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Everything posted by LDR
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newbiemodder and Hope Estein are helping me with the script that opens all the cell doors and the guards attack. I have the script that makes the iridonian fade away if you tell the guard captain what he's planning, but the script that makes the guards hostile is more complicated than you think!
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I don't know. Did you see my Prison Ship mod thread? I'm still working on the scripts. Feel free to voice your opinion on the thread, and put down some ideas too!
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logan! I need your help for a complicated script. On my prison ship mod, you talk to an iridonian prisoner and he talks about a jail break. When he says that, a terminal spawns in the maintenence room, and if you hit it, every door on the cellblock opens, with the prisoners attacking the guards and the guards turning hostile, and then the terminal fades away. Or you could speak to the guard captain about it and he will have a 'chat' with the iridonian. With that, the terminal fades away, and the iridonian fades away, and his force cage field turns off. Can you tell me how to do that?
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Well it's true! Your reskins are amazing, and I couldn't recognize the modules. And you made a custom modeled area! *cough* showoff *cough* Is making a custom modeled area easy?