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TimeGentleman

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TimeGentleman last won the day on December 14 2024

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  1. Looking at the pics Jake has posted (and quoted) on Blue Sky, and this came out even better than the preview image I posted at the top of this thread! Nice new art for the piece o' twine and the day pass, and lovely Monkey Island 2 style 'stuff on a desk' artwork for the back of the box!
  2. Just realised, the latest Mojo news post fits perfectly into this thread! Incredible to see the Klik N Play engine wrangled into an adventure game, and some neat fanfic tying together of different threads from the games: https://mixnmojo.com/news/Fan-made-masterpiece-Fate-of-Monkey-Island-now-a-streamable-experience
  3. Sigh, I did a search for them sharing their stuff but didn't find anything so just had to hope I wasn't making that exact mistake. SOMEONE PLEASE SHARE SOME FAN CONTENT MADE BY PEOPLE NOT ON THESE FORUMS. AND JUNAID PLEASE PUT THAT VIDEO ON YOUTUBE!
  4. We have a thread for our own Mojo-adjacent content, but we don't have one for great stuff by non-forumites that we spot. Let's start one! Here's an incredible DOTT fan animation: https://bsky.app/profile/imajunation.bsky.social/post/3ldbvw4lrls2q https://www.instagram.com/p/DDkYOhLNDe-/ (Sigh, of course my first ever one doesn't embed. Hopefully Blue Sky and Instagram will embed at some point in the future and this will magically fix itself!) Okay, let's jazz this up a bit. Here's an amazing series of PnC fan art by Jón Kristinsson: https://pointclicking.com/ Including this MI2 take:
  5. I like how they've homaged that one pose from the Infernal Machine poster:
  6. The feature on Iron Phoenix on this very site has him as Marcus: https://mixnmojo.com/features/sitefeatures/Indiana-Jones-and-the-Iron-Phoenix-The-Lost-Sequel-to-Fate-of-Atlantis/6 Also, it's got to be him, right? Looks just like him! You can also see the in-game sprite for Marcus on page 4 of that feature...
  7. Bill Eaken says in his interview with this very site that "Towards the end of the project we were able to scan drawings. But I'm sure that was only about 10% of the backgrounds." So if they do still exist, there won't be that many of them and it sounds like they'd just be black and white pencil drawings. (Even within that interview, though, he also seems to say that they didn't use scanning at all, and Colette Michaud's "The Evolution of Lucasfilm Games: THE ART DEPARTMENT" article for The Adventurer also says that scanning only started with Monkey 2.)
  8. Legal battles, creative fallings out, torrid love affairs, a race to rescue the Telltale hard drives before the building they were stored in got demolished... Seriously, though, I guess what I was hoping would surface at some point would be a Double Fine style 10-20 min making of vid or a post-mortem GDC talk or something like that.
  9. Good to get an interview - I was just trying to find behind the scenes material for these remasters the other day. I guess the release notes were pretty comprehensive and covered most of it, doesn't seem like there's too much juicy stuff to tell! As we've already discussed, it would be lovely to see TOMI (and W&G) get remastered but it sounds like they're up for doing new stuff as well and actually I think I'd be more excited if they said they were going to remaster Bone and then continue it with new episodes to cover the whole story! That'd be awesome. Or them developing a wholly new adventure game IP would also be great.
  10. I doubt they did any of that, that's what I'm saying!
  11. Sorry to be a spoilsport, but I highly doubt Spielberg or Lucas have had an iota of creative input. https://www.theguardian.com/games/2024/sep/17/indiana-jones-and-the-great-circle-video-game-film-machinegames This is marketing speak for 'we sent some emails to a Lucasfilm address that never got passed on'.
  12. George Broussard (Duke Nukem Forever guy, to be reductive) tweeted this earlier: What are people's thoughts? Bear in mind that he's specifically referring to the classic point and click adventure format - not genre hybrids or TWD style 'interactive narratives' or whatever. Just stop referencing Monkey Island and come up with a cool setting is his advice. I don't really think he's right, tbh. Some sub-genres (which I think we can call the classic PnC now) are just niche and that's that. Splatter horror, say, is a niche movie genre, it's got its fandom and it will keep going forever and making money as long as budgets are pitched correctly and the occasional great one comes out, but you're not going to be able to make a billion dollars with one. You've got to do something different with your PnC otherwise it could be the perfect game and every single review would still include the words "but it's still the exact gameplay that Lucasarts perfected 40 years ago". Removing in-jokes and coming up with a "wider appealing" setting isn't going to solve that.
  13. Then again, it might get Skunkape the contract to remake Escape From Monkey Island to the same fidelity, which I'd love to see!
  14. More pipe dreaming: I'd love to see Wallace & Gromit's Grand Adventures get a glow-up, get them looking even closer to the films. I wonder how close the Telltale engine could get. (If Skunkape did it really quickly they could get it done in time to tie in with the new W&G short coming this winter!)
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