK but OK can't cut it against excellent. Their air is their major strong piont your not going to win by using your mehcs and your going to lose it if you don't use air. More so agaisnt empire as they can go blow for blow with you in jedi. Link to comment Share on other sites More sharing options...
Lipid Posted February 16, 2002 Share Posted February 16, 2002 GN, you're absolutely right. I would be foolish indeed to compare rebel mechs favorably to Empire or TF mechs. My point was simply that they were not crippled by their mechs as much as The Empire is with their air or Naboo by their mechs (and troops and water . . . ). You're right about the Empire mechs (but that's why i love the 'speeders so much). Empire has great land (well - their troops are almost as good as rebels), but unlike the wookies, at least the rebels can upgrade their assault mech. hope that clarifies my take. Link to comment Share on other sites More sharing options...
Gaming Nut Posted February 16, 2002 Share Posted February 16, 2002 I though about adding an amendment to my last post that of the civ's that relied on air the rebels had the best ground but that is also kind appoint as the civs are going to be duking it out in the air not on the ground. The empire is at a disadvantage in the air but their good ground lets them take air from there. 20 to 40 AA troopers firing with homing sensors and upgrades will make you think twice about attack. Also I know that 10 to 1 you’re going to try and use air to win. I also know that my ground can take you. So I put all ore after fortress into AA turrets. Not all clumped spread out but close enough to shot bombers attacking one it will start tearing them up and the AA troopers will finish them carbon and food come easier then nova. It would depends on allot of thing. Did you harass my workers or vice versus, was their a large amount nova or ore patches near my CC to get jump on further either plan and so on. It would really depend and it could go either way. Link to comment Share on other sites More sharing options...
Clefo Posted February 16, 2002 Share Posted February 16, 2002 I like the Rebs meeself.. all of their stuff is halfway decent... I'll give second place to the TF Link to comment Share on other sites More sharing options...
Rogue15 Posted February 17, 2002 Share Posted February 17, 2002 Which civ has the best turrets? Link to comment Share on other sites More sharing options...
Chessack Posted February 17, 2002 Share Posted February 17, 2002 I believe, though I could be wrong, that they're all pretty much equal. Everyone gets to upgrade towers twice, ones from light to medium, once from medium to heavy. Link to comment Share on other sites More sharing options...
Gaming Nut Posted February 17, 2002 Share Posted February 17, 2002 they also all get building hit piont upgrades and zero range. though better defences and faster buld time on buildings could be a way to set apart new races. Link to comment Share on other sites More sharing options...
JPMaximilian Posted February 18, 2002 Share Posted February 18, 2002 I'd be the wookies. Link to comment Share on other sites More sharing options...
Guest PhantomMenace Posted February 26, 2002 Share Posted February 26, 2002 Gungans are the most powerful race. Yeah they dont have shielded fighters; but they get enough upgrades and all categories to make them formidable and the kicker is their strong mechs and heavy weapons and plus their unique un it is a portable shield generator! Get a couple shield generators in a good mech/pummel rush with a few aa weapons and some mounted troops and they own. But mostly because of their mobile shield generators and their great mech upgrades. Link to comment Share on other sites More sharing options...
Darth Homer Posted February 27, 2002 Share Posted February 27, 2002 I use the empire. My tactic is to turtle my base (build up massive defenses and raise tech levels as fast as possible). Then, I create a strike force of AT-ATs and Heavy AA Infantry with some ground forces to even things out. I then proceed to lay waste to my enemy's base(s). Recently, though I have been using the Trade Federation and only going up to tech 2 and just creating as many military units as possible and strike at the enemy before a lot of resistance can be created. This is only effective against a smaller number of opponents, I've only been able to take out 3 enemies before my forces were over powered. Link to comment Share on other sites More sharing options...
Darth_Rommel Posted February 28, 2002 Share Posted February 28, 2002 Trade Federation. Not needing to build houses lets me get a jump-start on my opponents. (economy wise...) Link to comment Share on other sites More sharing options...
