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Rebel Airspeeder


Billy Shears

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Anyone else not like 'em? I mean, if they're going to be in the game, I think they should be very weak the first time you get them. Weak lasers, armor, etc. Maybe good line of sight and speed. I think you should have to research a technology like "Research Tow Cables" for them to be effective on mechs, or something. What do you guys think?

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They are very weak. Not much armor or shields! I just don't understand why Lucasarts will not make a game that uses B-wings as the main fighters. They are the coolest looking rebel fighter and the most powerful fighter. All the Star Wars games have X-wings, Y-wings, airspeeders and some have A-wings and V-wings. Why they even made V-wing for Rogue Squadron did not make sense either? I know there is B-wings in the scenario editor but you can't build them at the Rebel Airbase and they are considered toy box units.

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The b-wing is in the scen box. Its not in the game because it was made to counter capital ships, which arent in the game.

 

Airspeeders are very good. Not only do they give the rebels a counter to mechs, the beat aircruisers and heavies very well. They are also the only air unit that comes with stealth capabilties, which, combined with their speed makes a great pre-a-wing scout. They are well armored and out range fighters, making them versatile hit-and-runners.

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They could still squeeze B-Wings into the game.... Instead of making them anti-capital ships just make them anti-air cruiser ships! Or better yet, go back to my old idea of making an anti-aircraft aircraft. I believe I called it an Interceptor class. It would be an aircraft that could not fire at ground units but was real good against all other aircraft. Remember more units is always better.

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