Pyro638 Posted November 27, 2002 Share Posted November 27, 2002 I think I remember seeing someone in the forums take his Quake II model jawa and just turn it into a model for JK:II (covert the files i guess). Could I do this too or do I need a person who has some modeling program to do this for me...? Anyway if someone could convert this cool model to JK:II that would be awsome. Heres the guy - http://www.planetquake.com/polycount/downloads/index.asp?model=601 Thanks Link to comment Share on other sites More sharing options...
Pyro638 Posted November 27, 2002 Author Share Posted November 27, 2002 bump Link to comment Share on other sites More sharing options...
Psyk0Sith Posted November 27, 2002 Share Posted November 27, 2002 You need 3D Studio max 4.x if you want to do it yourself, or find someone willing to do the weighting for you. cool model! Link to comment Share on other sites More sharing options...
Pyro638 Posted November 27, 2002 Author Share Posted November 27, 2002 I dont have 3D Studio max and i do not know anything about modeling. I was wondering if you would know anyone... I am still looking for anyone to help me with this model, and if you do I really dont care about the credit or whatever you can get it all. Thanks Link to comment Share on other sites More sharing options...
Pyro638 Posted November 28, 2002 Author Share Posted November 28, 2002 bump Link to comment Share on other sites More sharing options...
ninja Posted November 28, 2002 Share Posted November 28, 2002 hey why not, sounds great. i mean if someone can convert a character from one game to another that would awsome. and that would go good for other characters not only for this one. i mean theres tons of good characters out there. not a bad idea at all. taking an existing model to jedi outcast i think would be easy should'nt it? i mean the model is already made. that would save alot of time on working on making a player model. but then you would have to get the creators permission of course. Link to comment Share on other sites More sharing options...
Pyro638 Posted November 28, 2002 Author Share Posted November 28, 2002 Yes it sounds easy but you have to do alot of stuff to get it in JK:II (from what i've heard). Hell i would do it myself buut.....i dont know anthing about modeling Link to comment Share on other sites More sharing options...
Pyro638 Posted November 29, 2002 Author Share Posted November 29, 2002 bumpp Link to comment Share on other sites More sharing options...
ninja Posted November 30, 2002 Share Posted November 30, 2002 yeah it might take time to fix it up, but at least it saves the time of making a character and skinning it. so i guess its just the animation and all the other goodies. so actually it would be faster would'nt it? instead of creating a model and then skinning it. Link to comment Share on other sites More sharing options...
Pyro638 Posted November 30, 2002 Author Share Posted November 30, 2002 Yea I think so...but thats only if someone's up for it.. Link to comment Share on other sites More sharing options...
Pyro638 Posted December 1, 2002 Author Share Posted December 1, 2002 buump Link to comment Share on other sites More sharing options...
Pyro638 Posted December 2, 2002 Author Share Posted December 2, 2002 BuMp Link to comment Share on other sites More sharing options...
Pyro638 Posted December 2, 2002 Author Share Posted December 2, 2002 OK, this has been viewed more than 65 times and there is still no one who can help at all? Anyone.....? Link to comment Share on other sites More sharing options...
El Sitherino Posted December 2, 2002 Share Posted December 2, 2002 first is this your model. if so ok. if not do you have permission. if not buh bye. Link to comment Share on other sites More sharing options...
Pyro638 Posted December 2, 2002 Author Share Posted December 2, 2002 This is not my model and i am still waiting for permission.....and i am going to use this model for a mod that i am working on - that is if this gets in game. And 99.9 percent of the time the modeler says yes so im not too worried if someone gets a head start. (I asked the modeler about 3 weeks ago........ I wonder if hes still around...?...) Btw InsaneSith, just wondering if could do the whole weighting stuff and get it in game...? Link to comment Share on other sites More sharing options...
Pyro638 Posted December 2, 2002 Author Share Posted December 2, 2002 bump Link to comment Share on other sites More sharing options...
