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disbeliever

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Status Updates posted by disbeliever

  1. Did you get my message? When you are ready I would love to help you test out NWtools or KA to work with lightmaps

  2. So what skills do you have? :lol:

  3. I added updated files ot the discussion group for you to download. I told rx and juans to add you to the group.

  4. Still working on Sleyheyron. The entire world is just about done

  5. Can you help me at least figure out what went wrong with my orientations? I think I am going to scrap what I have and start over, building things more carefully. But unless I can figure out what went wrong, its useless to even start anything again.

     

    See last 2 screens I posted under Lords group. The platform shows up with the correct orientation, however the pillars do not, despite having the same properties.

  6. Sure, what do you need from me?

  7. Heya fren,

     

    Any update?

  8. Finished poor area was 20000 polys. When you convert to mesh it doubles. So total is 41000

  9. It is not dead. On hold for now though.

  10. Hi,

    I am working on a mod in HL for taris middle city. I have made a WIP thread, however I have gotten to the point where I am going to try recruiting people to do scripting/quests etc.

     

    My question is, what would be best, to create a new recruit thread in HL or use my existing thread to try and recruit people?

     

    I did not know the rules regarding this and wanted to ask. I messaged Redhawke but recieved no response.

     

    thanks

  11. Juan will send them over to you, thanks

  12. I am doing great bud, how are you doing these days? Thanks for the kind words on Q and my project.

  13. See the post I just made in our WIP thread :)

  14. Sounds good. Just PM me if you need something

  15. Hi there.

    I posted in the request forum my ideas for modeling and building taris' middle city. I was wondering if you could give me some tips for starting from scratch. I downloaded 3dsm, but have never used it. Ihave extensive knowledge in lightwave, but since the concensus is 3dsm, ill go with that.

     

    Do you begin by simply modeling out the entire area, textureize it etc? Is there certain proportions you must keep for when you import into KOTOR? Any beginning info would be appriciated, I am going to try and make a level no one has seen before. Taris middle city was said to be the most used, crowded and populous area of the planet. I want to make it very large and fun to explore, as well as pleasingon the eye.

     

    Nick

  16. Awesome! Glad you found 2010 :)

     

    I worked on our area more today. Added in little things to make the area stand out. Let me know when you can make and send the little things we discussed. Im eager to get this all modeled out and textured :)

     

    Though it will pain me to see it in game without all the fancy lightmaps and shading :(:)

     

    thanks

  17. Summer is well. Took the family to the ocean for a week long vacation last week. You?

  18. Can you give me insight on my question in the lords board?

  19. I'm doing well thanks. And you?

  20. So I import a ship model into 3dsm, and animate so it simply flys\ over a length that will be in my area, and just loop it?

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