Metallus Posted May 24, 2002 Share Posted May 24, 2002 Ditto. This is in MPEG format, so make sure ye've got the latest divx stuff. Link to comment Share on other sites More sharing options...
RaptorII Posted May 24, 2002 Share Posted May 24, 2002 Divx... ? You feeling ok? DivX is almost always either in .divx or .avi. Divx = Mpeg Layer 4. Mpeg = Mpeg Layer 1. Mpeg support is built into every media player I know of that plays movies. Even Win95 right out of the box supported it. Sure you don't need more caffeine or sleep? Maybe school is getting to you... or your room mates. [Edit] Errrr... ok. So the person who posted it first on their page was dumb. But uh... usually people that know what they are doing name the extentions PROPERLY so that Sean doesn't look like a total ASS, when trying to correct a friend who seemed sleep deprived. Blar. {Edit} Uh... ok. The first one IS an mpeg file... the one on TSB is a Divx avi... so um... get DivX if you grab it from TSB... otherwise you could get the other one... I am confused, but whatever. Link to comment Share on other sites More sharing options...
Lord_FinnSon Posted May 25, 2002 Share Posted May 25, 2002 But what a lot of people don't seem to be aware of is that the original is itself partly 3D. All the vehicles are low-res 3D models. Yeah; there's a screensaver which shows some of these vehicles inside the game. LEC also mixed 3D models with "traditional" 2D characters already in Sam and Max, so it wasn't anything new. Still, they were done so sophisticated that those models didn't jump out from the game's overal look and almost went unnoticed. What I meant is that Full Throttle particurally looked suitable for 3D, so I don't understand all this confusion. You CAN make 3D adventure games without violating the concept of adventure gaming AND you CAN add a little more action(especially to the game like FT which already had its action moments) to attract also other gamers than adventure purists. That way you keep this genre alive, even though as a kind of hybrid. As a matter of fact, I'm not even worried if they shoot for more action oriented gameplay this time. All I want is a well written story which uses familiar characters and possible locations extensively AND at the same time takes them further, so that it doesn't feel a simple facelift. BTW, thanks for that trailer! Link to comment Share on other sites More sharing options...
sascha23 Posted May 25, 2002 Share Posted May 25, 2002 If you look closely at the lineup of game that Lucasarts has announce for E3, you'll see that everyone of them has a great story premise. That's really what Lucasarts excels at. Even if a game is purely action, they offer a great story with it. With FT2 (which I'm super giddy about) we're going to get a great story...Sean Clark is a great designer and I'm very excited about this. I would like to have action in the games as well. The Adventure genre has evolved...it's out there as I write this. Look to MGS 1+2, Silent Hill 1+2, Resident Evil, Planescape:Torment, Jedi Outcast....all those games use heavy adventure game elements and puzzles, but use action and battles to make it even more exciting....I'm all for this. Sascha Link to comment Share on other sites More sharing options...
MeddlingMonk Posted May 25, 2002 Share Posted May 25, 2002 Originally posted by Lord_FinnSon What I meant is that Full Throttle particurally looked suitable for 3D, so I don't understand all this confusion. It's some kind of curmudgeon's orthodoxy: if it's 3D it's gotta be bad. I kind of understand. In the early '80s I was in the No graphics, dammit! camp of adventure games, so I see where the fervor comes from. But I don't think the situations are the same. Twenty years ago games came on 720 MB floppies and they stayed there (no hard drives). Graphics in adventure games were largely static illustrations, and since they took up so much disk space, a game like Transylvania was very simplistic compared to, say, The Witness which was text-only. But the 3D/2D thing isn't comparable. What I find funny is that the worst curmudgeons on the subject are people who have, from my point of view, very little experience with adventure games. While I, who 'should' be an old fogie, am far more open to new things in the genre. Link to comment Share on other sites More sharing options...
els.DarkLord Posted May 26, 2002 Share Posted May 26, 2002 Well I actually don't care too much if the graphics would be 2D or 3D (even if you might think otherwise from my previous posts). What matters to me is gameplay and atmosphere, and actually the interface is an important part of this. Escape from Monkey island for example was not really that good because of the keyboard/gamepad interface. While this suited Grim Fandango alright i just couldn't stand it playing Monkey Island like this. So what I would really like to see would be a more or less classical adventure FT2 in 3D with a mouse Interface like FT1 and CMI had and propably a nice mouse/keyboard combination for the action sequences. But i think this game will not be abaut action sequences but all about action and a little bit adventure. This is what the audience wants today I assume... is it? (FT2 might still become a great game, just more action than adventure) And pls don't tell me FT1 was an action-adventure or something :/. I just think it was as much of an classical graphics-adventure as one could possibly get. There were just sequences were you clicked your enemy from a bike or had a nice but *small* car game. Not much more than in the Indiana Jones adventure games. ^^^^^ Just my opinion Link to comment Share on other sites More sharing options...
