bryan000 Posted January 9, 2003 Share Posted January 9, 2003 This is useful, except I have no friggin clue how to open config/pk3 files at all. I need help with that.. send me an e-mail at jordey@swbell.net. (I would really like for the poster of this info to do this) thankzz Link to comment Share on other sites More sharing options...
Epic Posted January 25, 2003 Share Posted January 25, 2003 I have a problem I'm not sure if it's been solved already but I need help with it. I can't get dismemberment to work. I open up the console and type devmap; saberreallisticCombat 1 (I've done 1-9 nothing works) and I've typed devmap; dismemberment 1 (I've also done 1-9 and again.. same result.) Help if you Can.. thanks.. Also is it possible to change the color of the saber you seen in the cutscenes? I've seen a mod that does this but unfortunatily I don't know which one and know nothing of pk3 files or how to make anything.. Thanks again.. ~Epic Link to comment Share on other sites More sharing options...
Neø Posted March 8, 2003 Share Posted March 8, 2003 *bump* this thread is good and I don't think it's a sticky any more(unless I went past this thread over a million times. Link to comment Share on other sites More sharing options...
AKPiggott Posted March 8, 2003 Author Share Posted March 8, 2003 I've just looked at this thread for the first time in a while and there's something I didn't make clear. Unless someone can figure out a way to trigger scripts either between or during levels, there's no way to have a custom saber colour span more than one level. Link to comment Share on other sites More sharing options...
Neø Posted March 8, 2003 Share Posted March 8, 2003 I'll go check this out now and see if I can find a solution. Link to comment Share on other sites More sharing options...
MASTER Siggeman Posted March 8, 2003 Share Posted March 8, 2003 i figured out a way to have a certain lightsaber color by default when you load ANY map AND in the cutscenes. first change the color of kyle's saber in the npcs.cfg then in the game type: bind 1 weapon 1;saberColor (color) this way when u activate your lightsaber it changes to the color you want. and you don't have to keep typing "saberColor ____" hope this helps.... Link to comment Share on other sites More sharing options...
boinga1 Posted March 8, 2003 Share Posted March 8, 2003 um soory but that is kinda old... why is this UNSTICKIED? Link to comment Share on other sites More sharing options...
boinga1 Posted April 11, 2003 Share Posted April 11, 2003 does this thread like unsticky itself or something? Oh and btw, i am having a problem sorta related to this.... Changing saber colors in SP.... ....throughout the game. I can make a custom menu for a map so that it loads with the new saber, but that way the other color only works when you load your new game. How would you make it so that the saber is, say, green, throughout the game, no matter the level loaded. I KNOW IT IS POSSIBLE because it has been done in Quigon007's Episode 3 "TC". I have thoughrouly gone through that .pk3 file but cannot find out what needs to be done that I have not done. I have editted the sabers.shader file, switching the green and blue files, but the saber is still blue. Previously, I had gotten it to work, except the "green" (orginally blue) saber had a saber trail that was blue. Can anyone PLEASE help? Can anyone help? Link to comment Share on other sites More sharing options...
Hekx Posted April 11, 2003 Share Posted April 11, 2003 Originally posted by AKPiggott I've just looked at this thread for the first time in a while and there's something I didn't make clear. Unless someone can figure out a way to trigger scripts either between or during levels, there's no way to have a custom saber colour span more than one level. The God of SP-modding has spoken. I don't think it's possible to keep the saber color one color for the whole of SP. You would need to use the sabercolor command most of the time, it would seem. Link to comment Share on other sites More sharing options...
boinga1 Posted April 11, 2003 Share Posted April 11, 2003 OK, let me put it this way. Would editting the sabers.shader file and switching the green and blue filenames work? Link to comment Share on other sites More sharing options...
Emon Posted April 15, 2003 Share Posted April 15, 2003 I didn't think about editing the shader file. It's worth a try, but I cannot garuntee anything. If multiple levels is your problem, fear not, as I've devised a crude but highly effective and reliable system for hubbed levels in singleplayer. It lets you travel back and forth between levels and saves your progress. It works exactly like Deus Ex. It also solves saber color. Link to comment Share on other sites More sharing options...
DA_Anakin Posted May 3, 2003 Share Posted May 3, 2003 mayb someone here can help me with this, i did a cutom saber for myself, but when i swing the saber, its a different trail color, like say, i edited the yellow saber to be white, but when i swing the saber, its got a yellow trail still, is there anyway to fix that or edited it in someway so the trail comes up white to? Link to comment Share on other sites More sharing options...
Hekx Posted May 4, 2003 Share Posted May 4, 2003 Originally posted by DA_Anakin mayb someone here can help me with this, i did a cutom saber for myself, but when i swing the saber, its a different trail color, like say, i edited the yellow saber to be white, but when i swing the saber, its got a yellow trail still, is there anyway to fix that or edited it in someway so the trail comes up white to? From what I've seen, you need to edit the code to get the trail to change too. Link to comment Share on other sites More sharing options...
DA_Anakin Posted May 5, 2003 Share Posted May 5, 2003 what code do i have to edited to change it? Link to comment Share on other sites More sharing options...
Emon Posted May 5, 2003 Share Posted May 5, 2003 The code that we don't have. Link to comment Share on other sites More sharing options...
aazell Posted May 7, 2003 Share Posted May 7, 2003 There's somthing else you can do with the config file described in this thread. You can create double ended lightsabers by adding a line. I think it's "the destroyer". Also you can change the realsiticsabercombat values too. Can anyone remember these cheats properly. I have forgotten the exact syntax to enter into the console. Link to comment Share on other sites More sharing options...
.Hack//Sign Posted May 26, 2003 Share Posted May 26, 2003 Is it possible to make it so you can use a custom sabre color (ie one that is not a default color) as your SP sabre? Link to comment Share on other sites More sharing options...
Obsidian-Jovani Posted May 26, 2003 Share Posted May 26, 2003 Originally posted by .Hack//Sign Is it possible to make it so you can use a custom sabre color (ie one that is not a default color) as your SP sabre? You mean, one that someone else created right? It should be possible, but it would take some scripting work to get the job done. Link to comment Share on other sites More sharing options...
.Hack//Sign Posted May 27, 2003 Share Posted May 27, 2003 Well, I didn't need to do anything... I just installed them (put the pk3 file in the base directory) and it works in SP... so nm... Though I can't get the color change to work, even when I use the Jedi Master script. Link to comment Share on other sites More sharing options...
V4nd4L Posted June 6, 2003 Share Posted June 6, 2003 Is there any possibility of making a new saber color, without replacing any of the original colors in SP, without coding? I heard that the saber trail effect was hard-coded into source code, which would force the usage of one of the original trails for a new color, or rather, having no trail at all... I've seen other ppl do it with SP saber replacements but I'm not sure how to do it myself... Not so much that I'm looking to make a new SP saber color myself, just interested. Thanks Link to comment Share on other sites More sharing options...
|GG|Carl Posted June 13, 2003 Share Posted June 13, 2003 You can make own sabers, but I don't know if you can do it without replacing other ones. Link to comment Share on other sites More sharing options...
V4nd4L Posted June 13, 2003 Share Posted June 13, 2003 I found a mod called Mod Of Doom, made by Arkule. http://www.jediknightii.net/files/index.php?link=file&id=785 Quoted from mod description: Changes/Additions: -Two new saber colors, in addition to, not replacing, the old ones: White, and a shadowing looking black. Now, I would have gladly DLed this mod and looked at the pk3 to find out how the guy did this, but the LINK IS BAD! So... anyone have any idea how the author did this? Link to comment Share on other sites More sharing options...
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