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zombi3

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Two more times today my system has locked ... and i completely uninstalled JKII several days ago... still my system in general is unstable and locks. It locks when I play movies; it locks up randomly even with just winamp playing.... it never ever ever did this before installing JKII. What the hell did this program do to my system?!! I can't even escape it by uninstalling it.

 

I can tell you, if all of the freezes are the same thing here... everyone talking about video cards... it's not video... i'm not using any visualisations in winamp, and just simple winamp locks up my system eventually the same as JKII did now. Though it usually plays for a few hours before locking up...

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Just a question to those of you that got your JO to work by changing your AGP setting from 4x to 2x...What video card and motherbard are you using? I ask this because most of the time it does not matter whether 4x or 2x is applied unless either the motherboard or video card does not fully support 4x either by being outdated or really bad coding. Anyway, just a theory so I thought I would ask because I know some people got their games to work this way, but most people did not. Thanks!

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I am no longer able to play JK2 because it freezes in the same spot every time. Right after the duel with the jedi chick it goes to a cutscene with Kyle in a hauler I think. At the same point in the movie , puter freezes and must reboot. Tried Everything to correct.

 

Here are specs if it matters, but I have yet to get a decent response from Raven, LA, this forum or anywhere. I have simply stopped playing the damn game. What a freakin waste of money.

 

P3 800

Supermicro p6dgu

matrox g450

256 m ram

Directx 8.1

SB Awe64 Gold

Beige case

Microsoft mouse

Viewsonic monitor

Comfortable chair

Dog at my feet

Wife screaming at me to get off the computer (version 7)

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deseperate to get my system to stop freezing I decided to take the plung and upgrade my W2K to XP this morning... desperate hope. ...

 

Thought it worked for a while; but then... listening to winamp... zap... freeze.... has locked up 3 times since then... 4 times already today.

 

I guess the next step is wipe the drive ... )-: Desperate...

 

Uninstalled JO days ago... just want this nightmare to end.

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Hello everyone. I wanted to add my hat to the ring. The game freezes, no sound loops. Can't Ctrl-Alt-Del or ALT F-4 out of the screen, I have to power cycle. Uninstalled, reinstalled, formatted the drive, defragged, scan disked, tried XP and 98. Upgraded to all new drivers. No luck. Tried tech support for both hardware and Lucas. Wish I could play this game!

 

AMD Athlon XP 1800+

ATI Radeon 7000 (PCI)

512 MB SDRAM

Soundblaster

Mobo MSI MS-6378

 

Any ideas?

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system: Athlon 1400Mhz, 512Mb Cas2 pc133, Geforce 4 Ti 4600, sb audigy.

 

You can add me to the list of people with problems with JKII, the only solution I have which has enabled me to play for a few hours at a time is to disable all the effects and drop the resolution to 640x480.

 

Whenever I have tried putting the resolution above 800x600 it bsod's on me even during cut scene at the very beginning.

 

The most annoying this is that RTCW runs almost perfectly, crashes every now and then but no where near as many times as JKII.:confused:

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My game also crashed frequently (freeze with sound looping) until I dropped the resolution from 1280*1024 (ran with good framerates until crash) to 1024*768. At this resolution it never crashes on my machine. I run the game with all details maxed.

 

Athlon XP1800+, Geforce 3 Ti500, A7V266-E mobo, 2*256 Crucial DDR, Win 98SE, detonator 28.32. I upgraded the detonator drivers from 21.83 during troubleshooting but it did not make any difference at the higher resolutions.

 

Very strange that Raven has not answered to this issue. :rolleyes:

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Just a couple of general solutions I've read about that have worked for people who have VIA motherboards. These aren't JK2-specific solutions but might help just the same.

 

- Install VIA drivers while in Safe Mode (you should always do it this way whether having problems or not).

 

- When installing the VIA AGP VXD driver, choose Normal Mode, NOT Turbo (to improve stability).

 

- You should set your AGP speed in the BIOS to 2x before you install your operating system. M$ has said that when the OS is installed, certain registry settings are initially set based on what bios settings it finds.