JerryII Posted May 26, 2002 Share Posted May 26, 2002 This is becoming a familar practice; take an classic adventure and turn it into a action/adventure game with more fighting/killing than adventuring. Piss off all the people that played the origional game because they are expecting a great classic adventure, at the same time those that never played the first one wont want to play the second because they dont know what the first one is like. I am not saying that I dont like games like Resident Evil and Silent Hill, but if you think that those games have an "adventure" element I would not suggest even trying a classic adventure. I have played through all of those games and they are fun and challenging, but the adventure element is crap the puzzles are mindless and easy without the amo colliting and herb hunting and monster killing those games, though short anyway, would only last about 20 min. each. I hope I am totally wrong and we end up with a sequel worthy of the origional but at this point after reading the writeups and seeing the video, I doubt that will be the case. Again I have nothing against an action/adventure game I enjoy them! I just don't like the idea of taking a great ADVENTURE game and converting it to something its not. Link to comment Share on other sites More sharing options...
Remi Posted May 27, 2002 Share Posted May 27, 2002 There seem to be some misconceptions from some people here... First of all, the original FT had a lot of action sequences in them, and it could probably be called an adventure-action game. So far we've only seen a collage of a few cut scenes of the game, so the game could have the same adventure/action ratio as it's predecessor. Don't judge anything until you've seen it yourself, and don't make your mind up based on rumours. God knows there have been a lot of them circulating pretty freely around this game, and so far a lot of them seem to have missed the target. (like rumours usually do) Also, the Silent Hill games - which are a far cry from RE series - are good examples of how action/adventures should be. They're like 70% story building, exploration, character interaction and puzzle solving, and 30% action. Hell, in SH2 you could set the adventure level to the hardest and the action level to the easiest, and you had pretty much a pure adventure game with a tiny bit of target practice. Personally, I can't wait for SH3. Sorry for the rant, I just had to say that. Link to comment Share on other sites More sharing options...
MeddlingMonk Posted May 27, 2002 Share Posted May 27, 2002 Well, it needed to be said. Unfortunately the people who need to listen won't. Link to comment Share on other sites More sharing options...
RaptorII Posted May 29, 2002 Share Posted May 29, 2002 "Twenty years ago games came on 720 MB floppies and they stayed there (no hard drives)." ... I am sure most people figured it out... but uh... those would be 720 KB disks. As for what Remi did say... he has a pretty valid point on the Action parts of FT, one can only hope they keep it at a ... decent ratio. Having never played any of the RE games (and proud of it) nor any of the SH games (don't have the consoles...) I can't really comment on those, but uh... from the sounds of it, let us hope it is closer to the SH approach rather than the RE. Just can't wait to see acutal gameplay footage, rather than the pre-rendered stuff. Link to comment Share on other sites More sharing options...
Hoowl Posted May 30, 2002 Share Posted May 30, 2002 As long as they have haikus in the end credits i'm happy :-) But seriously, i hope the game retains a lot of teh comedy elements that made the original so funny. Link to comment Share on other sites More sharing options...
Aliasalpha Posted May 30, 2002 Share Posted May 30, 2002 WOO FREAKING HOO!!!! Here's hoping they do a good job of it. Especially with the original voices & spot comedy. Personally one of my favourite jokes was right at the start where you could kick the trash skip twice. Not sure why it amused me so, it just did. I hope Mark Hamill does some more voices, he was bloody good in it. THINGS I HOPE THEY DO: 1) Biker Haiku & silly jokes in the credits 2) Battery Operated Bunnies 3) No bloody demolition derby section (DAMN I hated that) 4) Small spot jokes like a stormtrooper helmet or stuffed sam'n'max dolls... Link to comment Share on other sites More sharing options...
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