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JDKnite188

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Posted

Some questions. . . .

 

1.How would I make a cylinder twisted into a 180 degree arch?

 

2.How would I make a rectangular prism that is twisted into a 90 degree curve?

 

3. How would I make a cylinder that slants to one side?

Posted

1. well u would either need to make a 9x5 patch mesh or two 90 cylinders.

 

http://www.lkmapping.ravencommunity.net/acyl.php

 

that is a tut for a corner piece but u can use the concept to make it the way u want it.

 

2. make a bevel and then go to curve > thicken then how many units u want it to be thinkened and u will end up with a curved rectangle:D

 

3. I'm not sure what your asking but my tut i ave u a link to in 1 might help

Posted

All answers - by becoming best friends with the vertex editing tool (V).

 

@ lilkilla - you could accomplish #1 with one cylinder if you add some additional rows (or columns, depending on which direction you're bending it) to the patch.

Posted

Thanks for the help. I tried number 2 so far. Eldritch, you can use the vertex editing tool for patches? I thought they were only functional on the regular non-curve brushes.

Posted

Everym time i use the vertex tool for normal brusehes everything screws up:cool: The best way i've found for manipulating patches though is with the vertex edit thing (v)

 

@ Eldritch I never knew u could do that : /

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