keo718 Posted July 8, 2002 Share Posted July 8, 2002 I'd be happy to beta test for you as well. 1.7 ghz 512 MB DDR Ram GeForce 4 TI 4400 128 MB Soundblaster Live 5.1 Link to comment Share on other sites More sharing options...
Klorel Posted July 8, 2002 Share Posted July 8, 2002 COOOOOOOOOOOOL. the new bryce pic blows the other bryce pic away. this is incredible. now can you convert this to jkradiant easily? how is this going to work, and pleas dont say that its just a skybox, i want to run around up there and hide behind the giant wall, and once the co-op mod comes out, maybe someone could make those 3 beasts to fight as well, and it would be a shame to not be able to fight up there. great work. Link to comment Share on other sites More sharing options...
Sinister1 Posted July 8, 2002 Share Posted July 8, 2002 Great work! I agree with Klorel, that a co-op mode with this map or a multiplayer game-mode where you and a bunch of your fellow Jedi Players come up against 3 of those AI monsters, each packing a ****load of hit-points and taking ages to beat. Sure would be heaps of fun! Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted July 8, 2002 Share Posted July 8, 2002 hi i am working on this map aswel i was wondering maybe we can help each other what do ya say? Link to comment Share on other sites More sharing options...
Lucko Mabri Posted July 8, 2002 Share Posted July 8, 2002 I'd luv to test it! When its ready for testing send to lmbr24280@blueyonder.co.uk Current Sys- PCeleron 1gig 256mb Ram Geforce 2 mx 400 64mb Msi Motherboard (Forgot Exact Model) Soon to be sys- Amd Athlon Xp +2000 256mb DDR (2700) Msi Geforce 4 Ti 4200 64mb Msi K7N420 Pro Or Iwill (Forgot Model, Latest I Think)Motherboard Link to comment Share on other sites More sharing options...
t3rr0r Posted July 8, 2002 Share Posted July 8, 2002 um, how are you planning on making this map if all there is is a model? Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 8, 2002 Share Posted July 8, 2002 i'll beta! 1.33 ghz AMD Athalon GeForce 2 PRO i think 156mb of ram Link to comment Share on other sites More sharing options...
__CKY__ Posted July 8, 2002 Share Posted July 8, 2002 enough beta testing askers wait TILL he actually says something about beta testing lol and that new pic looks really good dude i can not wait for this level now good luck with it all and are you goin to scatter droid parts around it ? Link to comment Share on other sites More sharing options...
inbredyokel Posted July 8, 2002 Share Posted July 8, 2002 Wow...your progress is looking quite nice. It might just be me, but the walls of the arena seemed a little more red in the movie, almost a clay color. But that's something you probably can't help at this point if you're using Bryce. I am pretty sure that a decent chunk of the arena was covered and in complete shade though, but I'm guessing you're aware of that from all the reference pics you have. I'll shut up now Link to comment Share on other sites More sharing options...
DaJo Kesea Posted July 8, 2002 Author Share Posted July 8, 2002 Ok, I better get my butt out of Bryce and into Radiant. I think I have what I need to get some textures on the models. To answer some of your questions: [*]Getting the arena from Bryce to Radiant may not be easy at all. GtkRadiant (not JKRadiant) has a terrain constructor plugin called GenSurf that might work, but also might slow things down to 2fps! So we'll see. But I definitely plan on having places to fight OTHER than the arena floor, so the entire map will definitley not just be an oval surrounded by flat walls. [*]I don't know anything about the new co-op mod, but that sounds cool. I would love to be able to have Jedi with multicolored sabers all on the same side, set up in a skirmish. And the idea for the arena beasts sounds awesome, but right now that is beyond my abilities and amount of time I have for projects like this. If anyone wants to look into building the arena monsters, animating them, and programming their actions, let me know. I'd be glad to implement that into a single player version, or multiplayer v2.0 of this map. [*]Don't worry about the color too much at this point. Once I'm in Radiant and start putting up some screenies of the map, feel free to direct me in my placement of lighting so I get the proper hues for an arid, dusty, late afternoon climate. [/list=1] darthVADER, email me at jnday@prodigy.net, and we'll talk. Again, thanks for all the beta tester offers. We'll get to that eventually, but you guys do have the right idea in posting your computer info. That's helpful, thanks. I'll be asking you all to raise your hands again for the job later on...just let me build it first! Thanks for your all your support and your compliments about my Bryce work. The real meat has yet to come. If anyone has any more pictures of the arena, especially rare ones, please post 'em. I don't know if I can get this thing exactly like the movie, but with your help, I'll try. Here we go! Link to comment Share on other sites More sharing options...
DaJo Kesea Posted July 9, 2002 Author Share Posted July 9, 2002 Uggh...back in school again. My school goes year round, and I have a few night classes this quarter. I may not be able to post many updates for the next 11 weeks, but I'll keep checking here to see what you have to say. See you all soon. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 10, 2002 Share Posted July 10, 2002 just a little bit of info, terrain generators don't slow fps down that much unless you let it. Link to comment Share on other sites More sharing options...
Emon Posted July 10, 2002 Share Posted July 10, 2002 Right. Also, that arena floor is flat, all you need is some minor variation in elevation. Link to comment Share on other sites More sharing options...
