oreo Posted August 7, 2002 Share Posted August 7, 2002 first off sorry about the wip Neo model i posted a few days back(btw admin u can del that post), i did do the model but i screwed up that one really bad, i couldnt get the head rite and it ended up looking like someone else, i restarted from scratch couple times but still couldnt get it rite, the trenchcoat was another problem, my reference didnt provide enough detail as to how exactly the coat looked, anyways after couple tries i decided to start something fresh and i bring u Trinity! OMG! she was WAY easier to model than Neo for some reason, prolly cuz i didnt include trenchcoat. Note this is my VERY FIRST model EVER, well maybe second if u count the failed Neo, and here r some pics (ya this time i have them!) im a modeling newbie so i need some feedback as i prolly made lots of mistakes. (chk page 3 for newest model update) ok to view these links DRAG THE LINK TO YOUR ADDRESS BAR Link to comment Share on other sites More sharing options...
KBell Posted August 7, 2002 Share Posted August 7, 2002 broken links Link to comment Share on other sites More sharing options...
KMan Posted August 7, 2002 Share Posted August 7, 2002 What's the polycount on that model? Looks a bit low. Could be just me though. I'm unwrapping a model for UT2k3 right now. Link to comment Share on other sites More sharing options...
oreo Posted August 7, 2002 Author Share Posted August 7, 2002 broken links? hmm kman were they broken? Link to comment Share on other sites More sharing options...
ExarDunnan Posted August 7, 2002 Share Posted August 7, 2002 yeah, I can't get to them Link to comment Share on other sites More sharing options...
KBell Posted August 7, 2002 Share Posted August 7, 2002 Yeah K-Man i saw some of your work on Ploycouunt and its top-notch. Im sure everyone has been flaming you, but they sure cant flame your work Link to comment Share on other sites More sharing options...
oreo Posted August 7, 2002 Author Share Posted August 7, 2002 o ya well thats like the first stage i can easily add mesh smooth iterations 1 to add more Link to comment Share on other sites More sharing options...
KMan Posted August 7, 2002 Share Posted August 7, 2002 I'd advise against using meshsmooth. Especially since this is going into a game. Just add more geometry to it and smooth her out. You have the shape going, just add more details. Add depth to the clothing, digits to her club hands, etc. As for the links, drag them into the top address bar. and the first one, remove the 'r' Link to comment Share on other sites More sharing options...
Sounds Risky Posted August 7, 2002 Share Posted August 7, 2002 Give her some hips. Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 hmm just wondering y all those ppl who requested matrix models arent giving any feedback Link to comment Share on other sites More sharing options...
funny_dude0 Posted August 8, 2002 Share Posted August 8, 2002 This may be too early to address this but her hair is WAY off. She has black hair not blonde. As for the sunglasses it looks kewl. Could you make 3 verions maybe? 1 with sunglasses and a over coat, 1 with glasses and no over coat, and 1 with no sunglasses and just the clothes. Definetely give her more hips cuz she had one hell of a big butt. Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 umm dude... i just assinged temporary material colors to the polys to make it more disguinshable, its not the actual skin... i didnt bother to selct the hair polys and make it black but i might do that in the next update... Link to comment Share on other sites More sharing options...
funny_dude0 Posted August 8, 2002 Share Posted August 8, 2002 Hey I said that it may be to early in the progress to bring it up so don't ****ing flame me for it god. Her hips... I don't know if it's the way she's standing... lol... ehem or what but she had WAY rounder hips than that in the movie. Link to comment Share on other sites More sharing options...
Emon Posted August 8, 2002 Share Posted August 8, 2002 It's a good start and it looks pretty good. My only complaint is that it's so low poly I've really seen JK player models with more polys. Smooth mesh it, or optimize it with that thingy, or something. Link to comment Share on other sites More sharing options...
funny_dude0 Posted August 8, 2002 Share Posted August 8, 2002 I think he's going to just not for a while. Link to comment Share on other sites More sharing options...
Emon Posted August 8, 2002 Share Posted August 8, 2002 Oh yeah, it's your first model, it's looking good for a first, definatly. Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 model update: ok i gave her nicer hips, and added polys the polycount is now 1139 verts and 1623 polys. added the belt and fixed the hands with individual fingers. might not look much diff but actually did lots of work, and also fitted the model around the skeleton perfectly, i think the mesh is pretty much done unless something is wrong. o btw if anyone of u expert modelers can tell me, theres a problem with the hands, im sure that the hand attaches to the forearm perfectly but for some reason part of it seems to be invisible making it look like theres a gap in between anyone know wut the problem might be? anyways here r the pics: ============================= DRAG THE LINKS TO YOUR ADDRESS BAR ============================= page 2 for newest model update Link to comment Share on other sites More sharing options...
leXX Posted August 8, 2002 Share Posted August 8, 2002 I have been looking forward to a model of Trinity and begging in the official request thread for soooooo long now that I could hardly believe my eyes when my friend told me there was a Trinity WIP. I am so glad someone has finaly decided to do her! Just a couple of things...don't forget to keep the leather look of her clothes very shiney and make sure her hair parting is to the side. Good luck to you oreo, keep up the good work! Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 hmm i wonder y noone seems to even care, none of the ppl who requested matrix models has given feedback, shold i even continue the model? Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 ok wow finally! someone ! hey thx lexx ! Link to comment Share on other sites More sharing options...
leXX Posted August 8, 2002 Share Posted August 8, 2002 Perhaps it's because, not many ppl other than modelers visit this forum so do not know about it! Trust me they care!!! I will help spread the word for you You should have a few more comments very soon. Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 hey lexx thx! btw is that avatar from Titan AE? Link to comment Share on other sites More sharing options...
leXX Posted August 8, 2002 Share Posted August 8, 2002 Yep Post your answer here and u win a cookie! http://www.lucasforums.com/showthread.php?s=&threadid=73430 Link to comment Share on other sites More sharing options...
keo718 Posted August 8, 2002 Share Posted August 8, 2002 Her hips still look too narrow, from the front and the back. Also her head shape seems a bit off, as It gets very wide near the top. Link to comment Share on other sites More sharing options...
oreo Posted August 8, 2002 Author Share Posted August 8, 2002 narrow? i cant make them any bigger or else she starts looking werid i already tried, plus the references i had dindt show that she had THAT BIG of a butt as most of u said, its actually medium Link to comment Share on other sites More sharing options...
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