NickR Posted July 22, 2002 Posted July 22, 2002 After 3 hours of work I've got my code working. check out this pic: http://nickrhead.users.btopenworld.com/images/shot0002.jpg So far I have desann's, luke's, kyle's (obviously) and the reborn's hilts available. Theres no menu for selecting them yet just a cvar to change them. But eventually I will get to it.
Subject452 Posted July 22, 2002 Posted July 22, 2002 U already told me before u posted, but i still like to give u a hand *452 claps* Goodjob mate, just for the unknowing IT IS NOT RELEASED YET, just be patient!!.
remark 666 Posted July 22, 2002 Posted July 22, 2002 should of posted in my JediMod 1.1 thread cool though hey, I have tons of awesome hilts and a picture preview for all of them, most include everything needed but if it's missing than I can make the hud images (sabers are all up to date), contact me on AIM: remark666 or e-mail me: remark666@hotmail.com if you want my help ^_^
NickR Posted July 22, 2002 Author Posted July 22, 2002 I don't see why I should post this in the JediMod 1.1 thread since my code won't be added to that mod. Sorry, but this new revelation is exclusive to my mod only. That is until Dest does his own saber hilt code, which I'm sure he will.
Sam Posted July 23, 2002 Posted July 23, 2002 this mod sounds cool can you have two differnt hilts for jedimod. and if you can macke it so you can select hilts in the player menu
delquar Posted July 23, 2002 Posted July 23, 2002 dood, sweet! i dont care if its only a cvar, i wanted this forever!!!! only other thing i would ask is to have TCK's color mod in it too, that would be great (pluss the 'how to add your own sabers to the list') i cant wait to use this!!!!!
yodaissmart Posted July 23, 2002 Posted July 23, 2002 r u gonna release the code? cuz i would like to add other hilts and the like to it... or u should make it read from a folder the hilts that r in it so that u can choose ne of the hilts in that foder to be on ne model u want.
delquar Posted July 23, 2002 Posted July 23, 2002 i know i just posted earlier.... but man i have been waiting for this type of mod to come out
NickR Posted July 23, 2002 Author Posted July 23, 2002 I plan to add a hilt selection bar like the player model bar in the player menu and hope to add code so that it searches all the folders in the model/weapons2/ beginning with saber_[hiltname]. When my mod goes beta and is released I'm sure you'll be impressed by what I have coded and what my team mates have added themselves.
delquar Posted July 24, 2002 Posted July 24, 2002 ohhhhh need any beta testers? *smiles* now i will have to make all my sabers in a saber_'name' format... sweet..... finally, my own saber..... sweet...... sweet.... err.. umm.... hi
NickR Posted July 24, 2002 Author Posted July 24, 2002 The filenames will be the same (e.g. saber_w.glm) but the folder names need to be unique so i thought /weapons2/saber_name/ would be good enough. Because the item/weapon code is sooooo different from the model code, it's just not possible to add extra hilts outside the code *yet* I'm afraid.
remark 666 Posted July 24, 2002 Posted July 24, 2002 heh, I thought I heard that you're going to do it for JediMod...I don't see the point, why make all these mods when people are going to use one or two, a good idea would be to merge/combine the works, to create one, outstanding, awesome MOD, I've seen this same problem with many games, but hey, if you want to do it, not that I can stop you, just trying to give you advice from experience than, I hope Dest gets around to doing something like this, sure would be handy.
yodaissmart Posted July 24, 2002 Posted July 24, 2002 well this would be a great addition to jedimod so please release code so dest can add it sounds great tho i cant wait! u know what else... u think u could possibly do the same idea with the saber model also... so we can have sabers... broad swords... katanas... and Amphistaffs (yuuzhan vong) all at the same time? now that would kick much also.
delquar Posted July 24, 2002 Posted July 24, 2002 since you just can let people add them, how about just making the directories saber_# and give it like 10 or so places.... wait. then people could put any model into any of em... well they could anyway... grrr.... oh well. hope you can find something out to make us be able to add our own sabers/swords
Dest Posted July 24, 2002 Posted July 24, 2002 hey nick we need to discuss a common format for the sabers. I think it should be done models/weapons2/hiltname/saber_w.glm It's more like player models this way and hilt modelers dont have to do saber_hiltname.glm saber_hiltname.md3 etc. Icons for the saber can also be put in the hiltname directory so the custom icons can be loaded instead of having w_icon_saber_hiltname.tga or whatever
NickR Posted July 24, 2002 Author Posted July 24, 2002 You could obviously replace the models with your own but just can't add new saber models to the selection.
-Chrono_MOT- Posted July 24, 2002 Posted July 24, 2002 Nick, I'd like to help make some custom sabers for this mod. Drop me an email at chronofanatik@yahoo.com if you need any.
delquar Posted July 24, 2002 Posted July 24, 2002 lol, Chrono, i already have a silent bob bong saber made, just not skinned. sorry, just had to say it. i'll do lightsaber hilts for it too if ya want fullarb@hotmail.com
Dest Posted July 24, 2002 Posted July 24, 2002 I'm going to add this to JediMod. Would have had it done by now but I went on vacation. After that I am going to probably leave the mod alone so I can stop releasing everything before NickR
NickR Posted July 25, 2002 Author Posted July 25, 2002 Erm my Lead Modeler has already completed 25 custome sabers. They're being skinned now.
-Chrono_MOT- Posted July 25, 2002 Posted July 25, 2002 Originally posted by delquar lol, Chrono, i already have a silent bob bong saber made, just not skinned. sorry, just had to say it. i'll do lightsaber hilts for it too if ya want fullarb@hotmail.com I've had that in my sig for months now. Does it really matter who did what first? Say what you want. I'll make any damn saber hilt I please and I don't care if one's already made. Got a problem with that? Oh well.
Emon Posted July 25, 2002 Posted July 25, 2002 On a side note, Chrono, you have Gholam (95%) in your sig. You mean like the Hobbitish ring creature from LotR? Just incase you were wondering, that one is spelled Gollum.
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