breadsticks Posted June 18, 2002 Share Posted June 18, 2002 In the cmdlist thingy on the console, you get loads of different taunts like killtaunt, deathtaunt, praisetaunt.... how do you use these ones? I can't figure out the command. Link to comment Share on other sites More sharing options...
Tyrion Posted June 18, 2002 Share Posted June 18, 2002 I think it's like this- Bind J(that's a random key) +killtaunt. Link to comment Share on other sites More sharing options...
DannyJAllTheWay Posted June 18, 2002 Share Posted June 18, 2002 I've tried that. I fon't think it works... Link to comment Share on other sites More sharing options...
Supers Posted June 18, 2002 Share Posted June 18, 2002 ummmmmmmm...... Link to comment Share on other sites More sharing options...
breadsticks Posted June 18, 2002 Author Share Posted June 18, 2002 Oooooooh, helpful. Link to comment Share on other sites More sharing options...
SeraphimII Posted June 18, 2002 Share Posted June 18, 2002 Maybe its a code that we're all too lazy to translate! Link to comment Share on other sites More sharing options...
BlackDeath-CFH Posted June 19, 2002 Share Posted June 19, 2002 i tried messing around with thise commands, but they dont seem to do anything... i really wish i could do other taunts other then the reguler ones >_< Link to comment Share on other sites More sharing options...
techsurfer Posted June 19, 2002 Share Posted June 19, 2002 There must be someway of accessing these commands? Someone must know how to get these taunts - maybe Raven could tell us! Link to comment Share on other sites More sharing options...
BlackDeath-CFH Posted June 19, 2002 Share Posted June 19, 2002 it would be nice if someone could tell us how -_- Link to comment Share on other sites More sharing options...
Darth Vitruvio Posted June 19, 2002 Share Posted June 19, 2002 Possibly if the compound command was split into two, maybe it might work then: bind x +kill/taunt . But, of course, it might depend on how you actually found the format of the command in the first place.... But keep your eyes open, there's bound to be someone showing off with them..... Or, better yet, someone who loves to share information..... Well, that's all I have to contribute to this thread..... -Darth Vitruvio Link to comment Share on other sites More sharing options...
Bluezman Posted June 19, 2002 Share Posted June 19, 2002 I guess some of these taunts are for single player and NPCs only. Like the Reborns say "I thought it would be more difficult" or Tavion saying "Master Desann wil be pleased". Maybe thats the +praisetaunt? Also in Multiplayer the bots say stuff like "I shall be more powerful when I return" (not audio but text). Maybe thats what these commands are? I didn't encounter anyone who made use of this so far.... Link to comment Share on other sites More sharing options...
techsurfer Posted June 20, 2002 Share Posted June 20, 2002 When I looke din the cmdlist the normal +taunt and -taunt are there written as i have. The other taunts are written like tauntGauntlet, tauntPraise, tauntKillInsult etc and there is also vtaunt. I tried the commands are they are listed - no error message saying the command was unknown but it didn't do anything either so maybe the taunts need to be built into the model and raven have only done it for certain models! Link to comment Share on other sites More sharing options...
Subject452 Posted June 21, 2002 Share Posted June 21, 2002 those aren't player taunts but bot taunts, players can't use them. Link to comment Share on other sites More sharing options...
Methedrine Posted June 21, 2002 Share Posted June 21, 2002 I can't get any taunts to work in MP but in SP I have.... bind r taunt (spins whatever weapon you are holding) and bind v victory (says, "Just takin' care of business.") If anyone has any more, I would be interested. Link to comment Share on other sites More sharing options...
Master Xavier Posted June 22, 2002 Share Posted June 22, 2002 arghhhh, to do MP taunts type bind x +taunt (where x = the key you wanna use) and then your char will hold out his hand like Scorpian in Mortal Combat and say somthing Star Wars'y like: "May the force be with you" or "I bent my wookie!" Link to comment Share on other sites More sharing options...
FatalStrike Posted June 22, 2002 Share Posted June 22, 2002 I saw this on a coding thread. this should give you three taunts. In the cg_event.c under /* ============== CG_EntityEvent An entity has an event value also called by CG_CheckPlayerstateEvents ============== */ add "static int tauntcounter = 0;" change the case EV_TAUNT:... to " DEBUGNAME("EV_TAUNT"); tauntcounter++; switch (tauntcounter) { case 1: trap_S_StartSound (NULL, es->number, CHAN_VOICE, CG_CustomSound( es->number, "*taunt1.wav" ) ); break; case 2: trap_S_StartSound (NULL, es->number, CHAN_VOICE, CG_CustomSound( es->number, "*taunt2.wav" ) ); break; default: trap_S_StartSound (NULL, es->number, CHAN_VOICE, CG_CustomSound( es->number, "*taunt.wav" ) ); tauntcounter = 0; break; } break; " then open the cg_players.c and add "*taunt1.wav", "*taunt2.wav" to char *cg_customSoundNames[MAX_CUSTOM_SOUNDS]. Now you just have to add a taunt1.mp3 and a taunt2.mp3 to your player sounds from assets1 and you have different taunts ingame. Link to comment Share on other sites More sharing options...
trumpetdanny Posted June 23, 2002 Share Posted June 23, 2002 uuuhhh what? how do i do this? im con fused Link to comment Share on other sites More sharing options...
