ewok mercenary Posted May 16, 2003 Share Posted May 16, 2003 I know you guys have repeatedly said that you aren't going to include any new weapons but I think this is an idea worth thinking seriously about. A sniper rifle. In JKII I really enjoyed using the scope on the disruptor rifle and it added another dimension to the gameplay of levels such as Nar Shaddaa streets. If it is possible I would love to see some kind of sniper's weapon in the mod and I think it would work excellently in large outdoor areas like Fest and, err.. the snowy one. The canyons of Fest would make for some great sniping and add significantly to the tension of the level, causing players to think a little more carefully before running out into the open. If implemented well, a long range sniper rifle would really add to the mod something which was really unavailable to games back when Dark Forces was originally created. If you didn't want to add another weapon then maybe you could modify one of the existing weapons or even *(please don't hunt me down for saying this) replace one of them. I wouldn't really mind too much if it meant getting a sniper rifle (Hey, there's a sniper scope view on the back of the CD...). Here's another thought (Hmm... I'm thinking too much): If you did create a new weapon (You're gettin far too ahead of yourself Ewok....) you could make it a Bryar rifle: "Actually this weapon [Modified Bryar pistol] is a Bryar rifle with the barrel and muzzle shortened. Hence "modified" in the name. Saying it was a rifle would just confuse people." - Justin Chin, DF design team So it would fit in with the original ideas of the design team... Anyway, I've been going on a bit much now but please seriously consider this as it would add another dimension to the gameplay and you have said before that you are trying to remake the game as it would have been made today. Oh and btw, if you had trouble understanding some (Or all) of this post, it's because I'm very tired... *falls off chair and hits the "Submit New Thread" button on the way down* Link to comment Share on other sites More sharing options...
chris the cynic Posted May 16, 2003 Share Posted May 16, 2003 I'm betting that the answer is no. I would like to see a well done version of a Bryar rifle, but it wouldn't fit the gameplay of the original Dark Forces. Link to comment Share on other sites More sharing options...
The_One Posted May 17, 2003 Share Posted May 17, 2003 The team are not allowed to comment on this issue. No amount of nagging or questions will get you an answer other than "no comment". Move along now... Link to comment Share on other sites More sharing options...
Geoffrey S Posted May 17, 2003 Share Posted May 17, 2003 It would certainly add some depth to the missions. No comment sounds okay for now. Link to comment Share on other sites More sharing options...
Katarn07 Posted May 17, 2003 Share Posted May 17, 2003 I could have sworn I posted here last night If[ this is done, make it the alt fire for the E-11, like it was in MotS. Don't make it disintegrate them either. But the scope must be obtainable later in the game. Personally, I would not use it. And I am sure many others wouldn't. It would be a waste of time, for most of DF's combat is in your face action, not snipe half the stormies across the canyon before getting into the base... Also, it would only be good for some human people, because Grans have a high HP, as do Trandos and Gammoreans. And Nar Shaddaa is the one level I could see myself using it, and as we know, stormies aren't your main concern in that level... Link to comment Share on other sites More sharing options...
ewok mercenary Posted May 17, 2003 Author Share Posted May 17, 2003 "No comment" sounds good. Sounds a lot more promising than "No!!!! We will never implement a sniper weapon and why on Earth did you even have the stupity to suggest we should?!?!" And Katarn, you say that most of DF's combat is in-your-face action but I think that's exactly why it could do with a sniper rifle. It just gets a little repetitive, having no change in gameplay and having a scoped weapon would encourage players to use different methods on the larger outdoor levels. Well that's what I think anyway Link to comment Share on other sites More sharing options...
michael_collins Posted May 17, 2003 Share Posted May 17, 2003 Fixed zoom? like the military version of the Steyr AUG? (2x15 zoom) I really cant see the E-11 being used as a long range rifle but something like the AUG or the FG-42 Paratroop rifle outta RtCW might work well. @ Katarn's concerns about lack of use, I think novelty value for it would be one thing, and also, its handy if you wish to nail maybe one or two stormies or maybe a trando with a headshot at medium range. I can see the uses for it, but the mod team has the final say Link to comment Share on other sites More sharing options...
StormHammer Posted May 18, 2003 Share Posted May 18, 2003 Well, it's up to the MOD team, one way or another. Personally I like the idea of a sniper weapon. I like sniping in other games, and I can see where there might be a few opportunities to use it in a DF context...mostly in the outdoor areas, such as those with wide chasms, etc. It would be a nice addition, but not essential. Link to comment Share on other sites More sharing options...
