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Ulmont

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Everything posted by Ulmont

  1. Thanks, return to sender WID, and I'll work on it some more.

  2. Great! Also, can you add more textures to the texture palate, add the flak to the briefing?

  3. Well, can you add in the ski goggles to the helmet in XSI?

  4. I know, but I still need the visor. Can you just Google ski goggles and use 'em then?

  5. Eh, idk. Maybe. Do you plan on sending me the revised models file containing the Imperial Army Trooper Helmet?

  6. MediaFire bothers me, besides, its already at 98% on filefront.

  7. Yeah, IDK why, It keeps giving me this 'You need RapidPro' thing.

  8. Sure, I'll try to upload it to filefront (again, the first 2 times failed)

  9. Hockey, do you think you could try to find the Imperial Army Trooper Helmet? (The one with the visor)

  10. That sucks, ok, use the default texture for the Prologue gunships.

  11. Prod prod, check out the sig thread.

  12. Nope, sorry, I use .3ds max.

  13. Yay! Uploading Jabiim now!

  14. Yeah, mostly. I moved a few units to better accommodate the scenery, too.

  15. Jabiim1 I left wave & cave alone

  16. Oh, and I guess I'll upload that video to ModDB

  17. Create a shader and paste 'em in under the bumpmapping section of the shader.

  18. Oh, and I'll send you the updated Jabiim level.

  19. Uploading now. And you've been using the wrong scout trooper texture. :ugh:

  20. Prod prod. Check out the new stormie texture in CM.

  21. The coordinates for the scout are:

     

    X: 0

    Y:16.2

    Z:-2.4

  22. And you can download it, just sign in and click on the 'slow download' option.

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