BlackDeath-CFH Posted June 23, 2002 Share Posted June 23, 2002 yeah how do you do that? =/ Link to comment Share on other sites More sharing options...
Aoshi Posted June 23, 2002 Share Posted June 23, 2002 neh? i'd like to know how to use additional taunts too... "let the force flow through you" is hella lame =( Link to comment Share on other sites More sharing options...
Lunatic Jedi Posted June 23, 2002 Share Posted June 23, 2002 That's one of the reasons I love killing Reborn so much, to stop that INCESSANT chatter! "You will die! The force betrays you! Do you fear me? Ha ha ha ha! You are a coward! The... YAAAAGH!" Absolutely the epitome of satisfaction. Link to comment Share on other sites More sharing options...
Mercen4ry Posted June 23, 2002 Share Posted June 23, 2002 Yeah, some new taunts would be nice, but so far all people have been able to do is get a script that binds each taunt command at your fingertips (or in my case, a script that allows you to switch player skins on the fly; no I am NOT a script child with gameplay ). I personally would love something other than "woohoo" for Lando, but it won't happen any day soon. However, if your gaming experience revolves around an in-depth taunting and vocal system, go grab yourself a copy of Tribes 2 (or Tribes) for what I expect to be $30 US today. Coupled with a few player-made extras, I had around 1000 - 3000 taunts bound to a small voice bind menu. Now that was entertainment. But in any event, I have considered porting said player-made taunting packs over to JK2 to be utilized by the taunting engine. Just imagine a random player saying "Naturally, you didn't know I was wearing my special, super thermal-B long underwear" from Batman or walking up to a dead body to execute a choral "You are an idiot! --random, musical laughter--," and you have the jest of what I mean. The problem is, JK2 uses .mp3 format whereas said packs use .wav, and God only knows what scripting labyrinth I will have to go through... If I ever manage anything and get it to work properly, I'll keep you folks posted. Merc out. Link to comment Share on other sites More sharing options...
Lunatic Jedi Posted June 23, 2002 Share Posted June 23, 2002 Yeah, I'd give anything to be able to tell someone to "Run faster next time, dogmeat!" Bioderm taunt from T2. Link to comment Share on other sites More sharing options...
Mercen4ry Posted June 23, 2002 Share Posted June 23, 2002 /me chuckles. So far, all I can find to the pathing of +taunt (for now, I would like to find the +taunt function somewhere in the raw code, so I can bend it to do my bidding ) are those same worthless commands deathTaunt, praiseTaunt, etc. If someone is brave enough to find it for me if I cannot, I would be more than grateful. Once I find it, I hope to find a way to pipe raw taunts in instead of from the skin packaging. I was also hoping on changing around a few of the death messages to something more in par with Tribes. For instance, let's change that stale "Player X was smashed by Player Y" to "Player X shares a little blue friend with Player Y," or possibly substitute in a few of the satchel charge death messages in for the Det Packs. Heck, I might end up with a mod if I'm not careful, plus a trip to the Editting Forum. To Lunatic Jedi: "I've got your number! I've got all your numbers!" Never understood why that taunt always made me laugh... Link to comment Share on other sites More sharing options...
Mercen4ry Posted June 23, 2002 Share Posted June 23, 2002 Hmmmm, pretty interesting stuff. From what I can make of the whole lot of (C+?) gibberish inside of the game, Raven must have been planning a full taunt system to begin with, as I see references to voice flag grab taunts, flag cap taunts, enemy incoming, ad infinitum. I suppose this end must have gotten scraped halfway down to make the release deadline or something. Oh well... I'll take a better look at it tomorrow... I need sleep. Link to comment Share on other sites More sharing options...
Gandel Posted June 24, 2002 Share Posted June 24, 2002 I love tribes. Nothing like saying "miss me!" when someone tried to snipe you but missed. or saying "I've had worse!' when someone does finally keels you . btw if anyone wishes to try me on Tribes (not tribes 2) look me up , my name is {KoH} Gandel. Link to comment Share on other sites More sharing options...
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