Jeff 42 Posted May 18, 2003 Share Posted May 18, 2003 The sniping in MotS is really nonsensical if you think about it. Adding a scope to the stormtrooper rifle magically makes it ultra-accurate and more powerful? I really like the disruptor in JO, on the other hand. I guess having a sniper weapon in the DF mod could be fun, but personally I don't think there's really enough reason to change the game in that way. Link to comment Share on other sites More sharing options...
Solbe M'ko Posted May 18, 2003 Share Posted May 18, 2003 How bout those really uncool tuskan raider projectile weapons from TPM? Link to comment Share on other sites More sharing options...
Fracman Posted May 18, 2003 Share Posted May 18, 2003 Now this makes me wonder... why is the "Tusken Raider" Solbe M'ko (see above his avatar picture) speaking of "uncool" Tusken blaster but on the other hand suggesting it Here the answer is clear: NO. There are no Tusken in DF and never will be in DFMOD, therfore the weapon aswell won't be included. Link to comment Share on other sites More sharing options...
michael_collins Posted May 19, 2003 Share Posted May 19, 2003 I think they were desperate in MOTS and badly needed new weapons, a scope would have worked lol. Link to comment Share on other sites More sharing options...
ewok mercenary Posted May 19, 2003 Author Share Posted May 19, 2003 Although having a tusken raider rifle in Dark Forces would be a tad, well... stupid, I think that a projectile weapon like Zam Wesell's would be pretty cool to have. Link to comment Share on other sites More sharing options...
michael_collins Posted May 23, 2003 Share Posted May 23, 2003 Well no sniper rifle, what about the electrobinoculars ? Link to comment Share on other sites More sharing options...
The_One Posted May 23, 2003 Share Posted May 23, 2003 Wait and see. I'm (well, we're) being "hush hush" about this Link to comment Share on other sites More sharing options...
Geoffrey S Posted May 24, 2003 Share Posted May 24, 2003 Very subtle. Link to comment Share on other sites More sharing options...
chris the cynic Posted May 25, 2003 Share Posted May 25, 2003 I think that a Bryar rifle would work, you don't just lop off most of a gun and have the same quality. In conventional weapons changeing a rifle into a pistol like that would lose accuracy (a lot of it) but the Bryar pistol is one of the most accurate weapons in the game. So the rest of the gun was probably to make it either silent (no fun) or more powerful. (I can't see puting stuff to make it fire faster in forward bit of the gun.) So put a scope on it and you should have an ok sniper rifle. It would ceirtanily make more sense to find a Byar rifle than pistol (like you do all over the place in Jedi Knight.) Link to comment Share on other sites More sharing options...
ewok mercenary Posted May 25, 2003 Author Share Posted May 25, 2003 The part of the rifle that is removed on the Bryar pistol might be some kind of 'accelerator', like on the clone trooper rifle and gives it greater distance and speed. And there might have been a section behind the breech that was removed that did increase firing speed. Link to comment Share on other sites More sharing options...
chris the cynic Posted May 26, 2003 Share Posted May 26, 2003 This is true. Link to comment Share on other sites More sharing options...
GSR_skywalker Posted May 30, 2003 Share Posted May 30, 2003 the E-11 blaster rifle has a scope ontop of it, maybe thell add some zoom for it Link to comment Share on other sites More sharing options...
chris the cynic Posted May 31, 2003 Share Posted May 31, 2003 It has a scope, but it doesn't have the accuracy. Link to comment Share on other sites More sharing options...
Katarn07 Posted May 31, 2003 Share Posted May 31, 2003 Originally posted by chris the cynic It has a scope, but it doesn't have the accuracy. As it didn't in MotS, but with a scope as an alt fire, it would At least they could make it like that if they do do it. Link to comment Share on other sites More sharing options...
The_One Posted May 31, 2003 Share Posted May 31, 2003 Can we put this to rest now? You'll find out when the MOD is released, and I'm not exactly being subtle here - you've probably all figured out the answer by now. Link to comment Share on other sites More sharing options...
Fracman Posted May 31, 2003 Share Posted May 31, 2003 Heh... let them, it's funny Link to comment Share on other sites More sharing options...
ewok mercenary Posted June 14, 2003 Author Share Posted June 14, 2003 Oh yeah, one more thing: IF there is a sniper weapon, could you give it a laser sight, because that would look soooo cool. Link to comment Share on other sites More sharing options...
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