Guest DarthMaulUK Posted July 4, 2002 Share Posted July 4, 2002 I have learnt that CC will get a patch sometime next week. It was due this week but they are still making adjustments. I can't tell you what is being changed yet, I have to wait on the official word from LA to let you all know but I can see some great improvements still in Clone Campaigns. Since it's release, CC has been very busy on the MSN ZONE which is great as CC rocks. Check out our CC section before it gets changed. http://www.galacticbattles.com/clonecampaigns Maybe you guys would like to add your thoughts on what you would like to see in the patch. Remember its a patch - so NO new Civilisations. DMUK Link to comment Share on other sites More sharing options...
Duke Straykker Posted July 4, 2002 Share Posted July 4, 2002 Hey DMUK, long time no see. Well, when I get CC (sadly havent yet, poor lately) I will be sure to patch it Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 5, 2002 Share Posted July 5, 2002 Hey Duke u back yayyyyy!!!! Link to comment Share on other sites More sharing options...
Kryllith Posted July 5, 2002 Share Posted July 5, 2002 Let's hope the patch with fix some of the problems with how the old campaigns are played with CC. Many of them are now ridiculously easy. In addition to many of them not building AA to counter air cruisers, there have been a few where they just didn't seem to produce any units at all. The one exception that pops to mind being Leia's Defend Hoth mission. Really don't need the AA artillery on those missions now that the AT-ATs can take out air. Kryllith Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 5, 2002 Share Posted July 5, 2002 Ya got a point there Link to comment Share on other sites More sharing options...
Darth Windu Posted July 6, 2002 Share Posted July 6, 2002 What i would like in the patch? The republic gunship as a republic unique unit! Also, please lucasarts, make canon art the final upgrade (ie AAT, all advanced fighters etc) Link to comment Share on other sites More sharing options...
simwiz2 Posted July 6, 2002 Share Posted July 6, 2002 I would like a patch with a few balance tweaks, to improve the now near-perfect game balance. Possibly slightly less area of effect for Air Crusier, but +1 range to compensate so it's not so easy to destroy an entire army. And less attack vs cannons so that they don't cause a stalemate. And mostly I would like them to keep their near-perfect balance, rather than ruining it with an "exactly like the movie" obsession that seems to have overcome some fans. Link to comment Share on other sites More sharing options...
Jedi Dad Posted July 6, 2002 Share Posted July 6, 2002 I would still like Bounty hunters to cost nova and have ALL stealth units be translucent for easy identification of stealth mode. Link to comment Share on other sites More sharing options...
Kryllith Posted July 6, 2002 Share Posted July 6, 2002 Yeah, I agree with the bounty hunters and especially with the stealth units. Would make it much easier for me to know exactly if my unit is being seen. Though I doubt it will happen (especially not just in a patch), I'd love them to make campaign/scenarios multiplayer. Heck, if they could just put it into the editor that would be cool, co-op or versus. Though I'd like to have the software to make campaign trees with various scenario pathways and endings... Kryllith Link to comment Share on other sites More sharing options...
jcb231 Posted July 6, 2002 Share Posted July 6, 2002 Translucent stealth? Rock on, mate! That is one of the bette ideas I've heard. I think Starcraft had something along those lines....a stealth indicator, if you will. It would definately help alot....I find it hard to remeber what units are stealth, what units are detectors, and when stuff's being seen. An indicator of some sort would rock, and would surely be easy to incorporate in a patch. Other than that, some slight balancing of the air cruisers and cannons might be in order. Also.....does anyone know if the original patch for GB was included when one installed CC? I just want to know if I should download that first patch as well or if I already have it now. Link to comment Share on other sites More sharing options...
Kryllith Posted July 6, 2002 Share Posted July 6, 2002 I THINK the CC included the changes from the original GB patch. I'm not sure, because I already had the patch when I installed CC. I wouldn't be surprised if it's discussed in the CC documentation though. Kryllith Link to comment Share on other sites More sharing options...
Compa_Mighty Posted July 7, 2002 Share Posted July 7, 2002 Without any doubt the traslucent stealth units is the best idea anyone has come up with lately. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 7, 2002 Share Posted July 7, 2002 Kinda like the Nod Stealth units in Renegade?! They MUST get rid of the build options on sandcrawlers. Link to comment Share on other sites More sharing options...
