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CCan you change gravity?


Miss_Stalker

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guys dudes and mofoz! wer are mapping with a horrible minimalistic engine. what expectations can we have? none!

one guy wants a tram like in half life and hehe you want to have different gravities! hey i want those things too but raven did not have any time for this. they merely made just a mod for quake3 with their sin2 ghoul collision system and animation and stuff. so ...

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i'm guessing you lot don't know then...?

 

to change gravity do this: hit N to bring up the entity options then scroll down to the bottom of the list at the very top of the box and click worldspawn. in here, enter::

 

Key: gravity

Value: (weight/strength of gravity: default = 8)

 

i posted a basics tutorial on worldspawn editing up on www.mappersguild.com -- feel free to take a look :)

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Originally posted by PreadDK

i'm guessing you lot don't know then...?

 

to change gravity do this: hit N to bring up the entity options then scroll down to the bottom of the list at the very top of the box and click worldspawn. in here, enter::

 

Key: gravity

Value: (weight/strength of gravity: default = 8)

 

i posted a basics tutorial on worldspawn editing up on www.mappersguild.com -- feel free to take a look :)

 

Yes we do know, i suggest your read the previous posts better.;)

 

I'm trying to change the gravity in only one room but whenever I do from the entity, it changes the gravity for the whole map, is there any way to change the gravity in only one room?

 

And..

 

As far as i know the gravity is set by the worldspawn, so no to varying gravity.

 

And in JK2 the default gravity is 800, not 8.

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