MasterLord_Maul Posted January 27, 2002 Share Posted January 27, 2002 Will this game have positional shooting . I mean if you shoot them in the leg they will limp or in the arm they are holding the weapon they will drop it. Even better in the head mean instant death or it the chest. I dout this will be in the game . Just a question Link to comment Share on other sites More sharing options...
Moses Posted January 27, 2002 Share Posted January 27, 2002 Yes actually it will. They really haven't given us that many details on it, except that it will use the same technology as Soldier of Fortune II. There are a ton of different hit zones in SoF2, so it stands to reason that they will all be in JKII. I think on one of the early previews it did say a hit in the leg would make you limp, and that arms would be able to be sliced off and such, but I'm not sure of anything beyond that. Link to comment Share on other sites More sharing options...
Kestral Posted January 27, 2002 Share Posted January 27, 2002 SKO will have per-poly hit detection, a great step up from mere positional damage. Link to comment Share on other sites More sharing options...
Moses Posted January 27, 2002 Share Posted January 27, 2002 Point taken. Battle lost. Link to comment Share on other sites More sharing options...
GonkH8er Posted January 27, 2002 Share Posted January 27, 2002 Shut down Link to comment Share on other sites More sharing options...
rolsen Posted January 27, 2002 Share Posted January 27, 2002 Originally posted by GonkH8er Shut down Heh, nice. Link to comment Share on other sites More sharing options...
Kestral Posted January 27, 2002 Share Posted January 27, 2002 Thank you, thank you. Link to comment Share on other sites More sharing options...
JPMaximilian Posted January 27, 2002 Share Posted January 27, 2002 Isn't the 'positional hitting' what the GHOUL 2 system is all about? Link to comment Share on other sites More sharing options...
Kestral Posted January 27, 2002 Share Posted January 27, 2002 Originally posted by JPMaximilian Isn't the 'positional hitting' what the GHOUL 2 system is all about? Per poly hit detection is years ahead of positional damage. Link to comment Share on other sites More sharing options...
Redwing Posted January 27, 2002 Share Posted January 27, 2002 :D Link to comment Share on other sites More sharing options...
JPMaximilian Posted January 27, 2002 Share Posted January 27, 2002 Originally posted by Kestral Per poly hit detection is years ahead of positional damage. Thats sort of what I meant. Anyway, does this new system mean that if you shoot someone in the foot 50 times they still won't die? That would be more realistic. Sure, they might bleed to death, but I think its corny when you can kill something by shooting it enough times in a non-vital area. Link to comment Share on other sites More sharing options...
Redwing Posted January 27, 2002 Share Posted January 27, 2002 Ya, it's the "kill the Executor with a hand blaster" complex...I hope that's avoided in JKII. Link to comment Share on other sites More sharing options...
Kestral Posted January 27, 2002 Share Posted January 27, 2002 Heh. I can imagine shooting at the granddaddy of super star destroyers, the <i>Eclipse</i>, with the bryar until it blew up. That would be a movie worth making. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted January 27, 2002 Share Posted January 27, 2002 Originally posted by MasterLord_Maul Will this game have positional shooting . I mean if you shoot them in the leg they will limp or in the arm they are holding the weapon they will drop it. Even better in the head mean instant death or it the chest. I dout this will be in the game . Just a question Yea, all this is expected with the GHOUL 2 system. Head shots etc will cause more damage, but they wont affect it physically....so there is no gore..........in SOF2 will there actually be physical affects like legs off etc?? Link to comment Share on other sites More sharing options...
Millions o' Monkeys Posted January 27, 2002 Share Posted January 27, 2002 yeah as far as ive understood thats the plan, But there might possibly be slight amounts of blood Link to comment Share on other sites More sharing options...
CaptainRAVE Posted January 27, 2002 Share Posted January 27, 2002 I think there should be a passworded parental option so that they can turn off gore for the younger audeience.....This has been done in many games like Half-Life and Quake III Link to comment Share on other sites More sharing options...
Proto Posted January 27, 2002 Share Posted January 27, 2002 Originally posted by CaptainRAVE I think there should be a passworded parental option so that they can turn off gore for the younger audeience.....This has been done in many games like Half-Life and Quake III I agree. And this is how should it look like when gore is on Link to comment Share on other sites More sharing options...
dazilla Posted January 27, 2002 Share Posted January 27, 2002 The thing is, a game is always rated by what it's like with gore ON and basically what's the worst it can be. Unless they made it that if an adult bought it it would come with a gore option and if a kid bought it it would come with gore off and only a special key that a parent could get would turn it on...or something like that anyway. Link to comment Share on other sites More sharing options...
acdcfanbill Posted January 27, 2002 Share Posted January 27, 2002 one thing, a sabre wouldnt produce that much blood, it would cauterize.... Link to comment Share on other sites More sharing options...
Moses Posted January 28, 2002 Share Posted January 28, 2002 Bet that's handy for the ratings eh acd? Link to comment Share on other sites More sharing options...
acdcfanbill Posted January 28, 2002 Share Posted January 28, 2002 actualy, i hope it is handy, and allows for many things to be severed. dont worry, there will most likely be and Uber Blood mod anyway Link to comment Share on other sites More sharing options...
Redwing Posted January 28, 2002 Share Posted January 28, 2002 BTW...*a bit confused here* Will JO have positional damage, or per poly detection? I know I read about this somewherez or other...but I forgot...*shrug* Link to comment Share on other sites More sharing options...
Frosty_V2.1 Posted January 28, 2002 Share Posted January 28, 2002 Isn't per poly collision detection used to determine the exact location when an object e.g saber hits another object? this is where GHOUL2 would come in for the administering positional damage and dismemberment zones Link to comment Share on other sites More sharing options...
Redwing Posted January 28, 2002 Share Posted January 28, 2002 SOURCE OF MY CONFUSION Originally posted by Kestral SKO will have per-poly hit detection, a great step up from mere positional damage. Kestral, did you mean JKO, or what the heck is SKO? Can anyon clarify....x_x Link to comment Share on other sites More sharing options...
GonkH8er Posted January 28, 2002 Share Posted January 28, 2002 typo. its jko. its ok.... shhh Link to comment Share on other sites More sharing options...
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