 

These might help VIA owners who are currently having trouble playing JK2. May the force be with you...

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I have the same problem as you guys when I play it with my new Geforce 4 MX 440 display card. When I re-installed my old TNT2 M64 display card, JK2 play without any crashing. I also found that my new Geforce 4 MX 440 will make all Quake 3 Engine game go crashing... RTCW, Soldier of Fortune.... no matter i set low or high texture details, resolution, blar blar blar... maybe you guys can try to play your Quake 3 Engine game back... But I play Max Payne with highest detail setting without any problem... really strange. I'm using Win ME, and I would try to install Win 98 to see the difference. But some of you have using Win 98 already, so... I don't know it would help or not...

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I haven't read every page here, but I can say that the problem is the game ( I know you are saying DUH!, but listen). DaveSauce, though acting like an ass, is right (kind of). It is Direct X, but not the DX itself, but the game isn't talking to DX right. I have a brand new Pentium 4 1.7 Ghz, 512 megs 133 mhz ram, and Geforce 2 MX 400 64 megs card. Everything else runs like silk on my system, but JK II. I had Win 98SE on it at first and JK II locked in the same place. Went to latest detonator drivers, same crap. It locked in both Single player and Multiplayer. Tried JK II patch in Win 98Se, same crap. Then I went to Win XP Pro. Multiplayer is fine, and Single player freezes at random, but I don't get to play long. Is anybody useing the latest patch for JK II? I haven't seen anybody say that (of course I didn't read every page of this thread but I did read the first 7 or so :D ) they are using the patch. The patch made Single player run better, but frooze the same as everybodies. I think that the game doesn't always talk to DX correctly and that is why different system can run it cause they have different software on it or different setups and DX is running differently on the systems. BUT, this is not letting Raven off the hook. These jerk offs need to fix this and fast. I can't believe the crap this game is giving people. Anyway here is my detailed specs:

 

P4 1.7 ghz

512 megs 133 mhz ram

Geforce 2 MX 400 64 meg card (Visiontek brand)

Windows XP Professional with ALL Microsoft critical updates and dirver updates

Direct X 8.1 (Of course)

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Nice theory about DirectX. But can anyone explain why my system continues to be unstable and freeze up now after having had the game installed, even though the game is thoroughly uninstalled now and i've since reinstalled all drivers? Maybe they mess up the directX settings or something; or maybe upgrading DX isn't overwriting all the old files... maybe need t manually deleted it all somehow... and the fact that other games using the same engine start locking up no poeple after installing JO.

 

This is by far the most hellish experience i've ever had with any software.

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So Lucasarts support got back to me today and asked me to uninstall JKII, reinstall the 28.32 drivers (I have the 28.90s on my system) and then reinstall JKII

 

The thing I thought strange was the JKII reinstallation. Does the program affect/tweak the drivers in some way.

 

By the way, my game became unplayable when I installed a new geForce2 Ti card. Previously I had been running fine (but very slowly) with a TNT2 Vanta.

Turning off GLExtensions at least allows me into the game. What does this do exactly?

 

I believe it turns off the T&L extensions in the card and turns the geForce effectively into a very fast TNT card. My hunch is that there are also hardware timing issues (probably memory related) in the system which are probably triggered by a bug in the program which is making a rare enhanced 3D api call.

What do you think, Holmes?

I think a patch is overdue.

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Originally posted by Red-3

So Lucasarts support got back to me today and asked me to uninstall JKII, reinstall the 28.32 drivers (I have the 28.90s on my system) and then reinstall JKII

 

The thing I thought strange was the JKII reinstallation. Does the program affect/tweak the drivers in some way.

 

By the way, my game became unplayable when I installed a new geForce2 Ti card. Previously I had been running fine (but very slowly) with a TNT2 Vanta.

Turning off GLExtensions at least allows me into the game. What does this do exactly?

 

I believe it turns off the T&L extensions in the card and turns the geForce effectively into a very fast TNT card. My hunch is that there are also hardware timing issues (probably memory related) in the system which are probably triggered by a bug in the program which is making a rare enhanced 3D api call.

