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Status Updates posted by Ulmont
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Hey, RC-3556 wants to join, I'll let you decide what to do with him. He says he's good with UnrealEd mapping and V.O.
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Would you mind seconding me for Vet. Fan Art? Oh, and I'm working on an updated Unit patch for Alpha Squad, so I'll post that in a bit.
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Duplicated the layer, then grey-scaled the base, and set the layer on top to 'multiply'. And sure, I can do it with the heavy (the mercs too). I assume you want human blood splattered on him and not trannie blood?
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Hockey, we need to release the Beta ASAP. Fix the bug where the Troopers are stuck on top of the building, then upload it to ModDb. We can release updates for it as time goes on, but we REALLY need to get it out there. Its been four months since we were supposed to release it.
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Ok. Uploading another goodies bag now. (I didn't add blood yet, but I did change the heavy skin color from green to brown. It looks awesome)
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Can't really remember what it looks like. Um, go with whatever takes the least amount of time to implement.
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'K thanks. Here, check these out. I used the PMBG01/PFBG01 instead of PMBG05/PFBG05, to give a slightly lower-tech quality to it.
Show spoiler(hidden content - requires Javascript to show)I'll PM you the download link if you want it.
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Thanks. Here's a Baragwin-type Class 4 Armor I just did... Personally, the texture scheme makes me want to vommit all over the floor, but still, it must be at least semi-accurate to the games origional armor... *pukes*
Show spoiler(hidden content - requires Javascript to show)Yeah yeah, I know I haven't done the Icon yet...
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Yeah, it's pretty epic. Ok, I'm not sure if you can view everything if you don't have the prop pack, so I'm gonna send you a map I made awhile ago. Just stick it in the custom-maps folder and load it in-game. LINKZIES
Oh, and despite the name, this isn't actually Krimount. Meh, sorry, the actual one is one my other computer (the broken one.) I'll re-create it in a jiffy though.