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CCan you change gravity?


Miss_Stalker

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Posted

guys dudes and mofoz! wer are mapping with a horrible minimalistic engine. what expectations can we have? none!

one guy wants a tram like in half life and hehe you want to have different gravities! hey i want those things too but raven did not have any time for this. they merely made just a mod for quake3 with their sin2 ghoul collision system and animation and stuff. so ...

Posted

just beeing a little bitchy...

never mind

and i don't have the answer for everything. but what i am learning is frustrating. seems that the possibilities have not increased so much for mappers from quake1 to quake 3. that is sad ...

Posted
Originally posted by NITEMARE

guys dudes and mofoz! wer are mapping with a horrible minimalistic engine.

um, in quake 3 (maybe just q3 mods...) you could have maps that had different gravities.

Posted

ehr??? it is possible? we have to find out how! jk2 is a very good scenario for that. imagine a space stasion where u could fly away if u jump to high and stuff like that. and dueling arenas with different gravities...

Posted

there was this one map for bfp (shudders at the thought of that mod) that was an astroid field with very minimal gravity... was interesting. low gravity would put an end to the yellow and red dfa spammers. :p

Posted

i'm guessing you lot don't know then...?

 

to change gravity do this: hit N to bring up the entity options then scroll down to the bottom of the list at the very top of the box and click worldspawn. in here, enter::

 

Key: gravity

Value: (weight/strength of gravity: default = 8)

 

i posted a basics tutorial on worldspawn editing up on www.mappersguild.com -- feel free to take a look :)

Posted
Originally posted by PreadDK

i'm guessing you lot don't know then...?

 

to change gravity do this: hit N to bring up the entity options then scroll down to the bottom of the list at the very top of the box and click worldspawn. in here, enter::

 

Key: gravity

Value: (weight/strength of gravity: default = 8)

 

i posted a basics tutorial on worldspawn editing up on www.mappersguild.com -- feel free to take a look :)

 

Yes we do know, i suggest your read the previous posts better.;)

 

I'm trying to change the gravity in only one room but whenever I do from the entity, it changes the gravity for the whole map, is there any way to change the gravity in only one room?

 

And..

 

As far as i know the gravity is set by the worldspawn, so no to varying gravity.

 

And in JK2 the default gravity is 800, not 8.

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