Rogue15 Posted April 27, 2002 Posted April 27, 2002 I made a map...a seed map, disabled some buildings, but that's not the problem...the problem IS they give me the WRONG units...I want to be the trade federation and have a TRADE FEDERATION SCOUT not the Empire scout!!!! I also want the enemy to be CHOOSEABLE and use their OWN units.... What am I supposed to do to get it to work like the standard games where everyone has their OWN units???!!?!??
Heavyarms Posted April 27, 2002 Posted April 27, 2002 it ain't the editor, it is you Go to the players tab, and select your civ.
Rogue15 Posted April 28, 2002 Author Posted April 28, 2002 fine...i'll just edit it everytime i want a new enemy civ.
Rogue15 Posted April 28, 2002 Author Posted April 28, 2002 WELL NOW THIS AIN'T GONNA GET LOOKED AT AT ALL! edit: hehe thanks for not throwing it in scenario editing forum.
ForestEntII Posted April 28, 2002 Posted April 28, 2002 The same thing happens to me whenever I try to create a scenario
DashRendar Posted April 28, 2002 Posted April 28, 2002 Well have you tried saying what Race FIRST then Generating the map?
Rogue15 Posted April 28, 2002 Author Posted April 28, 2002 yes...it worked. but the point is: when I choose a race/civ on the options (not testing it) i end getting the wrong stuff, so i have to leave it at the set civs...
darthfergie Posted April 28, 2002 Posted April 28, 2002 Yes...the obvious reason is because they if you had any side-specific units (like Heros, or UU) then what would they change them to? To complex to do. (unless you modded it, but still)
Rogue15 Posted April 28, 2002 Author Posted April 28, 2002 ah. man i hope they put a mode in cc for ability to disable buildings....i like to have all-out trooper wars...
Natopo Posted April 28, 2002 Posted April 28, 2002 They really need to fix the scenario editor up a bit. I hate it. It's so much easier to us the SC one.
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