Ghazgkull Posted April 7, 2002 Share Posted April 7, 2002 Are there any plans for a Linux client? If there are no plans currently, is a Linux client even a possibility? Thanks, - Ghaz Link to comment Share on other sites More sharing options...
Emon Posted April 7, 2002 Share Posted April 7, 2002 Have you tried running the Win32 version under WineX? Link to comment Share on other sites More sharing options...
Black Angel Posted April 7, 2002 Share Posted April 7, 2002 You gotta pay for WineX for now, don't you? Also, I don't understand why NOT port it to linux. If it's based on quake3, it should be NO PROBLEM at all to make it work under linux (as q3 runs like a dream). I would really want this, heh. Link to comment Share on other sites More sharing options...
fune Posted April 7, 2002 Share Posted April 7, 2002 Also, I don't understand why NOT port it to linux. If it's based on quake3, it should be NO PROBLEM at all to make it work under linux (as q3 runs like a dream). The problem here is that Loki, who made the linux port for Quake III (and Heavy Metal: F.A.K.K. 2), went out of business some time ago. Link to comment Share on other sites More sharing options...
TornSoul Posted April 7, 2002 Share Posted April 7, 2002 It's harder than you make it sound. Yes, there is a Q3 for linux, but that doesn't mean you can have a JK2 for linux in a few hours. Plus this IS LucasArts we're talking about... Link to comment Share on other sites More sharing options...
Black Angel Posted April 7, 2002 Share Posted April 7, 2002 Loki? I'm pretty sure id software made the native port. I remember going to loki's site and being redirected there. Link to comment Share on other sites More sharing options...
ZeroXcape Posted April 7, 2002 Share Posted April 7, 2002 There aren't plans for a Linux client unfortunatly, but check out http://www.LinuxGames.com for a bit of JKII-Wine action. Link to comment Share on other sites More sharing options...
Hoggie Posted April 9, 2002 Share Posted April 9, 2002 Not wishing to be rude, but expecting Linux users to have run wine is nothing short of a cop-out by the developers. I don't currently use Wine because there are plenty good enough apps on Linux without needing to emulate windows and use that. I appreciate its not a five minutes job to port the engine (god knows I done it myself before), but neither is it uncharted territory for the Quake III Engine. I'm sure the effort would justify the reward. I would quite willing buy a copy if it were done (despite already having access to JKII for Win32). Link to comment Share on other sites More sharing options...
The_Wounded Posted April 9, 2002 Share Posted April 9, 2002 Well look under the topic os poll explains more. well wineX is nice but it's on the slow side porting will give better quality and higher frame rates so i prefer the porting. And wine oftenly doesn't work like it should. Link to comment Share on other sites More sharing options...
The_Wounded Posted April 9, 2002 Share Posted April 9, 2002 And for those people who don't know loki doesn't excist anymore well there are others who continued their work. And the porting shouldn't be a problem coz the q3 engine has been ported already to linux so they could use that to port JK2. I hope they'll port the game soon i'd pay for a linux version. Link to comment Share on other sites More sharing options...
PhilCanuck Posted April 9, 2002 Share Posted April 9, 2002 No offense to Linux advocates or anything, I have a linux machine running at home, but I think Loki showed that making money off of Linux ports isn't as easy as it looks to the casual observer. The relatively small community of Linux zealots who won't bend their principles and buy the Win32 version don't warrant the expense of a port. Link to comment Share on other sites More sharing options...
The_Wounded Posted April 9, 2002 Share Posted April 9, 2002 Uhm well this game can be ported at low costs coz the engine (q3 engine) is already ported they just have to try to get the source from the porting from the q3 people then it can be ported easilly. Link to comment Share on other sites More sharing options...
PhilCanuck Posted April 9, 2002 Share Posted April 9, 2002 Originally posted by The_Wounded just have to try to get the source "just" Link to comment Share on other sites More sharing options...
TornSoul Posted April 9, 2002 Share Posted April 9, 2002 Originally posted by The_Wounded Uhm well this game can be ported at low costs coz the engine (q3 engine) is already ported they just have to try to get the source from the porting from the q3 people then it can be ported easilly. In your line of reasoning the making of the Win32 version would be low cost and easy too because the engine already excists... Link to comment Share on other sites More sharing options...