Pyro638 Posted December 2, 2002 Author Share Posted December 2, 2002 I think this guy who made the model is gone and there is no other way i can contact him......heres what i got after i sent my request - Subj: Undelivered Mail Returned to Sender Date: 12/1/2002 8:52:58 PM Eastern Standard Time From: MAILER-DAEMON@tor.axxent.ca (Mail Delivery System) To: CB6368@aol.com This is the Postfix program at host axxent.ca. I'm sorry to have to inform you that the message returned below could not be delivered to one or more destinations. For further assistance, please send mail to <postmaster> If you do so, please include this problem report. You can delete your own text from the message returned below. The Postfix program <science@tor.pathcom.com>: unknown user: "science" Final-Recipient: rfc822; science@tor.pathcom.com Action: failed Status: 5.0.0 Diagnostic-Code: X-Postfix; unknown user: "science" Received: from smtp.tor.pathcom.com (smtp.tor.pathcom.com [209.250.128.26]) by axxent.ca (Postfix) with ESMTP id 59FF97337C7 for <science@tor.pathcom.com>; Sun, 1 Dec 2002 20:52:33 -0500 (EST) Received: from imo-r03.mx.aol.com (imo-r03.mx.aol.com [152.163.225.99]) by smtp.tor.pathcom.com (8.11.4/8.11.4) with ESMTP id gB21qWf17309 for <science@pathcom.com>; Sun, 1 Dec 2002 20:52:33 -0500 (EST) Received: from CB6368@aol.com by imo-r03.mx.aol.com (mail_out_v34.13.) id k.156.1835a9aa (3842) for <science@pathcom.com>; Sun, 1 Dec 2002 20:52:28 -0500 (EST) From: CB6368@aol.com Message-ID: <156.1835a9aa.2b1c16dc@aol.com> Date: Sun, 1 Dec 2002 20:52:28 EST Subject: Quake III Arena Model....(again)........ To: science@pathcom.com MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="part1_156.1835a9aa.2b1c16dc_boundary" X-Mailer: AOL 6.0 for Windows XP US sub 10501 I am asking you if I can have permission from you to convert your Dragoon model from Quake 3 Arena to Jedi Knight II. I personally dont know how to. Right now I am finding someone who can. All I need is your permission and its all good. ; ) (Btw you get all the credit for the model and all that stuff) If you can do it yourself that would be really great. Here's the link to the forum that its on - LucasForums - Quake II Model Remake..... Thanks ----------------------- Headers -------------------------------- Return-Path: <> Received: from rly-xh03.mx.aol.com (rly-xh03.mail.aol.com [172.20.115.232]) by air-xh05.mail.aol.com (v89.21) with ESMTP id MAILINXH53-1201205258; Sun, 01 Dec 2002 20:52:58 1900 Received: from axxent.ca (pop3.tor.pathcom.com [209.250.128.72]) by rly-xh03.mx.aol.com (v89.21) with ESMTP id MAILRELAYINXH35-1201205233; Sun, 01 Dec 2002 20:52:33 -0500 Received: by axxent.ca (Postfix) via BOUNCE id 767B7EE539B; Sun, 1 Dec 2002 20:52:33 -0500 (EST) Date: Sun, 1 Dec 2002 20:52:33 -0500 (EST) From: MAILER-DAEMON@tor.axxent.ca (Mail Delivery System) Subject: Undelivered Mail Returned to Sender To: CB6368@aol.com MIME-Version: 1.0 Content-Type: multipart/report; report-type=delivery-status; boundary="59FF97337C7.1038793953/axxent.ca" Message-Id: <20021202015233.767B7EE539B@axxent.ca> ( That is an exact copy and paste) Any way if this guy is gone then can I do it? Even if I do he still gets most of the credit (for making it an all). Link to comment Share on other sites More sharing options...
Pyro638 Posted December 3, 2002 Author Share Posted December 3, 2002 bump Link to comment Share on other sites More sharing options...
Pyro638 Posted December 3, 2002 Author Share Posted December 3, 2002 Anyone please bring this in game.... Thanks Link to comment Share on other sites More sharing options...
Pyro638 Posted December 4, 2002 Author Share Posted December 4, 2002 bump Link to comment Share on other sites More sharing options...
Pyro638 Posted December 4, 2002 Author Share Posted December 4, 2002 ANYYONNE??? PLease reply! Btw the way if you havent seen my sig. I am creating a mod and I really need this guy! Link to comment Share on other sites More sharing options...
Pyro638 Posted December 5, 2002 Author Share Posted December 5, 2002 BUMP Link to comment Share on other sites More sharing options...
Pyro638 Posted December 5, 2002 Author Share Posted December 5, 2002 Anyone? Someone? Please Help? Its Christmas time.......cmon have a little holiday spirit and help out a fellow gamer Link to comment Share on other sites More sharing options...
Pyro638 Posted December 6, 2002 Author Share Posted December 6, 2002 bump Link to comment Share on other sites More sharing options...
El Sitherino Posted December 6, 2002 Share Posted December 6, 2002 would you stop freakin bumping this its one thing that you bring in a model conversion request to a model thats not yours, but you have to make it worse by bumping it and knocking down threads that are probably more important than this. I think this thread should be deleted Link to comment Share on other sites More sharing options...
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