SiThLoRd><1000 Posted September 2, 2002 Share Posted September 2, 2002 I always knew Dash looked like someone I'd seen before, but I could never put my finger on it. And that was it. Kevin Costner. Hehe. KMan, that looks very good. Nice as usual. Link to comment Share on other sites More sharing options...
TieDestroyer Posted September 2, 2002 Share Posted September 2, 2002 http://www.flytemedia.com/roadtrip/pix/jpg/leebo.jpg Incase you need a better pic of dash rendar. Anyway K-man that dash rendar is true to the n64 version. Link to comment Share on other sites More sharing options...
SithMaster01 Posted September 2, 2002 Share Posted September 2, 2002 A leebo model should be made as well. also kman I need some help how do I change those little words stating that I'm an Ewok? Link to comment Share on other sites More sharing options...
KMan Posted September 2, 2002 Share Posted September 2, 2002 Tie Destroyer- that is the pic that I am using (for the most part) while I do his face. I have the Shadows of the Empire soundrack, and it has a PC portion on there with info and pcs and stuff. That's where I have been pulling my stuff from. SithMaster01- Unless you are a moderator or admin, you cannot change what 'star wars monniker' you are. It changes over time though. Link to comment Share on other sites More sharing options...
BradFu Posted September 2, 2002 Share Posted September 2, 2002 Arco: that body looks great! Can't wait till you've finished up the face. KMan: The face is coming along nicely. The detailing is excellent, I especially like the eyebrows. Link to comment Share on other sites More sharing options...
KMan Posted September 3, 2002 Share Posted September 3, 2002 Anybody have a good shot of Dash's back? Link to comment Share on other sites More sharing options...
pjdonnell Posted September 3, 2002 Share Posted September 3, 2002 Will the action figure work? http://www.rebelscum.com/toys/sotedashb.jpg (Not my own pic, my digital camera sucks.) Link to comment Share on other sites More sharing options...
SithMaster01 Posted September 3, 2002 Share Posted September 3, 2002 It looks like a good pic to me! Link to comment Share on other sites More sharing options...
PhantomHelix Posted September 5, 2002 Share Posted September 5, 2002 *grins and dances around like an idiot* oh man, this skin is sweet! i cant wait til it is released!!! oh boy, oh boy, oh boy, oh boy, oh boy!!!!!!!:D:D:D:D:D:D:D:D Link to comment Share on other sites More sharing options...
KMan Posted September 5, 2002 Share Posted September 5, 2002 Here is an approximation of how I have the shader planned for his metal bits. Updated Pic Link to comment Share on other sites More sharing options...
adillon Posted September 5, 2002 Share Posted September 5, 2002 wow, kman, if that's what you call an approximation, i can't wait to see the final result. superb effort, heheh, or something like that. stunning, amazing ... i can't take my eyes off him. the face is unbelievable. it has just the right amount of realism (but not too much) to make it fit very well into the game. would you mind disclosing to us how you've accomplished the effect with the shader? i know magicians don't like to share their secrets, but shaders are something that elude me. is it an environment map, or whatever they call it? did you use q3ase to create the shader, or did you just modify the actual shader file? however you did it, it's awesome. keep up the great work! Link to comment Share on other sites More sharing options...
KMan Posted September 5, 2002 Share Posted September 5, 2002 The approximation was that is what the shader would equate to in max. I know how the shaders work, and have been transfering that into max so I could have my nice renders that are comparable to what the shader would look like in game. And yes, I use Q3ASE. Link to comment Share on other sites More sharing options...
KMan Posted September 6, 2002 Share Posted September 6, 2002 Moving right along, here is a full body shot of dash. I am going to try and give Dash's face a sort of smile/smirk like he has in most of the cutscenes from the game. I am also probably going to either redo the arm texture, or make it how the toy is (with full sleeves) Dash Body Shot Pic Link to comment Share on other sites More sharing options...
TieDestroyer Posted September 6, 2002 Share Posted September 6, 2002 I dunno i think no sleeves rendar will look better then sleeved rendar. But anyway sweet work on it K-man. Link to comment Share on other sites More sharing options...
pjdonnell Posted September 6, 2002 Share Posted September 6, 2002 Well, the sleeves were always a problem with Dash. The N64 game didn't have them, the toy did. (Dunno about the comic.) Since Shadows of the Empire was a concerted effort and one guy designed Dash, you'd think it would be consistent. Regardless, I always thought that aestetically, he looked better without the sleeves. Link to comment Share on other sites More sharing options...
§ith Lord Posted September 6, 2002 Share Posted September 6, 2002 He would look better without sleeves Link to comment Share on other sites More sharing options...
KMan Posted September 7, 2002 Share Posted September 7, 2002 Almost finished with the armor bits on him. Gonna start working on his pants. Another Update Link to comment Share on other sites More sharing options...
mariners2001 Posted September 7, 2002 Share Posted September 7, 2002 Wow! That is truly the most amazing skin I've ever seen! Outstanding KMan! I see no place for improvement personally. Link to comment Share on other sites More sharing options...
SithMaster01 Posted September 7, 2002 Share Posted September 7, 2002 Hey I just thought of something! Why not make a version of Dash with his jetpack. So he would look cool with the jetpack mod! Link to comment Share on other sites More sharing options...
BradFu Posted September 8, 2002 Share Posted September 8, 2002 The Dash skin is looking great mariners: There are a few places that need improvement, but only because KMan hasn't even started on them The belt, for example. What has been done is excellent so far, though Link to comment Share on other sites More sharing options...
PhantomHelix Posted September 10, 2002 Share Posted September 10, 2002 wow...kman.......your skinning abilities are amazing. he looks awesome beyond all possible reason...... Link to comment Share on other sites More sharing options...
Sniper Wolf Posted September 13, 2002 Author Share Posted September 13, 2002 Wow, I havent posted here in forever. I guess thats what 2 hours of homework, cross country and regular school stuff will do to ya Anyways, I'm waiting for the skin to be completed to I can use it on the model while weighting so I can make sure the model distorts properly for each animation. Seriously Kman, I didn't excpect this quality of work, its godlike Thanks a million. Anywho, expect to see the model out in early October. I will find one weekend after the skin is done to just weight it and make sure everything works right. Then I will release it and we will have fun sexy time. - Wolf:jawa Link to comment Share on other sites More sharing options...
Enjoi9187 Posted September 13, 2002 Share Posted September 13, 2002 AWESOME, but early october, thats *uses his fingers* a long time away Link to comment Share on other sites More sharing options...
Sniper Wolf Posted September 13, 2002 Author Share Posted September 13, 2002 As to address the issue about the rocket pack, it will not be done until I figure out a way (after the inital release) to lower the polycount. As of now, the polycount is a little over 3000. Link to comment Share on other sites More sharing options...
morphius_doh Posted September 13, 2002 Share Posted September 13, 2002 Is it just me or does the torso and hip area both seem too long, taking away some leg legnth? It just looks like his legs are way too short. Link to comment Share on other sites More sharing options...
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