Fishflesh Posted July 7, 2002 Share Posted July 7, 2002 Originally posted by DarthMaulUK Maybe you guys would like to add your thoughts on what you would like to see in the patch. Remember its a patch - so NO new Civilisations. DMUK [/b] new civs in a patch, ya right we are not crazy (only crazy dogs are that) Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 7, 2002 Share Posted July 7, 2002 Hey! Also maybe decrease something in the Republic's area to keep them more balanced. Link to comment Share on other sites More sharing options...
Compa_Mighty Posted July 7, 2002 Share Posted July 7, 2002 But now, I can post - I'd really like Terrain to appear in its real color in the mini map, it's horrible to be in Hoth with a green mini map. - I think it would look better if shields' outline was blue, and power core's one was yellow - Translucent stealth units - Fix Padawans shrinking when they pick a holocron! Shrink they must not - Royal Naboo gets Heavy armor upgrade NOW THINGS I KNOW WON'T HAPPEN, BUT I'D STILL LIKE: - Stationary shields with swirling effect - Orange cloud terrain OTHER COMMENTS: Sorry if I can't apport much about balance issues, but I've got CC since Tuesday, and I haven't really felt changes with old civs. Link to comment Share on other sites More sharing options...
Duke Straykker Posted July 7, 2002 Share Posted July 7, 2002 Hey Compa! I just got it Friday! I hadnt played SWGB in two months, then I stayed up all night Friday night playing the campaigns, first through WITH cheats, then through WITHOUT cheats, they r0xx0r! I feel like playing it to see whats new Link to comment Share on other sites More sharing options...
Darth Windu Posted July 7, 2002 Share Posted July 7, 2002 Just wondering, when are we going to get this patch? Also, i would like to see the rest of the Jedi High Council in the toybox. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 7, 2002 Share Posted July 7, 2002 Sorry dude, patch , not X-Pack Link to comment Share on other sites More sharing options...
Duke Straykker Posted July 8, 2002 Share Posted July 8, 2002 Hmm I love the Republic! I played easy, since I havent played in two months, got used to it a little again, played moderate, vs 2 opponents, and just won, I loooove them! I would play the Confeds, but I only like their Animals really.... Link to comment Share on other sites More sharing options...
D'Blee Posted July 9, 2002 Share Posted July 9, 2002 I think that the use of canon art for the advanced fighter/bomber lines is one of Darth Windu's more realistic ideas. That would make the gunship problem a little easier to take, as well. There is, I think, very little balance tweaking that needs to be done - apart from perhaps making the A-wing slightly more effective. The Jedi Starfighter is fine as is, as are Air Cruisers. Transparent stealth units is, as has been mentioned already, a very good idea. There is actually an indicator on the status panel, though - three concentric blue circles on a field of black that change to a slightly lighter blue when a unit is stealthed. Not at all easy to read quickly, unfortunately. Link to comment Share on other sites More sharing options...
Darth Windu Posted July 9, 2002 Share Posted July 9, 2002 BUG ALERT - this needs to be fixed. I was playing the Republic mission on Sarapin (2nd i think) and i had a group of 12 Jedi Starfighters escorting 4 air cruisers directly from my base to the main confederacy base. The problem is that every time my task force stopped (normally over lava) the air cruisers would just start firing into the lava, even though there was nothing there. I also noticed that after i had done a little recon, the confederacy fortress closest to the lava in their main base was firing very close to itself, but none of my units were anywhere near it! On a different subject, i agree with simwiz that air cruisers should be given +1 range. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted July 9, 2002 Share Posted July 9, 2002 Those are quite reasonable ideas (even Darth Windu's ) but when will the patch actually come out?! Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted July 9, 2002 Share Posted July 9, 2002 The patch was due last week but it could be this week. I know that LA are finishing it up. Naturally, GB.com will have full details first about the patch - like we were the first and ONLY website to have exclusive information about Clone Campaigns. DMUK Link to comment Share on other sites More sharing options...
AU_Andy_Ewok Posted July 10, 2002 Share Posted July 10, 2002 Some of your ideas are way off - lol They are fixing balance issuses. Most Inter+++ Expert 1v1's turn into trooper wars in tech 2. They are making troopers less effective, improving jedi padawans/Sith apprentacises. They are making Strike mechs stronger versus hvy and normal troopers. This is what i've heard so far. No changed to Air Cruisers... why would they need +1 range anway? No new units like Republic Gunship or toybox units - lmao Link to comment Share on other sites More sharing options...
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