PerfectJamie Posted November 6, 2002 Share Posted November 6, 2002 http://www.geocities.com/jamiemodels/obi-wan.html i changed my style of modeling. lets se how he looks to you guys now how is he? if all like him i will start on his head Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 6, 2002 Share Posted November 6, 2002 Looks good do the head Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 6, 2002 Share Posted November 6, 2002 yes, indeed it looks good. Now, constructive criticism: I think the belt section is too low, and the arms are a little low also (don't match the shoulders , it looks like he has padded shoulders). Maybe you can post a side view of the model. Nice going, keep up! Laaaaaaate Link to comment Share on other sites More sharing options...
Elessar-Eärfalas Posted November 6, 2002 Share Posted November 6, 2002 ey isnt there already an obi-wan im progress...? Link to comment Share on other sites More sharing options...
PerfectJamie Posted November 6, 2002 Author Share Posted November 6, 2002 well this one started before the one in progress now (i think) I am a noob modeler and the first model i want to be obi-wan http://www.geocities.com/jamiemodels/obi-wan.html here are some updated shots (in colour) i nead some one willing to do the uvmapping and textureing once i finish, anybody willing to do that? Link to comment Share on other sites More sharing options...
Meat_Puppet Posted November 6, 2002 Share Posted November 6, 2002 Fineart.sk has a vast amount of anatomy pictures. Something just seems a bit off in your render. I would suggest a uniform scale of the hands. Did you build this model in halves? if so, I would suggest you construct half the head before the mirror. That makes tweaking the verts a lot easier. Whats your current polycount...you can find this under ulities, and load the polycounter, this allows you to set a budget and watch you current amount. Link to comment Share on other sites More sharing options...
Guest Jolts Posted November 6, 2002 Share Posted November 6, 2002 Its a good start, somethings that need fixing... shoulders need to be wider chest needs to be thicker quads on the legs need to wider feet point in too much and the toes should be wider I would work on the chest first, find some pictures off theforce.net make reference images and have them open in whatever program your modelling in and scale the model over them. Link to comment Share on other sites More sharing options...
Meat_Puppet Posted November 7, 2002 Share Posted November 7, 2002 actually if your gonna to retroscope an image. I would make a model sheet of obiwan, than scann it into the computer. Link to comment Share on other sites More sharing options...
Hekx Posted November 7, 2002 Share Posted November 7, 2002 Cool model The tunic and feet could do with a little tweaking. Look foward to the finished model Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 7, 2002 Share Posted November 7, 2002 Hey Jamie, thanks for the side view, dude I will say... The feets are too way long. No problem with the hands it all good. The legs: two possible things, 1. the all leg is too short or 2. the boot is too high. In the side view the model looks a little weird, I think you must work more in the chest, it looks kinda skinny Jamie, Did you check out http://www.fineart.sk/ as Meat Puppet suggest? In that site you can find frontal and side views of a "ideal" male. I use those images myself as reference. The clothes are just that, cotton or whatever, just fabrics and styles. If you start modeling the body, ant then put the clothes on the model it will more easy. I don't know what modeling software you are using, I use gmax for now and this is how I do it: 1. Create 2 rectangles, one on the side view and other one on the front view. 2. Create 2 new Materials, using the material editor, with the reference images. 3. UVWMap the rectangles. 4. Select the rectangles, right click and choose "Properties". Uncheck "Show frozen in Gray" 5. Apply Freeze Selection. Now you will have a uneditable reference images in workspace. Laaaaaaaate! Link to comment Share on other sites More sharing options...
PerfectJamie Posted November 7, 2002 Author Share Posted November 7, 2002 thx for the suggestions (i noticed the legs too after posting) i will make my tweaks, i did build half of him then mirrored it so i will be deleting one half when makeing the head, I will be updateing him soon Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 7, 2002 Share Posted November 7, 2002 There are several versions of Obi-Wan already in progress... Obi just as seen in Episode 1, 2 and 4 Link to comment Share on other sites More sharing options...
PerfectJamie Posted November 16, 2002 Author Share Posted November 16, 2002 *bump* Im starting work on the head now Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 16, 2002 Share Posted November 16, 2002 that's great! Please, post some screenshots of the head Link to comment Share on other sites More sharing options...
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