enat66 Posted January 13, 2003 Share Posted January 13, 2003 How do I have a switch turn a func_rotating on for like say 20 seconds, As of now it just moves the func_rotating over. Link to comment Share on other sites More sharing options...
Wudan Posted January 14, 2003 Share Posted January 14, 2003 What do you mean, it moves it over? I don't know if they can be toggled ... Link to comment Share on other sites More sharing options...
Dragarius Posted January 15, 2003 Share Posted January 15, 2003 Single player? or Multi-player? Your options vary widely depending on this. Link to comment Share on other sites More sharing options...
Shadriss Posted January 16, 2003 Share Posted January 16, 2003 SIncee the titleisalready what it is - I'm trying to figure out how to even get a Rotate to WORK. I've got an origin brush, and it, as well as the brush I want to rotate, are part of the same func_rotate brush. SO far as I can tell, that's all I should need to do, but... well.. it don't turn. So... what am I missing? Link to comment Share on other sites More sharing options...
Eldritch Posted January 16, 2003 Share Posted January 16, 2003 Originally posted by Shadriss SIncee the titleisalready what it is - I'm trying to figure out how to even get a Rotate to WORK. I've got an origin brush, and it, as well as the brush I want to rotate, are part of the same func_rotate brush. SO far as I can tell, that's all I should need to do, but... well.. it don't turn. So... what am I missing? Wish I could help you, Shadriss, but I've never tried to do anything with func_rotate. My only suggestion would be to do what I do when trying something new - make a little test map and try different things. If you figure it out, let me know. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 16, 2003 Share Posted January 16, 2003 Um, I think it should just go. As long as there's an origin brush at the rotation axis, anything you select with the origin brush will rotate around that axis. Is there a start_on flag you need to check? Maybe there are some other entity attributes that need to be changed, like the speed value. Link to comment Share on other sites More sharing options...
Dragarius Posted January 17, 2003 Share Posted January 17, 2003 Mine worked just fine. Made brush for rotating. Put origin brush in center. Made func_rotating. Worked great. Link to comment Share on other sites More sharing options...
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