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Status Updates posted by Quanon
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I should have it somewhere on my harddrive.
Know what, when I find it, I shall upload it and send you PM (Private Message) with link.
So you can download it.
Tanias Replacer is used for the head models. Other models like weapons, visors and such is done with Mdlops 0.5.
And if you"re really adventerous to have you're own area model its Kaurora you need
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Great, working my vacation job: kitchen duty in a local retirement home => serving the old folks.
Got the early shift for the next 3 weeks, starting at 6:00 and done at 14:00 in the afternoon. Bit fatigued, needed it though to get some more body movement.
Nothing has happened on the modding front so far
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Wow, that would take some fiddling about. Khrizby had a thread about transplanting models on to other skeletons. Though, he was placing full models, like Nihilus onto regular player animations. So it stays one Mesh.
Hmm, still, attaching the head to the body mesh, would make it one. It would then take a long buggy session of rigging the thing.
Anyway, I don't see the merging of head & body, then rigging it as the major problem. It's that the game might have a fixed list of models... I'm not sure, if you CAN add a new model. Unless you plan on replacing an unused model?
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Hey,
Doing well, things have changed a lot in my life.
Moved in with my girlfriend and a whole host of things had to be figured out and all.
I'm sure you know how hectic life can get
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Well, you loose certain things:
- the lighting isn't going to be the same, not sure if the lightmaps would keep working. IIRC they won't work.
- Emitters => Sparky or smoke effects will be lost. You would need to add them again.
- Walkmeshes get broken most of the times. But since you would be making new layouts its best to make them yourself again.
So essentially you would only be able to keep the architecture.
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Hmmm, my most recent works have about 40.000 polys in the end.
Though thats the whole model in one big file.
Just like Bioware & Obsidian I cut up my model into chuncks. My average is about 8 to 10. So its like ruffly 4.000 polys a part, give or take a 1000.
For smoke effects you'll need to place an Emitter. You should find that in the Create tab, with the AuroraLight and Aurorabase.
Just place it in your scene, their ain't much you can set in Max. Its all handled in Kaurora.
Now to find some good settings, get a Binary MDL & MDX from an orginale module, one with an smoke effect in. Load that into Kaurora.
Then the go to Emitters, you should get a small pop-up window, with a short list of emitters in that model. Just select one and then you should be able to get its settings, Edit Controllers!
Now take a piece of paper and go through each Tab, its a lot you can fiddle around with.
To much to go into detail here
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No, not yet
Worked on my Korriban stuff on saturday, but wasn't happy with it.
Was kinda pissed at 3Ds Max, didn't touch it on sunday
Anyway it made me ponder on what to do on that, though, a positive note:
I got 3Ds Max 2010 running! With NWmax ofcourse
So swapping files shouldn't be a real issue anymore.
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Meeps,
Just to let you know, I've been messing about with the mask-head.
Though no positive results so far, besides the funny big-head thing
Actually I'm a bit worried, results of my tests went from bad to worse, to game crashing... :-S
Not sure what's so differant than adding a cube to a head.
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I've looked up Miros Tutorial, and he got most of the info from me and Settokon
Anyway, the clone trooper and storm trooper mods just use regular helmets.
So there was nothing in there that was much helpfull. I've got another idea on what might fix my issues. But if that dosen't work? Eh, then I'll have to do some real hard thinking
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Hey, Greggo!
I started on texturing the model, it's near completion. But I had serious internet troubles and we had to wait on help from the providor to solve it all.
Been really annoying to be without internet x-D
Expect to get the saber within the next day or something!
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Spamm'n your pages, thats what I'm doing... yeeeeeeeessss
No not drunk, just spamm'n away... rather bored -_-