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WIP: Joruus C'baoth


Darth Vigrid

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Vigrid: My 2 cents, I don't think the split in the robes is really necessary. You might see it in some reference pics, but a robe wouldn't always be hanging open, and if you closed it up, I think it might look/work a bit better. I like how it's turning out :D

 

For the sounds, I would cut some of the raspiness out of the voice, it's pretty harsh and inhuman. More emotion would be good too.

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i agree about adding some more emotion to the taunts, but to a degree. the idea is that he sounds very dignified/sophisticated as well as very confident ... pretty matter-of-fact. a little more emotion can't hurt, but i kinda thought his taunts would be statements of his, not necessarily something to "taunt" his opponent to get them flustered. he's just stating a fact, at least in his mind.

 

and brad, PRETTY HARSH AND INHUMAN?! but that's MY voice, albeit pretty heavily modified. guess i gotta work on expressing my emotions more, huh? heheh ;)

 

i'll see what i can come up with ...

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As far as making Gandalf or Saruman, that would be really cool, (I just got the Lord of the Rings DVD), but I don't think I would do it unless it was for a Lord of the Rings total conversion. I like having the robe split down the middle because it looks pretty cool with the animations, and I'm going to put another layer underneath the robe anyways which should solve all those problems. Currently I'm modeling the feet, so that shouldn't take much longer. BradFu, you make some good points about the sounds. They do sound a little to harsh. Hopefully, I'll find some more taunts soon.

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I've finished a decent weighting of Joruus and he's now in game. I've also decided I didn't like the job I did of skinning the robe so I'm in the process of re-doing it. Don't mind the left hand missing, I haven't fixed it yet. I still have some more weighting to do as there is some clipping issues.

 

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oh yeah, joruus is in game! great to see that, DV.

 

i know you said there's a lot of work left to do, so i'm gonna keep my 2 cents to myself for now. i'm just so *BLEEP* excited to see him as a fully-functioning model.

 

HOOWAH!! :thumbs1:

 

and for those who haven't helped us out yet, please head on over here and cast your vote! thanks! :D

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Ok, I've gotten a pretty good weighting done, but I still have to do the hands. One problem though. Every time I try assimilate the model the same vertices have no weights. I look at them in max, but they do have weights. So I mess around with their settings and that solves the problem. However, when I save the max file and come back I have to do the same thing all over again. Anyone have this problem. It's not a big deal, just very annoying, and it makes weighting a real nightmare.

 

Anyway here's the latest in game screenshots:

 

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thanks, I'm still working on the skin. I never seem to be satisfied with it. As far as the hands, they really haven't been weighted correctly yet, and that's why it appears as though he's weilding his saber with the force.

 

Also, adillon, I've been trying to PM you but it's not working. I can't send you e-mails for some reason either. I was hoping to send you the latest .pk3 file, so you could maybe test it out, or put the sounds together and test them out in-game.

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DV-

 

i got a couple notices that you've sent me some PMs, but the forums aren't letting me look at them. what's up with THAT?! :(

 

i'd be more than happy to help you test c'baoth in-game and see how the sounds work. can send it to this address AND this address ... this way i know i'll get it and be able to work on it asap.

 

i hadn't worked on the sounds all weekend, though. they're still in the rather rough state they were in when i PMed you last. i hope to FINISH them this week ... what's your time-frame looking like? when would you like to have them done by?

 

send me the pk3 ... i'll be eagerly awaiting it.

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Yeah i am probably a little late to make a suggestion, but i am reading the last command and C'baoth says two really neat lines that i think whould make good taunts. "I ruler the Empire."

and "You will obey me, or you will die!" Yeah he is talking to thrawn when he says these things.

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yeah, DV, i got the email at both addresses ... THANKS!

 

i played with joruus a little bit last night ... let me tell you it's so *BLEEP* cool to see him running around on my machine. he also sounds cool with the taunts we came up with, although they are still in a rough state like i mentioned above. much better than the default sounds.

 

i'm thinking since we currently have nine, with the ability to use 12, i might add the two taunts jason solo had suggested. THANKS, JASON! while we're at it, we might as well come up with one more and make it an even dozen. any ideas?

 

DV, i have some things i want to point out to you regarding my testing of the model. i took some screenies of what i'm talking about to help you see it. expect an email from me soon.

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i picked up on that typo, jason ... but thanks for bringing it to my attention. as soon as i saw joruus being modeled i had to start reading the thrawn trilogy, just so i could have a better understanding and respect for our mentally unstable jedi master. i'm more than halfway through The Last Command and remember reading those 2 lines just the other day. :D

 

and fyi, i think we ARE gonna use the 2 taunts you suggested. do you have any ideas for 1 more, just to bring us up to an even dozen?

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Joruu C'baoth is the insane clone of the Clone War era Jedi Master Jorus C'Baoth. Recruited by Grand Admiral Thrawn five years after the Battle of Endor to help organize Imperial attacks, one of his many goals was to be teacher of the Force to Luke Skywalker, Mara Jade, and Jaicen and Jaina Solo. He died at the conlusion of the Thrawn trilogy, a Dark Jedi even Thrawn was ready to do away with.

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