Jump to content

Home

Leaderboard

Popular Content

Showing content with the highest reputation on 08/06/23 in all areas

  1. I'm now at a Release Candidate stage, as far as the actual images are concerned. http://vectorpoem.com/lucasarts_backgrounds Lots more work compared to my last update, here's what I can remember: Finished up images for the remaining games, eg the palette shift rooms in Zak256. Integrated all the costume-based parallax objects I know of: the Mansion interior in Monkey1, the Woodtick boat wreckage in Monkey2, and several in Fate of Atlantis (New York, Azores, Crete, Algiers, Atlantis). And one I found in The Dig. Did a file rename pass to replace all my 001_snake_case_style_names.png with easier to read names with capitalization and spaces, retaining the room number for its historical meaning. Renamed the game and version directories to be similarly more human-readable, eg "Commodore 64", "DOS EGA", "Windows", etc. Added and edited several more images I realized were missing or inaccurate when I was doing this big renaming + quality control pass. If anyone spots any inaccuracies, omissions, or otherwise at my temp archive link there, now's the time to call em out. Besides that, I just need to finalize the readme file and decided on a format for it (plaintext, markdown, HTML) - this is probably something where I should browse archive.org for the better put-together collections and see what they did. Thanks again for the help in getting this together! Serge and the rest of yall definitely get a credit in the readme, along with all the tools I used.
    2 points
  2. Just trying to enjoy some pizza during my lunch break and... wait, what is that? Oh, that's right. We forgot to fix the USA flag at the end of Day of the Tentacle. This is the timeline we live in.
    1 point
×
×
  • Create New...