ewok mercenary Posted June 12, 2003 Share Posted June 12, 2003 I've been making a section of Ramsees Hed for the MOD team so that they can see if I'm good enough to join them: Well I've managed to get a bit of work in on it and I thought I'd show you all what I've made so far. I had a few ideas on what I could do with the area when I found out the big block was actually an engine cluster... then I read Stormhammer's thread again and noticed he had already had some of the same ideas such as properly modelled engines and grating around them. Comments, criticism and total praise about my excellent mapping skills (Yeah, right...) are completely welcome. In fact, you should feel obliged to post something... Well, what are you waiting for? Have you posted yet? No, I thought as much... Link to comment Share on other sites More sharing options...
Katarn07 Posted June 12, 2003 Share Posted June 12, 2003 I like what I see. But, that is only a tiny part of the map. Got any thing else to show us/ them? Link to comment Share on other sites More sharing options...
reaper1576 Posted June 13, 2003 Share Posted June 13, 2003 looks nice any more for a viewing pleasure Link to comment Share on other sites More sharing options...
Salv Posted June 13, 2003 Share Posted June 13, 2003 The grating around the engine is a nice touch. I would recommend you to use your imagination abit to enhance the area abit...for example we can make sloped walls now , its a small area but looks good. Link to comment Share on other sites More sharing options...
Darth_Linux Posted June 13, 2003 Share Posted June 13, 2003 my take on that part of the level was that it was the exterior of a Corellian Corvette, the same as the Tantive IV. In that case, the engines would look far different from whats in your map. any experts here know which kind of ship Kyle is supposed to be smugling aboard? tia Link to comment Share on other sites More sharing options...
reaper1576 Posted June 13, 2003 Share Posted June 13, 2003 Originally posted by Darth_Linux my take on that part of the level was that it was the exterior of a Corellian Corvette Thats spot on my first thoughts as it looks like the engines from one Link to comment Share on other sites More sharing options...
ImmolatedYoda Posted June 14, 2003 Share Posted June 14, 2003 waaaaayy too many engines to be a Corvette in ewoks pics...it was never specified what ship he was on, and it could be any...a medium bulk freighter...Action IV transport....Correllian Corvette....who knows? Link to comment Share on other sites More sharing options...
ewok mercenary Posted June 14, 2003 Author Share Posted June 14, 2003 I'm almost certain that it isn't a Corvette anyway. Corvettes are built for speed, and are WAY too small to carry a substantial amount of cargo. I think that it has to be a type of cargo ship that we haven't seen before. Link to comment Share on other sites More sharing options...
StormHammer Posted June 14, 2003 Share Posted June 14, 2003 It's a good start, and I like what you've done so far. It actually looks like the backend of a ship now. The grating looks good as well. Maybe you could alter it slightly to make it appear that it can be removed for when the ship blasts off, though. Maybe a hole in the wall where it could retract when not in use... And of course, those walls need to show blast scars, but that's a matter of texturing. Keep up the great work. I can't wait to see more. Link to comment Share on other sites More sharing options...
ewok mercenary Posted June 14, 2003 Author Share Posted June 14, 2003 About the grating, I thought it would be see-through but it just has black in between the metal, so I looked for a texture I could use that was and I found the one around the ion cannons on Artus Topside. Thing is, I can't find it in the editor... Does anyone know where it is? Link to comment Share on other sites More sharing options...
Ravensroke Posted June 14, 2003 Share Posted June 14, 2003 Well, remember that the Correlian Corvette is a favorite for big-time smugglers and especially pirates. I believe the Corvette has a medum-sized cargo bay. Its built mostly for speed. But I agree, The Corvette has engines like this: OOOO OOO OOOO Also, get from somewhere the scale, if you;re going to recreate a Corvette in the level, please make the engines the correct size so we don't get screamed at by Star Wars purists. =) If its not a corvette you're making, there's still too many engines. I think you should make the tubes a LOT bigger and a lot less of them too. Link to comment Share on other sites More sharing options...
ewok mercenary Posted June 17, 2003 Author Share Posted June 17, 2003 Well the Corvette is only 150 meters long so would the entire level fit into such a small space? Myself I don't think it would so it seems the Corellian Corvette idea is out of the question. Link to comment Share on other sites More sharing options...
Darth_Linux Posted June 19, 2003 Share Posted June 19, 2003 from the cutscenes though the ship in question certainly appears to be a Corvette. It is too small to fit that entire level in, but then again, I think the north end of the map is in a hanger (where the bath rooms are) and the south part of the map is the ship itself. Link to comment Share on other sites More sharing options...
Geoffrey S Posted June 20, 2003 Share Posted June 20, 2003 That wouldn't make sense; if what you're saying is correct, the place where the tracking device is placed wouldn't take off with the ship. About the screenshots, certainly reduce the amount of engines. Even if it isn't a corvette, there's far too many. Good start, though, but as Salv said making better use of the capabilities of JO's engine is a must, particularly if you want to make a convincing looking ship. Link to comment Share on other sites More sharing options...
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