What do you think, Holmes?

I think a patch is overdue.

 

I think it is bullsh** that a game edits your system files/drivers like this. I have the 28.32 and have seen great improvements in all my other games (which run fine Raven Soft!!! :mad: ) but I will try uninstalling JK ii (yet again), and doing this. But if this don't work, f**k it. I am tired of this game. It is ok, but I am not going to worry about a game that was programmed so bad that it has all these errors. UT 2k3 and Warcraft 3 will be out next month, and they will be better games and worth my time. After UT 2k3 comes out, it will be the king of FPS for a long time. I will never mess with Raven Soft again, good job Raven Soft. :rolleyes:

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OK, so I'm not going to say it's fixed, but I've had a trouble-free 3 hour session with JKII this evening.

 

Here's what I did, mixed with some hunches.

 

Backed up my save games directory.

I uninstalled JKII from my SECONDARY 7200 rpm drive. (D:\)

I uninstalled the Nvidia detonators.

Restarted computer.

 

Installed Detonator 28.32

Reboot PC

 

Re-Installed JKII on my primary HDD (C:\)

** This may be the key to fixing the problem for me.

 

So now I'm back in default state with GL Extensions On, etc.

Didn't touch the settings, except for brightness.

Played half-way through the first level - things are looking good.

 

Copied my last quicksave and last saved game into the new saves directory.

Bumped resolution up to 800x600.

Load up where I left off. Play for three hours through a couple of levels. Everything seems fine. Problem solved? Let's hope so.

:amidala:

 

So here's a few observations:

1) When I used to load up a level off my D: drive the game would stutter momentarily while you panned into an area you had not 'seen' yet. After this initial stutter things were pretty smooth until I entered a new room and then stutter again - almost like the system was loading the geometry into a memory cache. Hard disk resource conflict? My system didn't report any, but who knows?

 

2) Someone mentioned he thought there may be a bug in the menu selections, so the system perhaps thinks a setting in the menu is off when it's on. My advice, set your settings once and then leave them there!!!

 

3) When backing up, I noticed the size of my save games gets progressively larger. The first saves were less than 1Mb but my last one way over 5Mb! This obviously accounts for some of the slower loading times and maybe points to a bloat which may be carrying game state bugs with it? (On examination it maybe looks like the game save size relates to how big the level is or perhaps how far through it you are.) I also had lots of save game files and this may also be part of the problem. With the new install I only have half a dozen.

 

Speculation I know, but until Raven/Lucasarts come back with something solid, it's all we can do.

So my observations from this are that the more you play it, JKII may be experiencing some corruption in it's config files. I am 95% sure it's a bug and would like to see a patch to address it.

 

Raven, please fix the game instead of putting advanced new sound options for the few people with high-end sound cards! The 1.3 patch is totally useless to me and many other frustrated users whose trust in you is waning fast.

Thanks for listening.

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I uninstalled JK2 after "sandmanfvr" conclude the problem maybe directx... I downloaded an application called "directx buster" to uninstall directx, then re-install it... Then, all my other game work now, thanks god. I can concluded that JK2 may corrupt some of the directx files/registry/structure. So this cause all my quake 3 engine game go crash as well. And now, I can play RTCW, SOF2, MOHAA as usual as b4. But my Dungeon Siege still sometimes hang up, but not as frequent as past, when JK2 existed in my PC.

But why my old TNT2 M64 display card do not have problem? Maybe Geforce4 need different instruction set for the game, and those files needed by it are corrupted by JK2... I really dunno, but I think the developers may know. I would not buy lucasart product anymore. Also, i would not install JK2 anymore.

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Hey all, just so you know, I did eventually fix my problem, and I'm running in AGP 4x with the 28.90 drivers.

 

I installed the newest VIA 4-in-1's.

 

This alone seemed to solve the problem, but since someone else said that newer video cards don't like ACPI (or whatever) power management, I changed it to "Standard PC" from "ACPI."

 

Never had a single crash since.

