Quick turn around for DREAMM 3.0b18: https://aarongiles.com/dreamm/beta
New in 3.0b18:
* Updated documentation to reflect new features: https://aarongiles.com/dreamm/docs/v30
* Fixed bug that caused textures to be lost if you changed resolutions in Infernal Machine
* Fixed bug that caused combo boxes to open blank if only a small number of items were present
* Fixed Day of the Tentacle Roland upgrader installer to actually work
* Fixed handling of bitfield-based RGB bitmaps in Windows; fixes Behind the Magic windowed mode
* Fixed lack of gain control when using sound fonts
* Fixed detection of add-ons, which was broken in some cases with the last beta
* Fixed crash in UI when custom graphics are used and the game exits
* Fixed bug where font rendering could trash memory in some edge cases
* Fixed bug where joystick configuration would not work at all if asymmetric axes are present
* Fixed bug where the WinHelp missing message could be repeatedly invoked until DREAMM crashed
* Fixed empty CD Audio tracks when reading from a ZIPped CD image
* Added logic to CRC an entire file for cases where the first 2MB match
* Removed sound configuration for Monkey CD and Loom CD; these now hard-default to AdLib
* Tweaked the CRT shader to hopefully avoid artifacts on Apple Silicon-based systems