DaJo Kesea Posted July 10, 2002 Author Share Posted July 10, 2002 I'm not too worried about the arena floor elevation. (The only concern I have with that is actually making the sound of crunching/shifting sand as Kyle or another character runs on it, rather than the standard "clop clop" of boots on stone or metal.) I wanted to use the terrain constuctor to erect the giant walls and stadium around the arena floor. Link to comment Share on other sites More sharing options...
Jango_Fett91 Posted July 10, 2002 Share Posted July 10, 2002 Member to make the sand area Reaaaaall Big! Link to comment Share on other sites More sharing options...
winner_rex Posted July 10, 2002 Share Posted July 10, 2002 hey DaJo I was wondering if perhaps you wanted to use my LAAT model I'm developing to put in the arena to perhaps break up the level a bit... http://64.246.44.70/~lucasforums.com/showthread.php?s=&threadid=68201 lemme know Link to comment Share on other sites More sharing options...
inbredyokel Posted July 10, 2002 Share Posted July 10, 2002 That actually might be a cool addition to a co-op map(if what I'm proposing is possible). Someone in the modeling forum is building a low poly battle droid, planning to use an arena type level(maybe this one) to pit 3-8 jedi against hoards of droids. Maybe after death the jedi could respawn in groups after so many seconds in a LAAT and be delivered back to the arena. That would make quite the awsome level. [edit]Or, even better(but more difficult), after killing the alotted number of enemies(and completing the level), the level could end with a couple of LAATs flying in, raking down the remaining droids, and delivering the remaining jedi to safety.[edit] Link to comment Share on other sites More sharing options...
winner_rex Posted July 10, 2002 Share Posted July 10, 2002 I agree, scripted sweetness Link to comment Share on other sites More sharing options...
DaJo Kesea Posted July 11, 2002 Author Share Posted July 11, 2002 Winner_rex, Neat idea! I just visited your thread, and you're doing a nice job. However, the LAAT does need a little bit more realistic detail. The pictures that were supplied by the person who replied to you should help you out greatly! Goodness, that scene went by too quickly in the movie for me to see all the complexities of those awesome ships! And look a the mini Star Destroyers in the background! Wow! To the community, hey, if anyone wants to build some static prefabs like winner suggested, go ahead. Not sure exactly where I'll put them in the map, but it would be cool to have some direlict droid walkers and what not. I wonder if it is possible to put some working gun turrets (that you can sit in and activate) into a MP map, too? One big question I have for all of you is how do I get a sky texture to emit light? And is the sky box supposed to cause a leak during the compile process? (Seems to load fine into JKII) I am underway here. But what I have to show right now would make you wonder how old or how sane I really am (LOL), so I'll just wait until I have something a little more substantial. I had a funny experience, though. For the temporary ground texture, I used Yavin's slip dirt. Never use this! Use Yavin gravel instead. Slip dirt is called slip dirt because it...well...makes you slip! When I tested the map, Kyle was sliding around like he was on ice skates, overly defying the rules of friction. It was hilarious! Oh well...back to designing! Link to comment Share on other sites More sharing options...
Hanch Saode Posted July 11, 2002 Share Posted July 11, 2002 Dang! I am so looking forward to this map!!! It is probably one of the most wanted maps IMO... And the whole idea with battledroids and stuff..... Just hope there will come a propper mod for co-op..... What about....bot support?? This IS a plan in the project i guess? (stupid question maybe) Link to comment Share on other sites More sharing options...
DaJo Kesea Posted July 12, 2002 Author Share Posted July 12, 2002 Bot support is my intent. (I actually prefer loading it into SP and spawning a bunch of Reborn bosses...hehe...development is so much fun!..., but my goal for this level really is to make a nice MP experience.) I'm learning as I go. Any help would be greatly appreciated. I have yet to fully understand the skybox. Also, the BIG room on the ground level of the arena, the one surrounded by two domed rock formations... is that the room Anakin and Padme were brought out of, or the room that held the arena beasts? Anyone have any pictures of this room? Link to comment Share on other sites More sharing options...
Hanch Saode Posted July 12, 2002 Share Posted July 12, 2002 Just hope you end up having a map that really makes one feel, that it is a huge arena, and such...just as in the movie...! Link to comment Share on other sites More sharing options...
Sithcloak Posted July 12, 2002 Share Posted July 12, 2002 Awsome job! Keep it going, this map will be so much fun. Sorry I can't help to much, but if you somehow lack beta testers (which I doubt) I could help out in that arena. Sithcloak Link to comment Share on other sites More sharing options...
lo5t_h0pe Posted July 12, 2002 Share Posted July 12, 2002 he he. . .arena. . .get it? help out. . .arena. . .oh never mind. Link to comment Share on other sites More sharing options...
studman0201 Posted July 12, 2002 Share Posted July 12, 2002 Dajo Before you add guns and stuff could I use your map in a sp mod. I already have most of the new npc jedi ready. I am pretty good, but not good enough to create a map of that quality. As always I will give you full credit as the author, in fact I will say you are the author of the sp level version. I was going to use all the new models coming out. Currently I have most of the jedi seen in the battle npced, and I know how to get them in maps. So if you could I would greatly apreciate it. I am quite good at designing large scale battles. I can also script pretty good. So if you would because I would love to make it for you. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.