JediForever Posted July 10, 2003 Share Posted July 10, 2003 Hello, I'm having some trouble with cutting some patches. I basically have a curved wall that I formed from making a 3x3 patch and connecting it to two other walls on each end. I thickened it, and moved the vertices up so it would match the height of the walls. My problem is, when I select the patch that I thickened, and try to clip it (I did Shift+enter, enter, and just shift and clicked), it says deselecting patch for operation. And I'm basically trying to cut a slit into the wall, but it won't let me. My question is how do I do that? Or what would be an easier method of creating a curved wall that's solid and cutting it? Thanks. -JF Link to comment Share on other sites More sharing options...
wedge2211 Posted July 10, 2003 Share Posted July 10, 2003 You cannot use the clip tool or CSG subtract on patches. What you'll have to do it edit the vertices to get the effect you want. Make good use of the Curve > Insert > Rows / Columns options. Link to comment Share on other sites More sharing options...
Emon Posted July 10, 2003 Share Posted July 10, 2003 Try the bobToolz Split Patch. Under plugins. Link to comment Share on other sites More sharing options...
Eldritch Posted July 11, 2003 Share Posted July 11, 2003 If you use bobtoolz split patch you're still need to edit the vertices, though. Link to comment Share on other sites More sharing options...
Emon Posted July 11, 2003 Share Posted July 11, 2003 It depends on the situation. Link to comment Share on other sites More sharing options...
Eldritch Posted July 11, 2003 Share Posted July 11, 2003 It is situational, yes. But the situation he describes (cutting a slit into a wall) requires vertex editing. Link to comment Share on other sites More sharing options...
JediForever Posted July 11, 2003 Author Share Posted July 11, 2003 Thanks alot guys. EDIT: Do I just delete the vertices in the patch? How do I make a gap where it's solid on the top and bottom? Link to comment Share on other sites More sharing options...
Eldritch Posted July 11, 2003 Share Posted July 11, 2003 By moving the vertices around. Link to comment Share on other sites More sharing options...
JediForever Posted July 15, 2003 Author Share Posted July 15, 2003 Ok, sorry. And I do that before or after I thicken it? In other words, should I make the brush, convert to patch, make it the shape I want it, then thicken? Or move the vertices to make the gap and then thicken? Link to comment Share on other sites More sharing options...
Emon Posted July 15, 2003 Share Posted July 15, 2003 Probably doesn't matter. Before thicken is less work. Link to comment Share on other sites More sharing options...
Lil Killa Posted July 16, 2003 Share Posted July 16, 2003 Originally posted by Emon Probably doesn't matter. Before thicken is less work. Thats only if it thikens in the right direction:( I have made countless patches and thinkened them only to discover it thikened in the wrong direction so i end up resizing stuff. but yeah in the long run thinkening after geting it the way u want ti seems to be quicker. (of course(sp?) I ussually just make my own thikened patches instead of ussing the sortcut way:D) Link to comment Share on other sites More sharing options...
Leslie Judge Posted July 16, 2003 Share Posted July 16, 2003 Hmm... Patches will thicken on the non textured side always. So to change the direction you have to inverse their matrix. Link to comment Share on other sites More sharing options...
Lil Killa Posted July 16, 2003 Share Posted July 16, 2003 ooohhhh Thx Leslie you always seem to have an answer:cool: Link to comment Share on other sites More sharing options...
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