Guest PhantomMenace Posted February 28, 2002 Share Posted February 28, 2002 The only place where other civs have more upgrades than gungans is in air. But they still get advanced fighters and bombers. Gungans get matching upgrades to all civs everywhere else military wise and plus they have two unique upgrades in both the heavy weapons and mechs! The empire's unique tech is walker research which only reduces the minimum range of tall at-at's is all and most of the trade fed techs are in trade. yeah the trade fed has a unique unit which is like a constantly shielded mech but gungan mechs will equal if not surpass them if the fambaa shield generator is present. The empire's unique unit is just a detector advanced strike mech with 2 legs and 2 arms which is about equal to a gungan strike mech so you see they equal if not excell all other civs in just about every single warfare category except shielded and fast fighters; but ontop of matching these guys they get cloaked subs; tough mechs and tough heavy weapons! How can they not look superior if not tied for superiority? Link to comment Share on other sites More sharing options...
Guest Supreme Warlord Posted February 28, 2002 Share Posted February 28, 2002 The most powerful race is....GALACTIC EMPIRE! I love those AT AT. and their Sith Masters. They are so cool looking with those sparking tricks;) I think they are the most powerful because they are the one that has 25,000 Star Destroyer until the Emperor decided to go crazy and build another Death Star. Stupid man.... Okay okay the real reason is because I dont think you can beat the AT At and the Sith Masters combo that easily and mix in some Air support with anti air troops and we have a good army that is basically undefeatable. I am the CHAMPION. Link to comment Share on other sites More sharing options...
Gaming Nut Posted February 28, 2002 Share Posted February 28, 2002 Sheilded bontuy hunters and assault mechs . Also that will suck down nova at an insane speed and you need food in massive amonuts too they also both have long build times. Link to comment Share on other sites More sharing options...
Praetorian Posted March 5, 2002 Share Posted March 5, 2002 I think all the races are balanced. No race is overpowering. It's all just in how you play the game that decides which race you are best at. Personally, I have three words. Wookie's Forest Vision. Oh and the Gungans are pretty good, too. Link to comment Share on other sites More sharing options...
DarthNoodles Posted March 5, 2002 Share Posted March 5, 2002 My favs are Gungans and TF. Empire is close behind. If you look at the strengths and weaknesses then the Gungans are the clear winner. Their only weaknesses are Jedi/Sith and air. The two easiest things to defend against. Let's face it Jedi are great but if the other guy has Bounty Hunters (even fewer BHs then your Jedi), then they are useless. Even Repeater Troopers do fairly well against them. Air is great but can be taken care of too easily. So the Gungans win. BTW, because of the upgrades to Heavy Weapons their canon can outrange most of the other civs' canons. I've seen that myself. The only caveat for the Gungans is that one of their strengths is ussually useless. The Sea that is. Although, I must set things straight...Somebody said earlier in this thread "why go sea when you can go air." If you're playing on a map that has any significant sea then you had better own it or you're toast. If you can own the water then you can do VERY well against even the best opponent. And, you need to get the water quick. One somebody "owns" the water it's difficult to take it back. The cruisers out range everything, including the canons. They can nicley protect a forward base on the edge of the water. A good sea force can make or break your game. That's all... DarthNoodles out... Link to comment Share on other sites More sharing options...
Link Antilles Posted March 7, 2002 Share Posted March 7, 2002 I'm with Crazy Dog! Rebal Alliance and Wookies! Link to comment Share on other sites More sharing options...
JEDI_MASTA Posted March 10, 2002 Share Posted March 10, 2002 dude...TF had owned dm until the 1.1 patch...then they did something because now wooks kick tf butt with bezerks.so now its tf and wooks in dm...in RM i like naboo air rush if u can get ur econ online fast enough to beat the tf econ Link to comment Share on other sites More sharing options...
fido4fox Posted March 28, 2002 Share Posted March 28, 2002 I used the think the Empire was the king civ, but since I started playing the Naboo, I dont use anyone else! I hate the gungans and I dont like the wookies all the much! I still use the TF and the rebs every once in a while, but the Naboo are the shiz**t IMO. Fido Link to comment Share on other sites More sharing options...
_HaZeKniGhT Posted March 28, 2002 Share Posted March 28, 2002 There is no most powerful race. They all have pros and cons and it all depends on who you play and how you use your civ. Link to comment Share on other sites More sharing options...
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