Ghazgkull Posted April 10, 2002 Author Share Posted April 10, 2002 Making a Linux port doesn't require actually putting a Linux version on store shelves (though I'd be all over this! ). Return to Castle Wolfenstein (also based on the Q3 engine) is available for Linux, but they only ship a Win32 CD. You just buy the CD, snag the maps from it, and install the point releases that they make available for Linux. - Ghaz Link to comment Share on other sites More sharing options...
Ghazgkull Posted April 10, 2002 Author Share Posted April 10, 2002 Btw, I've run RTCW on Windows and Linux and it runs better on Linux IMO. - Ghaz Link to comment Share on other sites More sharing options...
madrebel Posted April 10, 2002 Share Posted April 10, 2002 dont count on it. whats wrong with wineX? porting quake3 based openGL games is one thing. But to expect developers to port over directX games is a pipe dream. WineX is a god send as long as it works somewhat the way it should. If you look at the list of games on transgamings site, there are a ton of games with a 4 compatibility. To me a 4 in wineX is about as stable as any windows game with maybe a few anomilies here n there. give up the zealotry. wine is not an emulator! It doesnt even need to have windows installed anywhere on your machine. /rant Link to comment Share on other sites More sharing options...
Ghazgkull Posted April 10, 2002 Author Share Posted April 10, 2002 Regarding the comment about Loki, the failure of a single company doesn't say anything about the market in general. The demise of Loki was largely due to bad business decisions. Here's a recent article describing what happened to Loki. Regarding the comments about winex, Linux users are people who won't settle for second best - that's why they run Linux in the first place. A game running in winex, isn't the same as a game running natively. - Ghaz Link to comment Share on other sites More sharing options...
slaveOne Posted April 10, 2002 Share Posted April 10, 2002 Originally posted by Seryl Cann In your line of reasoning the making of the Win32 version would be low cost and easy too because the engine already excists... Did you even pause to consider that's maybe why they used an engine like the q3 engine rather than making one themselves? No need to reinvent the wheel. And by the way, q3 was coded in linux and then ported to win32. /slaveOne Link to comment Share on other sites More sharing options...
TornSoul Posted April 10, 2002 Share Posted April 10, 2002 Just because they have an engine (for which they're paying a lot) doesn't mean the rest is easy or cheap. It might not be as much work as making a new 3D and physics engine, but it's not as easy as pressing a button. Link to comment Share on other sites More sharing options...
madrebel Posted April 10, 2002 Share Posted April 10, 2002 Originally posted by slaveOne Did you even pause to consider that's maybe why they used an engine like the q3 engine rather than making one themselves? No need to reinvent the wheel. And by the way, q3 was coded in linux and then ported to linux. /slaveOne q3 coded in linux? uhmm no. carmack had a long write up on why he doesnt develop under linux around the same time q3 was released. according to him he uses NT/2k for all his software development. Regarding the comments about winex, Linux users are people who won't settle for second best - that's why they run Linux in the first place. A game running in winex, isn't the same as a game running natively. youre already settling for second best. BSD > linux. Link to comment Share on other sites More sharing options...
The_Wounded Posted April 10, 2002 Share Posted April 10, 2002 What i said was that q3 is ported not created for linux the only the binaries have to be changed. So only a installer is needed to be able to install it for linux just like Q3 has it's about 26Megs and installs the game from the windows version cd so it is possible for JK2. Link to comment Share on other sites More sharing options...
madrebel Posted April 10, 2002 Share Posted April 10, 2002 ok i agree with that. speak english next time Link to comment Share on other sites More sharing options...
The_Wounded Posted April 10, 2002 Share Posted April 10, 2002 Yeah i'll try i do my mest talkin english Link to comment Share on other sites More sharing options...
TornSoul Posted April 11, 2002 Share Posted April 11, 2002 There really is no use in talking about this anyway, cos LEC is never going to pay anything for the development of a Linux client. It doesn't matter if it's easy or cheap or not, they just won't. They'd sooner release a mac client or an X-Box client than a Linux version. So unless someone at Raven makes a Linux client in their own time and confinces LEC not to sue the pants off of him, there won't any Linux client. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.