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Well, DX9 doesn't fix it, I installed the beta today, still crashes. The newest leaked 4in1's don't fix it, the PCI latencey patch doesn't fix it, changing sound cards don't fix it. Different detonators don't fix it, nothing seems to fix it. They're about to lose a customer.

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Hi all...

 

Just wanted to let you know. I have had this same problem for several weeks, ever since I bought JKII. I would like to thank everyone who has posted suggestions, as some of these did help the problem, although not fixing it completely.

 

I reinstalled JK2 several times, rotated Detonator versions MANY times, rotated 4-in-1 drivers, reinstalled sound drivers, changed AGP speeds, applied the latency patch, turned off ACPI in the OS (by installing the Standard PC driver in Windows) etc. etc. etc.!!! None of these fixed the problem for me.

 

I fixed this problem by disabling ACPI in BIOS! This issue occurs on other games (SOF II for example) and doing this was the only thing that fixed it for me, for all games! (let it run for about 4 hours with no crashes!) This problem is very well documented on VIA's tech forums and some folks suggested doing this. Be advised, disabling ACPI may disable some functionality, such as your PCs ability to powerdown with a shutdown command from the OS. (You will get the "It is safe to turn off your computer" message instead.)

 

I realize this may not be an option for everyone. (At first the option was disabled, until I applied the "Safe" defaults in BIOS. I could then get to the item and disable ACPI.) However, I hope this helps some of you!

 

Incidentally, here is my config:

Asus K7M (686a VIA chipset)

Athlon 800Mhz

384MB PC100 RAM

Geforce 3 64MB

SoundBlaster Audigy Platinum

IBM Deskstar 40GB IDE

Maxtor 10GB IDE

Hitachi 2X DVD-ROM

Yamaha 8/4/24 CDRW

 

Good luck to everyone, hope you get it fixed!

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Just thought I'd post this on this thread too.

 

I get this problem as well, but ONLY in Multiplayer. I don't have the problem in SP missions.

 

System Specs:

AMD Athlon 800 Mhz

384MB PC133 RAM

Voodoo 3 3000

Win98 FE

DX 8.1

Asus K7V mobo (I think)

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I was (hopefully not any more) freezing while playing JO. I just got through with a gaming session that lasted over 2 hours. After quiting it actually went to the desktop which never happened in the past (froze up on exits). Here is the what I tried in order:

 

installed latest reference drivers - more freezin probs

changed AGP to 2x in BIOS - still had problems

turn off gl extensions - still had probs

installed latest 4in1 drivers - yep still had em

installed 23.11 reference drivers - NO PROBS!!!

 

this was done on a freshly installed WinXP OS. Not sure if it is a combination of everything but hey it works now. Hope this helps a little.

 

AMD 1700+

Soyo Dragon +

2 - 256MB Crucial

Win XP

Geforce 2 MX/400

300w P/S

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Hopefully this is some fresh information (I haven't read through the whole thing)...

 

Some basics :) :

 

Make sure nothing else is running in the background...ESPECIALLY KAZAA!!! It slows everything down quite a bit

 

This may seem irrelevant...but, I suggest downloading the latest version of Ad-aware ( http://www.lavasoft.nu ) and cleaning everything you can find. Many spyware programs I have found cause slowdowns, and can even cause a great deal of crashes.

 

 

When you try to do a "clean" installation of JK:O, try to do it in a different directory, or clean out the old one first. If you download bad PK3 files (like models and such) it can cause the game to freeze.

 

That's it....hope it helps! =)

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You may also want to try:

 

If you have done any BIOS tweaking at all, you may want to go in and mark down all your changes. Then restore the defaults in your bios (normal, not optimal). Change your CPU Frequency and multiplier to your processor speed then I would change the AGP setting from 4x to 2x. Only do this if you are comfortable tweaking the BIOS

 

You can also try taking out all non-essential hardware components, disableing any onboard devices (sound/lan....) and try to run it on a minimal hardware configuration. If the game does work, start adding components back one at a time. Faulty powere supplies and power supplies that dont have enough juice can cause systems to freeze under intense use, as can most faulty components.

 

Good Luck!

Boo

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